Bug#864477: nvidia_icd.json does not refer to correct library when non-GLVND driver variant is installed
Andreas Beckmann
anbe at debian.org
Sat Jun 10 12:19:22 UTC 2017
On 2017-06-10 13:58, Luca Boccassi wrote:
>> This issue causes crashes on startup when the non-GLVND driver is
>> installed in our (Feral Interactive) games which support Vulkan,
>> specifically the Mad Max Vulkan beta branch and the just-released
>> Dawn
I'm afraid, the vulkan stuff has not been widely tested, yet.
>> of War III, even when not launching the game with Vulkan enabled.
Is it still checking whether vulkan were available (loading the vulkan
loader library might be sufficient)? Otherwise I don't see how this
could be related ...
> I'll try to propose this for the first point release though since it
> sounds pretty broken.
Sounds like a plan :-)
And given the recent CVE frequency, we might need a newer upstream at
that time, too :-(
I had a look at the nvidia-installer source and could not find anything
that updates the json files. And since there is only one json variant
shipped, I'm curious how the modified one comes into existence.
I haven't tried an installer-based installation in a chroot in a long
time ...
In the worst case, we could have the nvidia-vulkan bits conflict with
the non-glvnd nvidia libgl1.
Andreas
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