Bug#687988: blender: Fails to display solid objects with r600/gallium3D

Roger Leigh rleigh at codelibre.net
Mon Jan 28 10:10:55 UTC 2013


On Mon, Jan 28, 2013 at 10:58:07AM +0100, Matteo F. Vescovi wrote:
> Since I can't reproduce this issue on my box, could you possibly test
> the actual version in experimental suite, based on 2.65a release?
> And please let me know if the issue still persists; otherwise, I'd
> like to close this bug report in next revision (almost ready to go).

Sorry, I should have replied sooner.  I did some more testing here on
Windows and Mac in addition to Linux, and couldn't reproduce it.  It
turned out to be a bug in the Mesa software rendering--installing the
Radeon proprietary driver fixed things.  For some reason my Radeon
HD6970 was defaulting to use software rendering with Xorg and there
was some other issue with the ati/radeon driver.

Whatever the cause here, it's definitely not a bug in blender, so I
would suggest reassigning it to Mesa.


Thanks,
Roger

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