[Pkg-javascript-commits] [leaflet-markercluster] annotated tag upstream/0.4.0_dfsg created (now 5102f0b)
Jonas Smedegaard
dr at jones.dk
Thu Oct 16 16:01:12 UTC 2014
This is an automated email from the git hooks/post-receive script.
js pushed a change to annotated tag upstream/0.4.0_dfsg
in repository leaflet-markercluster.
at 5102f0b (tag)
tagging f0b2c5eec315eff811f5d0f17f179e39dd145b4b (commit)
replaces upstream/0.4_dfsg
tagged by Jonas Smedegaard
on Thu Oct 16 17:51:54 2014 +0200
- Log -----------------------------------------------------------------
Upstream version 0.4.0~dfsg
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Adam Bramley (4):
Crude fix for issue#273 map loses focus when zooming in on cluster with keyboard
Left out the crucial .id
map._container is an element so we can call focus() on that directly
Remove check for undefined, reverted dist/* changes
Alec Winograd (4):
Add option to clusterSingleMarkers
Utilize option to clusterSingleMarkers
Revert first changes as discussed for new approach
Add option singleMarkerMode
Christopher Lakey (1):
Removed Trailing whitespaces
Dave Leaver (20):
Initial commit
Merge pull request #9 from mourner/patch-1
Merge pull request #42 from awinograd/master
Make other options section more readable
Make Other Options more readable round 2
Merge pull request #68 from yohanboniface/polygonOptions
Update README.md
Merge pull request #116 from scpike/improve-readme
Document removeOutsideVisibleBounds
Merge pull request #136 from spacelag/master
Merge pull request #139 from leplatrem/patch-1
Update Readme to mention animateAddingMarkers doesn't work with addLayers
Merge pull request #156 from pietervandereems/master
Merge pull request #162 from skullbooks/master
Merge pull request #221 from jperelli/patch-1
Merge pull request #247 from tmcw/spec
Merge pull request #248 from tmcw/quickhull-test-doc
Merge pull request #253 from tmcw/simple-hull
Merge pull request #280 from frankrowe/remove-ie-css
Merge pull request #275 from Zombienaute/master
Duncan Parkes (2):
Fix addLayers not working with singleMarkerMode.
Fix issue #79.
Eli Dupuis (1):
Fix link regarding bulk add/remove of markers
Frank Rowe (5):
leaflet 0.7 + remove ie css
add oldie styles
remove ie css
update examples
update README to require Leaflet 0.7
Jan-Victor Krille (2):
Add a real world example that shows a bug.
Fix IDs in example data.
Jonas Smedegaard (1):
Imported Upstream version 0.4.0~dfsg
Mathieu Leplatre (1):
Fix example of passing options to constructor
Pieter van der Eems (1):
Fix #155, work with uglify-js version 2
Ryan Murphy (1):
Fixed custom example; needed updated 'src' links
Stephen Pike (1):
Fix a minor inconsistency in the README
Thierry Nicola (1):
#123 adding getVisibleParent for Marker
Tom MacWright (3):
Add distancegrid spec
Test and document quickhull algorithm
Simplify QuickHull generation. Fixes #249
Vladimir Agafonkin (8):
Syntax coloring for readme examples :)
improve performance 4-20 times with grid-based near neighbor search
remove DistanceGrid#replaceObject (not needed)
calculate point average as cluster center instead of bounds center
use first point as centers while clustering, use weighted centers on display
add a link to Leaflet website
update issue links in the changelog
update version reqs in readme
Wildhoney (3):
Added an option (removeOutsideVisibleBounds) to prevent removing clusters that are deemed to be outside of the visible bounds. Fixes #103
Removed library files
Removed IDE files
Yohan Boniface (1):
Add an option to MarkerClusterGroup to pass options to the created L.Polygon
danzel (406):
Add initial code from https://github.com/danzel/Leaflet/compare/clustered-markers
Partially working addLayer after clustering support
Update leaflet from master + https://github.com/CloudMade/Leaflet/pull/795
Cludging towards add support. I think this does it.
Working towards removing markers from a MarkerClusterGroup. Currently works for markers that are not in a cluster or those that are that are in clusters of size >= 2.
