[Pkg-javascript-commits] [node-entities] 53/63: readme: added badges, license info
Wolfgang Borgert
debacle at moszumanska.debian.org
Mon Sep 22 08:15:48 UTC 2014
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debacle pushed a commit to branch master
in repository node-entities.
commit 8f990c14d8b9c2fe74d704739c52e3308488a615
Author: Felix Böhm <me at feedic.com>
Date: Mon Mar 17 21:23:04 2014 +0100
readme: added badges, license info
---
readme.md | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/readme.md b/readme.md
index ebd87df..88dfa26 100644
--- a/readme.md
+++ b/readme.md
@@ -1,4 +1,4 @@
-#entities
+#entities [![NPM version](http://img.shields.io/npm/v/entities.svg)](https://npmjs.org/package/entities) [![Downloads](https://img.shields.io/npm/dm/entities.svg)](https://npmjs.org/package/entities) [![Build Status](http://img.shields.io/travis/fb55/node-entities.svg)](http://travis-ci.org/fb55/node-entities) [![Coverage](http://img.shields.io/coveralls/fb55/node-entities.svg)](https://coveralls.io/r/fb55/node-entities)
En- & decoder for XML/HTML entities.
@@ -25,3 +25,7 @@ require("entities").decode(<str> data[, <int> level]);
The `level` attribute indicates what level of entities should be decoded (0 = XML, 1 = HTML4 and 2 = HTML5). The default is 0 (read: XML).
There are also methods to access the level directly. Just append the name of the level to the action and you're ready to go (e.g. `encodeHTML4(data)`, `decodeXML(data)`).
+
+---
+
+License: BSD-like
--
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