[pkg-nvidia-devel] Bug#594298: Bug#594298: libgl1-nvidia-alternatives: alternatives are very strange and probably not correct
Norbert Preining
preining at logic.at
Wed Aug 25 07:27:21 UTC 2010
On Mi, 25 Aug 2010, Russ Allbery wrote:
> Yes, that's exactly as the packages are designed, since applications
> should be linked against the MESA (free) library, not against the
> proprietary NVIDIA library. The libGL.so link is only used while linking
> software, not at runtime.
Really? I remember faintly when I wrote my intel-nvidia switcher that
libGL.so was sometimes preferred over libGL.so.1.
What about a program dlopening libGL.so ? I guess that some of the
games might do that.
Are you sure that libGL.so is *never* used at runtime?
Best wishes
Norbert
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Norbert Preining preining@{jaist.ac.jp, logic.at, debian.org}
JAIST, Japan TeX Live & Debian Developer
DSA: 0x09C5B094 fp: 14DF 2E6C 0307 BE6D AD76 A9C0 D2BF 4AA3 09C5 B094
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