[Pkg-javascript-commits] [uglifyjs] 49/77: Clean up unit test breakage

Jonas Smedegaard dr at jones.dk
Tue May 19 00:02:31 UTC 2015


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js pushed a commit to tag v2.4.18
in repository uglifyjs.

commit 61e850ceb5a46b46589b1d985853f072067e2385
Author: Richard van Velzen <rvanvelzen1 at gmail.com>
Date:   Wed Feb 11 21:27:21 2015 +0100

    Clean up unit test breakage
    
    In 992b6b9fcce47ca67ecb14675f10b172ce7a99b5 unit test broke (which I missed). This was due to undeclared variables not being side-effects free.
    
    However, since they're really not side-effect free, just declare them in the test cases.
---
 test/compress/conditionals.js |   2 +
 test/compress/dead-code.js    | 178 +++++++++++++++++++++---------------------
 2 files changed, 91 insertions(+), 89 deletions(-)

diff --git a/test/compress/conditionals.js b/test/compress/conditionals.js
index 9af1630..e5a3922 100644
--- a/test/compress/conditionals.js
+++ b/test/compress/conditionals.js
@@ -53,6 +53,7 @@ ifs_3_should_warn: {
         booleans     : true
     };
     input: {
+        var x, y;
         if (x && !(x + "1") && y) { // 1
             var qq;
             foo();
@@ -68,6 +69,7 @@ ifs_3_should_warn: {
         }
     }
     expect: {
+        var x, y;
         var qq; bar();          // 1
         var jj; foo();          // 2
     }
diff --git a/test/compress/dead-code.js b/test/compress/dead-code.js
index 0fd066e..5009ae1 100644
--- a/test/compress/dead-code.js
+++ b/test/compress/dead-code.js
@@ -1,89 +1,89 @@
-dead_code_1: {
-    options = {
-        dead_code: true
-    };
-    input: {
-        function f() {
-            a();
-            b();
-            x = 10;
-            return;
-            if (x) {
-                y();
-            }
-        }
-    }
-    expect: {
-        function f() {
-            a();
-            b();
-            x = 10;
-            return;
-        }
-    }
-}
-
-dead_code_2_should_warn: {
-    options = {
-        dead_code: true
-    };
-    input: {
-        function f() {
-            g();
-            x = 10;
-            throw "foo";
-            // completely discarding the `if` would introduce some
-            // bugs.  UglifyJS v1 doesn't deal with this issue; in v2
-            // we copy any declarations to the upper scope.
-            if (x) {
-                y();
-                var x;
-                function g(){};
-                // but nested declarations should not be kept.
-                (function(){
-                    var q;
-                    function y(){};
-                })();
-            }
-        }
-    }
-    expect: {
-        function f() {
-            g();
-            x = 10;
-            throw "foo";
-            var x;
-            function g(){};
-        }
-    }
-}
-
-dead_code_constant_boolean_should_warn_more: {
-    options = {
-        dead_code    : true,
-        loops        : true,
-        booleans     : true,
-        conditionals : true,
-        evaluate     : true
-    };
-    input: {
-        while (!((foo && bar) || (x + "0"))) {
-            console.log("unreachable");
-            var foo;
-            function bar() {}
-        }
-        for (var x = 10; x && (y || x) && (!typeof x); ++x) {
-            asdf();
-            foo();
-            var moo;
-        }
-    }
-    expect: {
-        var foo;
-        function bar() {}
-        // nothing for the while
-        // as for the for, it should keep:
-        var x = 10;
-        var moo;
-    }
-}
+dead_code_1: {
+    options = {
+        dead_code: true
+    };
+    input: {
+        function f() {
+            a();
+            b();
+            x = 10;
+            return;
+            if (x) {
+                y();
+            }
+        }
+    }
+    expect: {
+        function f() {
+            a();
+            b();
+            x = 10;
+            return;
+        }
+    }
+}
+
+dead_code_2_should_warn: {
+    options = {
+        dead_code: true
+    };
+    input: {
+        function f() {
+            g();
+            x = 10;
+            throw "foo";
+            // completely discarding the `if` would introduce some
+            // bugs.  UglifyJS v1 doesn't deal with this issue; in v2
+            // we copy any declarations to the upper scope.
+            if (x) {
+                y();
+                var x;
+                function g(){};
+                // but nested declarations should not be kept.
+                (function(){
+                    var q;
+                    function y(){};
+                })();
+            }
+        }
+    }
+    expect: {
+        function f() {
+            g();
+            x = 10;
+            throw "foo";
+            var x;
+            function g(){};
+        }
+    }
+}
+
+dead_code_constant_boolean_should_warn_more: {
+    options = {
+        dead_code    : true,
+        loops        : true,
+        booleans     : true,
+        conditionals : true,
+        evaluate     : true
+    };
+    input: {
+        while (!((foo && bar) || (x + "0"))) {
+            console.log("unreachable");
+            var foo;
+            function bar() {}
+        }
+        for (var x = 10, y; x && (y || x) && (!typeof x); ++x) {
+            asdf();
+            foo();
+            var moo;
+        }
+    }
+    expect: {
+        var foo;
+        function bar() {}
+        // nothing for the while
+        // as for the for, it should keep:
+        var x = 10, y;
+        var moo;
+    }
+}

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