Bug#599680: blender: crashes with: illegal hardware instruction

Johann Klammer klammerj at a1.net
Mon Aug 20 01:41:56 UTC 2012


Arrgh,
Just tried Version 2.63a-1 .deb and it _still_ fails with SIGILL.

The blender bugzilla/wiki[1][2][3] mentions that their binary build is 
done on a virtual machine and build flags get set automatically...

Obviously this will not work for debianized builds, as 
(sub)architectures vary, but build should be to match lowest common subset.

I' ve appended a patch that modifies one of the build scripts, to 
disable SSE/SSE2 detection. I do not know for sure if it works, as I do 
not have the appropriate hardware, but if you apply it and it gets 
build, it should remove the '-msse' '-msse2' and '-D__SSE__' 
'-D__SSE2__' args to the compiler... This would be visible in the buildd 
logs...

Thank you.
[1]http://projects.blender.org/tracker/?group_id=9&atid=498&func=detail&aid=23257
[2]http://projects.blender.org/tracker/?group_id=9&atid=498&func=detail&aid=27167
[3]http://wiki.blender.org/index.php/User:Nazg-gul/LinuxBuildbotEnvironment

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