Get MarkerClusterGroup.removeLayer working the rest of the way!
Update leaflet to fix multiple adding causing event issues
Zooming out wasn't adding markers to the map that weren't previously visible, woops
Trim markers to the bounds after a zoom in
Formatting
Expand the bounds out to give a screen width on each side
Woops, fix the IE code.
Heaps of hacks to try fix bug #2 (Just working on zoom out). Doesn't work :/
Wow, didn't think I'd figure that out! Get zoom out working correctly by adding new clusters to the map immediately, but only showing them after the animation has played
Make _inZoomAnimation a counter rather than a boolean to allow for overlapping zoom animations.
Remove console.log calls
Fade markers as they are moved in
Remove some redundant bits.
Move default styles out to a CSS file. Tidy up example a bit
Add MIT Licence and update the readme
Add zoomToBounds to MarkerCluster. Fixes #6
Add an example for zoomToBounds
Fade markers in during a zoom in.
Fade out old clusters on zoom in
Update leaflet (https://github.com/CloudMade/Leaflet/pull/810)
Don't fade between 2 clusters when zooming if they are the same
Add QuickHull and use it for calculating convex hulls. (From http://en.literateprograms.org/Quickhull_(Javascript)?oldid=18434 - Referenced in code) Needs tidying up to use LatLng objects rather than having to change back and forth
Should probably have this code compiling before I go refactoring
tidy up JS
Refactor QuickHull to use L.LatLng internally to save copying everything back and forth
Tidy up examples. Add a -everything example which shows boundarys on mouse over and zooms on click.
Readme/Example updates
Working on fixing adding/removing. This fixes the case where you have 2 markers clustered, then zoom out twice, then delete one.
Working towards fixing adding/removing. Think I'm going to have to bite the bullet and tree this up harder.
Starting to refactor to keep everything only in a tree. Currently zoom out on IE works
Move _cluster changes out of _cluster, so that _cluster is just clustering
Work on refactoring. Zoom in/out without animations works (Unless you zoom below the initial level). Deleting old code is so good!
Getting animated animationZoomOut working. Still breaks on a multizoom
Fix animated multi zoom out
Fix up zoom out not always removing child clusters.
Fix up some zoom out issues including when the icon doesn't change (100 -> 100)
Add _recursively and refactor _recursivelyRemoveChildrenFromMap to use it
Move _recursivelyAnimateChildrenInAndAddSelfToMap _recursivelyBecomeVisible to use _recursively
Fix multi zoom out not positioning and removing some children correctly
_recursivelyAnimateChildrenIn -> _recursively
Removing commented out bits etc
Fix zoom but don't change workaround
Get non animated versions going again
Working on animated zoom in. mostly works
Fix _recursivelyRemoveChildrenAndAddNowVisibleMarkers
A few small bug fixes and code tidy ups. Add/Remove marker (after clustering) should be all that is broken now.
Starting on addLayer after clustering, mostly works now, stops working after a zoom out
Get addLayer after clustering going. _recursivelyAddChildMarker still has some TODOs that need doing
Rename _recursivelyAddChildMarker -> _recursivelyAddLayer
removeLayer mostly works! Sometimes the resulting markers don't end up in parent clusters. (Hit remove 1 lots then zoom out lots)
removeLayer works now. addLayer still needs fixing to be clustering aware
Fixing up _recursivelyAddLayer to work correctly. This supports adding markers to existing clusters better.
Simplify cluster function
More work towards _recursivelyAddLayer. Still some bugs
_recursivelyAddLayer works, possible still some small bugs.
Refactor out the animation code and add a non animated addLayer animation
Fix child counting bug
Fix-Fix double childCount adding bug. Fix broken icon after add bug
Pass the right zoom level in so that clustering happens at the right scale
Give the everything example add/remove buttons
Implement generating new clusters as required when zooming down
Trash debug bits
Make _recursivelyAddChildrenToMap use _recursively so that it works with ones that haven't generated child clusters. also fix up when to generate child clusters
get moveEnd working again!
Try keep around 2 levels on top of what we need so the tree is more efficient. Fixes #11
Remove console.log
Do backwards loops for some tiny performance win.
Starting on spidifier based on https://github.com/jawj/OverlappingMarkerSpiderfier-Leaflet (Thanks jawj!)
