Bug#948952: please support nvidia-tesla vulkan driver
Dmitry Baryshkov
dbaryshkov at gmail.com
Tue Mar 31 02:29:02 BST 2020
Package: primus-vk
Version: 1.4-1
Followup-For: Bug #948952
Hello,
I can confirm that pvkrun works correctly with nvidia-tesla-418
packages.
--
With best wishes
Dmitry
-- System Information:
Debian Release: bullseye/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 5.4.0-4-amd64 (SMP w/4 CPU cores)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=en_GB.utf8, LC_CTYPE=en_GB.utf8 (charmap=UTF-8), LANGUAGE=en_GB:en (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages primus-vk depends on:
ii bumblebee 3.2.1-22
ii libprimus-vk1 1.4-1
Versions of packages primus-vk recommends:
ii libprimus-vk1 1.4-1
primus-vk suggests no packages.
-- no debconf information
-------------- next part --------------
PrimusVK: Searching for display GPU:
PrimusVK: 0x55f4bd0966a0:
PrimusVK: Got integrated gpu!
PrimusVK: Device: Intel(R) Haswell Mobile
PrimusVK: Type: 1
PrimusVK: Searching for render GPU:
PrimusVK: 0x55f4bd0966a0.
PrimusVK: 0x55f4bd1a7990.
PrimusVK: Got discrete gpu!
PrimusVK: Device: GeForce 920M
PrimusVK: Type: 2
PrimusVK: fetching dispatch for 0x55f4bd286a80
PrimusVK: Creating display device finished!: 0
PrimusVK: fetching dispatch for 0x55f4bd1c6bb0
PrimusVK: CreateDevice done
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.126
Instance Extensions: count = 18
====================
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 21
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Layers: count = 9
=======
VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_PRIMUS_PrimusVK (Primus-vk - https://github.com/felixdoerre/primus_vk) Vulkan version 1.1.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_PRIMUS_PrimusVK (Primus-vk - https://github.com/felixdoerre/primus_vk) Vulkan version 1.1.0, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (GeForce 920M)
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (GeForce 920M):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 3
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 3
maxImageCount = 0
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
None
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
Groups:
=======
Device Group Properties (Group 0):
physicalDeviceCount: count = 1
GeForce 920M (ID: 0)
subsetAllocation = 0
Device Group Present Capabilities (Group 0):
PrimusVK: fetching dispatch for 0x55f4bd3452a0
PrimusVK: Creating display device finished!: 0
PrimusVK: fetching dispatch for 0x55f4bd343d00
PrimusVK: CreateDevice done
GeForce 920M (ID: 0)
Can present images from the following devices:
GeForce 920M (ID: 0)
Present modes:
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4198495 (1.1.95)
driverVersion = 1755283584 (0x689f8080)
vendorID = 0x10de
deviceID = 0x1299
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = GeForce 920M
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 4000
bufferImageGranularity = 0x00010000
sparseAddressSpaceSize = 0xffffffffffffffff
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 1048576
maxPerStageDescriptorUniformBuffers = 15
maxPerStageDescriptorStorageBuffers = 1048576
maxPerStageDescriptorSampledImages = 1048576
maxPerStageDescriptorStorageImages = 1048576
maxPerStageDescriptorInputAttachments = 1048576
maxPerStageResources = 4294967295
maxDescriptorSetSamplers = 1048576
maxDescriptorSetUniformBuffers = 90
maxDescriptorSetUniformBuffersDynamic = 15
maxDescriptorSetStorageBuffers = 1048576
maxDescriptorSetStorageBuffersDynamic = 16
maxDescriptorSetSampledImages = 1048576
maxDescriptorSetStorageImages = 1048576
maxDescriptorSetInputAttachments = 1048576
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4216
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 16
maxComputeSharedMemorySize = 49152
maxComputeWorkGroupCount: count = 3
2147483647
65535
65535
maxComputeWorkGroupInvocations = 1536
maxComputeWorkGroupSize: count = 3
1536
1024
64
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 15
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32768
viewportSubPixelBits = 8
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000100
minUniformBufferOffsetAlignment = 0x00000100
minStorageBufferOffsetAlignment = 0x00000020
minTexelOffset = -8
maxTexelOffset = 7
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferNoAttachmentsSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
storageImageSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
1
189.875
lineWidthRange: count = 2
0.5
10
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = true
residencyAlignedMipSize = true
residencyNonResidentStrict = false
VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
-------------------------------------------------
supportedDepthResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
RESOLVE_MODE_AVERAGE_BIT_KHR
supportedStencilResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
------------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 90
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 8
VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
driverID = DRIVER_ID_NVIDIA_PROPRIETARY_KHR
driverName = NVIDIA
driverInfo = 418.126.02
conformanceVersion = 1.1.2.3
VkPhysicalDeviceFloatControlsPropertiesKHR:
-------------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 41a5ed2-d745-67b9-689-232e9439fa4
driverUUID = f222dcd9-875d-19e7-3ea9-896d43eed3
deviceNodeMask = 1
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
maxInlineUniformBlockSize = 256
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0xffe00000
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 32
maxMultiviewInstanceIndex = 134217727
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 32
supportedStages:
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations:
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
SUBGROUP_FEATURE_PARTITIONED_BIT_NV
quadOperationsInAllStages = true
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffffffffffff
maxTransformFeedbackStreamDataSize = 2048
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = true
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
Device Extensions: count = 51
VK_EXT_conditional_rendering : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 1
VK_EXT_display_control : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 3
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
VK_KHR_sampler_ycbcr_conversion : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_NVX_device_generated_commands : extension revision 3
VK_NVX_multiview_per_view_attributes : extension revision 1
VK_NV_dedicated_allocation : extension revision 1
VK_NV_device_diagnostic_checkpoints : extension revision 2
VK_NV_shader_subgroup_partitioned : extension revision 1
VkQueueFamilyProperties[0]:
==========================
minImageTransferGranularity = (1, 1, 1)
queueCount = 16
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support:
VK_KHR_xcb_surface = true
VK_KHR_xlib_surface = true
VkQueueFamilyProperties[1]:
==========================
minImageTransferGranularity = (1, 1, 1)
queueCount = 1
queueFlags = QUEUE_TRANSFER
timestampValidBits = 64
present support:
VK_KHR_xcb_surface = true
VK_KHR_xlib_surface = true
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 2147483648 (0x80000000) (2.00 GiB)
budget = 5
usage = 5
flags:
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 9360506880 (0x22dee0000) (8.72 GiB)
budget = 16711680
usage = 16711680
flags:
None
memoryTypes: count = 11
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: None
IMAGE_TILING_LINEAR: None
memoryTypes[1]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: color images
IMAGE_TILING_LINEAR: None
memoryTypes[2]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM
IMAGE_TILING_LINEAR: None
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32, FORMAT_D24_UNORM_S8_UINT
IMAGE_TILING_LINEAR: None
memoryTypes[4]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT
IMAGE_TILING_LINEAR: None
memoryTypes[5]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: None
memoryTypes[6]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL: None
IMAGE_TILING_LINEAR: None
memoryTypes[7]:
heapIndex = 0
propertyFlags = 0x0001:
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: None
memoryTypes[8]:
heapIndex = 0
propertyFlags = 0x0001:
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL: None
IMAGE_TILING_LINEAR: None
memoryTypes[9]:
heapIndex = 1
propertyFlags = 0x0006:
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL: None
IMAGE_TILING_LINEAR: None
memoryTypes[10]:
heapIndex = 1
propertyFlags = 0x000e:
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL: None
IMAGE_TILING_LINEAR: None
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = true
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice8BitStorageFeaturesKHR:
---------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = true
VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
----------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
---------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR:
---------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR:
---------------------------------------------
shaderFloat16 = false
shaderInt8 = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
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