Bug#864497: nvidia-driver should depend on libgl1-nvidia-glvnd-glx instead of libgl1-nvidia-glx by default
Luca Boccassi
luca.boccassi at gmail.com
Thu Jun 29 21:35:30 UTC 2017
On Tue, 2017-06-13 at 12:59 +0200, Andreas Beckmann wrote:
> On 2017-06-10 13:55, Luca Boccassi wrote:
> > On Fri, 2017-06-09 at 18:33 +0200, Julien Aubin wrote:
> > > Okay thanks. If it were possible in that case to remove the non
> > > gnlvd
> > > it
> > > could be fine
> >
> > Nvidia itself said (or were saying until recently) that the glvnd
> > stuff
> > was still experimental, so at least for Stretch we should leave the
> > non-glvnd stuff in. We can consider removing it for Buster IMHO.
>
> We could rename libgl1-nvidia-glx to libgl1-nvidia-non-glvnd-glx
> (without a transitional package), that would ensure upgrades switch
> to
> the glvnd flavor automatically. But I'm not sure whether we should
> propose to do this in stretch.
> Same for libegl1.
>
>
> Andreas
Hello,
Upstream now has a solution in 384.47. They ship a template, and modify
it at install time.
I've created a new 384 branch in SVN and followed the same approach,
and added a new nvidia-vulkan-nonglvnd-common with the non-GLVND ICD
json file.
When you have time, could you please review it? Thanks!
Kind regards,
Luca Boccassi
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