Gotta be sexy :)
Spiderfier basically done. Need to add a non animated version for suckers
Add a non animated version of Spiderfier
Don't re-spiderfy if the same cluster is clicked twice
Add a currently unworking animation for the spider legs
Get spiderLeg animations working. FF appears to have some issues with animating the markers.
Tidy ups, comments. Probably works with canvas now (not tested)
Animate unspiderfying if supported :) Fixes #8
Make events for clusters start with cluster, clusterclick etc.
Move defaults out to their own file and use them for marker-clustering-everything. Gives people an easy way to use clustering with all the defaults.
Make everything work, add a custom example showing doing everything custom.
Do another pass on the README to bring it up to date with the events changes etc.
Fix up opacity bug in the custom example
We are beautiful, readme should say so ;)
Default examples should work in IE
Add a realworld example using address points from LINZ map data. Clusterer makes a mess of it, but it provides a good starting point for fixing it!
Cluster everything up from the bottom. Makes clustering look visually pleasing and gets rid of artifacts from old clustering. Some dead code removal from this change next...
Remove dead code as we now always have all layers generated.
Minor readme fixups
Trash some other bits of deadness
Fix clusters not appearing on fast zoom out then zoom in one. Fixes #12
_clusterOne should use cluster diameter for creating initial clusters rather than radius.
Optimize the realworld data storage
Add build scripts from leaflet updated for our files.
Fixes from jshint
Move css files
Make the built version work and use it for some of the samples
Add a built version!
By default don't show marker cluster outlines while in a zoom animation, in firefox you could end up with random outlines showing during a zoom which looked dumb
Update build
Replace setTimeout(..., 0) calls with explicit forceLayout calls, tidier code.
Working towards getting addLayer/removeLayer working again
Fix addLayer (was broken since making everything in to a tree)
Fix removeLayer updating count on icon
Fix and update the build
Add some (much) larger examples. IE bombs out on 50000 usually, but chrome handles them all fine ;)
Update readme for new examples
Move defaults in and make them proper options like in leaflet. Removes silly .Default file
Update readme for .default changes. Fixes #14
Fix these, woops
Fix up spiderfier breaking animation counting
Handle zooming to the same zoom level you are already on (touchzoom on iOS can cause this)
Update the build
For mobile set the expanded bounds to just the screen, this means there is only 1/9th the clusters on screen which gives much better performance. During a zoom/drag on mobile the map tiles aren't updating anyway, so this fits with them. Refs #19
Update build
Don't spiderfy/unspiderfy while a zoom is going on
unspiderfy before adding/removing a layer
Use _setPos rather than using setLatLng so we don't change the internal _latlng, otherwise really bad things can happen as markers think they aren't where they are.
Make jshint happy, update the build
Fix up removing a marker from the map while it is spiderfied. Fix up a place where markers were left with opacity 0.
Fix another silly edge case: Spiderfy 2 markers, remove one from the clusterer, the other would disappear.
Be more careful tidying up _projCenter otherwise it is still set later and we fail at clustering randomly
Update the build, hopefully that is all of the bugs for today :)
Support starting with 0 markers.
Support removing markers down to 0.
Update build and update to build :)
Support being added and removed to the map
Update the build
Update leaflet build with master + https://github.com/CloudMade/Leaflet/issues/861
Revert back to updating the latlng of a marker while it is spiderfied so that popups created on markers that are spidferfied are in the right place.
Partially fix the animation when a marker is added to an existing cluster.
Update the build
Add 0.4.2 requirement.
Add clearLayers implementation. Refs #26
Update the build
Add a mobile example
Add some styles so the poor people who use IE <= 8 can see the clusters (Surprised no one has complained about this yet!)
Get rid of the transparent cluster bg in IE CSS, breaks when a cluster is clicked. They can live without it
Update leaflet with master + https://github.com/danzel/Leaflet/tree/oldie-fixes
Make clearLayers work when we aren't on the map. Fixes #26
Working on #27. This fixes the animation on desktop but not mobile.
Fix #27 for touch zoom
Update the build
Fix up styles for IE again, works better for 7/8 now.
Fix up addLayer with the gridder optimizations.
Update Build.
Merge remote-tracking branch 'mourner/cluster-centers'
Clone the LatLng rather than taking a reference so we don't break it when we edit it.
Update Build
As we no longer move cluster we don't need to update them in the DistanceGrid as we cluster
Clean up adding markers to existing clusters with the new centering changes
Increase default maxClusterRadius to look nicer with new centering changes.
Custom example doesn't need the default styles, just the MarkerCluster.css ones (for animations)
Update all examples to work and use the CDN leaflet
Update build
Remove included leaflet, no longer required
Add options.disableClusteringAtZoom. Only implemented for initial clustering currently
Respect disableClusteringAtZoom when adding individual layers
Fix for jshint
Update build
Support adding markers while we aren't on the map.
Remove coverage polygon from map when we are removed from the map. Fixes #38
Update build.
Add enough layers support that you can use geojson to add your maptags. fixes #45 refs #13
Make getNearObject always return the closest point to make the clusters do stupid things less often
Update the build
Fix a crash that can happen if you remove the layer from the map while a zoom animation is going on. Fixes #36
Update build
Fix up crashes removing the MarkerClusterGroup from the map in a zoomstart/end handler. Crashes could come still happen depending on the order the handlers were called. Refs #36
Update Build
re-do the build without the console.log
Add an example using disableClusteringAtZoom
Add an example showing disableClusteringAtZoom
Instead of passing childCount to iconCreateFunction, pass the markerCluster instead. Allows the user more flexibility with deciding on the icon.
Update build
Fixups for singleMarkerMode with new cluster icon bits
singleMarkerMode in the readme
Update build
Add hasLayer support. Not super efficient n(log n) IIRC, but at least we have one! Refs #44
Test if a marker is already in the cluster before adding it. You can skip this (for performance) by setting the skipDuplicateAddTesting option. Testing is only done after the MarkerClusterGroup has been added to the map, so any duplicates added before then will not be caught.
Update build.
Document maxClusterRadius
Add a test case for #53 #54.
Fix up #53, #54
Add animateAddingMarkers. It set to true (default false) then adding markers after adding the MarkerClusterGroup to the map will animate them in (like previous behaviour). If false they will just be directly added to clusters with no animation which is better for performance especially when bulk adding markers to the map. Refs #51
Add a test case for #51 and #43
everything example should be animated
Update build
Fix and test for #49, clearLayers wasn't unspiderfying.
Update build
Use the _wLatLng of a child cluster for its weighting. Keep the same cLatLng as our child clusters.
Refactoring EVERYTHING to work towards #43
Fix up MarkerCluster latlng saving/updating
Get addLayer (after adding to map) working when using animateAddingMarkers:false
Fix up adding markers animatedly. Trash some old not used any more code
Working on removeLayer, works so long as no cluster ever needs removing
New, working removeLayer code
working clearLayers
Make this a forwards loop so that a clear+re-add creates the same clusters
jslint tidy ups, dead code removal
bit more dead code
Tiny tidy ups
Update Build
Add zoomToShowLayer
Update build
Add a zoomtoshowlayer example
Use events rather than hacky setTimeouts to make zoomToShowLayer more reliable
Work around browsers without zoomAnimation not firing zoomstart. Makes spiderfied packs disappear on zoomout
woops, map variable
Update build
Don't barf if we are asked to remove a layer that we don't have
Fix up bounds recalculation, previously if you removed a marker the bounds wouldn't change
Update Build
Fix up adding just 1 marker. Fixes #60
Fixing up animated zoom in/out not removing markers it is meant to
Update build
Fix up the non animated versions too
Update build
Re do the zoom animation fixes. This should fix it properly. (There was some minor visual errors when having 2 markers and doing a fast zoom out, the cluster would appear instantly instead of fading in)
Update build
Add another edge test case and fix.
Build update and JSHint fixes.
Fix #64 and add a testcase
Add test case for #63
For animated zoomouts sometimes we'll zoom so that the previously visible bounds aren't fully contained within the new bounds, in those cases we need to remove the markers that were in the previous bounds but not the new bounds from the map as the normal animation won't take care of them. Fixes #63
Add test case for #65
Improve behaviour of zoomToShowLayer. Fixes #65
build fixes
make zoomToShowLayer choose a random marker
Update build
Tidy up readme, add polygonOptions
Update build
Fix up SVG Detection, allows us to work with canvas. Fixes #67
Add a test case for #69
When adding layers, don't add them to the map unless they are in the visible bounds. Fixes #69
Update build
Add addLayers, takes an array of markers and adds them in bulk for awesome performance. TODO: Docs+Example. Refs #59
Add removeLayers bulk removing method. Not quite as good as addLayers, but still faster than one at a time.
Comments
addLayers/removeLayers in the readme. Refs #59
Make add-1000-after use addLayers to be even faster
Remove skipDuplicateAddTesting (as hasLayer is now efficient!). Make hasLayer work when we haven't been added to the map yet
Update build
Update readme with notes on removing layers.
Make removeLayers when not on the map a bit less wasteful
Update build
Add a changelog
Replace _getExpandedVisibleBounds with lat/lng diff implementation as provided by andersarstrand in #74. Should improve behaviour with custom projections
Update build
Remove __layer property on markers that are removed, otherwise on re-adding them we'll assume they are already added. Woops!
Update build
Implement getBounds explicitly so it actually works. Thanks @2803media for reporting. Fixes #84
Correct getBounds when not on the map
Add a geojson example
Update build
Tidy ups from merged commits
Update changelog and build
Feature Detect SVG Animation and only use it if available. IE10 does not support it. Fixes #86
Unset layer.__parent in removeLayers as well as removeLayer. Refs #44
Fix formatting in bug
Update build
When initially adding layers, skip layers that are already added. Fixes adding the same layer multiple times before adding the MarkerClusterGroup to the map. Refs #44
Update build
Leaflet 0.4.4 -> 0.4.5
Handle removeLayers([]) where some elements aren't in the MarkerClusterGroup
Update Build
Fix up some bugs that happen when removing and adding a MarkerClusterGroup from the map.
Update build
Add options.spiderfyDistanceMultiplier, allows making spiderfied markers go futher away. Fixes #100
Document spiderfyDistanceMultiplier
Update build
Add eachChildLayer, an eachLayer implementation. We cannot override eachLayer as we have different behaviour. Doing so makes us add all makers to the map always which is dumb :(
Update build
Redo eachChildLayer, turns out with a bit of love we can override eachLayer, yay :)
Update changelog and build
Fix clearLayers not unsetting __parent of the markers, preventing them from being re-added. Fixes #99
Update build and changelog
Fix map.removeLayers(MCG) not doing anything. Thanks Driklyn. Fixes #108
Update build
Add a test case for #114
Improve test case
Fix #114 bug 1.
Make us not crash if we have a spidified cluster and it has a marker added to it. Fixes #114 bug 2
Update changelog
Update build
Repoint readme links at leaflet.github. Fixes #117
Don't show the coverage of spiderfied MarkerClusters because it will be wrong. Fixes #95
Update build
Use addLayers and add some commented out timing functionality to the 50000 example.
Update build
Reduce all animation timers to 200ms instead of 250ms so that they happen within the space of a leaflet zoom. Fixes #140 more details on there.
Update build
Fix not firing animationEnd when we have only one marker in the markerClusterGroup. Fixes #146
Fix whitespace
Add MarkerCluster.getBounds
Update build
Fix some warnings from new uglify
Update build
Cludge around our hasLayer implementation to make us work with the latest Leaflet master. Fixes #159
Update build
Make this work on old leaflet too. Thanks @nkovacs
Update build
Move example to old-bugs dir (not that it is fixed yet)
Fix clearLayers with spiderfied markers. Refs #162
Remove hasProperty checks from loops. Refs leaflet/leaflet#1606
Update build
Add broken example from @bpavot in #160
Fix #160
Update build
Don't break if calling hasLayer with null. Fixes #170. Thanks @l0c0luke
Replace all build scripts with latest ones from leaflet. Add a package.json
Add unit test stuff. Current test is just stolen from leaflet, but we'll fix that soon :)
Tests for adding an individual marker and having it now show up.
More _noHas hacks. Will work around this properly at some stage, fixes #60 again.
AddLayerSpec -> AddLayer.SingleSpec (As it contains tests about adding a single marker). Not sure if this is the right way to organise these tests.
More tests about adding markers to the map
Add all the new test files to the html runner
Update build
Test for having Circle(Marker) children.
Animation test for adding multiple markers with animations on
Fix lots of bugs with using CircleMarker/Circle as children. Fixes #189 Fixes #148
Add some starting tests for RemoveLayer.
Test for removing with animation
Another _noHas hack to fix removing layers.
Add a test to reproduce #141, but it doesn't break.
Add factory method and use them everywhere. Fixes #21
Update build
Another noHas hack, fixes spiderfy in IE
Update build
Tidy up readme
White space formatting and make sure we don't hit null if the parent isn't visible.
More whitespace fixes
Update readme for getVisibleParent
Update build.
Refactor to contain a FeatureGroup rather than sort of being one. Fixes all the _noHas hacks. Now we require leaflet 0.5 however.
Update readme for leaflet 0.5
Update build
Update all examples to leaflet 0.5.1
Support adding random things to the MarkerClusterGroup. Don't try to to cluster them. Refs #195
Example that adds random things to the MCG. Currently we don't support removing them (TODO!)
Fix places we were looping over this._layers to use this._featureGroup.eachLayer instead. Fixes child markers not being added to the map.
Update build
Lots of failing tests for non-point data.
tests for clearLayers
More tests and more making them work
Update build
Bump readme with latest requirements
Add some tests for events. Refs #200
More tests for #200, this was really bugged!
Fixes for #200
Update build.
More getBounds tests
Don't try extend bounds by an invalid bounds, doesn't work on leaflet versions earlier than Leaflet/Leafet at ef17f99708537e1fd8dfd525ea741e80202187d5, to be removed when 0.6 is released.
Update build
Point all examples at leaflet 0.6.2. Fixes #210
get leaflet from npm rather than git.
Throw an error if a MarkerClusterGroup is added to a map with no maxZoom. Fixes #189
Support spiderfying circle/circleMarker. Fixes #212
Basic tests for spiderfy
Update build
Clear our internal cluster layer when we are removed from the map so those layers aren't there when we are re-added. Fixes #211
Add failing manual test for #216
Automated test for #216
Fix markers not being added on a big zoom animation. Fixes #216
Update build
Test and fix for removing and re-adding a marker while we are not on the map.
Update build
removeLayer supports LayerGroup. Fixes #236
update build
failing test case for #260 - marker doesn't appear after fitBounds
Fix #260 - Zooming in on an area that wasn't inside what we are looking at would cause the newly visible markers not to appear.
Test for coverage polygon not being removed when we are. #245
Fix for coverage polygon not being removed when we are. fixes #245
do todo
Update changelog
Add travis config
Add travis build image
Add getLayers and test it. fixes #222
Fix getVisibleParent when no parent is visible. Add tests for getVisibleParent. Fixes #265
Update build.
Hide spiderfied markers on a big zoom. Fixes #268
Clear _spiderfied on a zoomend unspiderfy. Fixes #268
Fix url, thanks @jonassmedegaard
Change zoomToBounds to only zoom in as far as it needs to to show all child markers. Fixes #185
Update build
Fix incorrectly adding parent clusters when doing a big move that changes zoom levels. Fixes #281
Fix this back to mobiles styles
Update build
Fix code for unit tests, refs #275
If fitBounds wouldn't zoom us down, zoom us down instead. Fixes #144
Prevent multiple clustermouseover/off events if the icon is made up of stacked divs. Fixes #252.
Fix broken tests
Bumping pages to 0.7
Implementation of LayerGroup.getLayer with really bad performance. fixes #244
use getAllChildMarkers in this example. fixes #270
Update the build
Update the changelog too!
Bump required leaflet version (as of the ie css changes)
Lowercase the name, waiting on #230
Fix quick zoom in/out in firefox making everything disappear. Fixes #140 Fixes #272
Slow the animation down, looks better :)
Fix some cases where zoomToShowLayer wouldn't work. Fixes #286 #228 #203
Update change log, bump to 0.4.0 and rebuild
jperelli (2):
Discrepancy in docs
Undocumented options
mourner (1):
cleanup code a bit
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