Bug#948952: please support nvidia-tesla vulkan driver

Dmitry Baryshkov dbaryshkov at gmail.com
Tue Mar 31 02:29:02 BST 2020


Package: primus-vk
Version: 1.4-1
Followup-For: Bug #948952

Hello,

I can confirm that pvkrun works correctly with nvidia-tesla-418
packages.

-- 
With best wishes
Dmitry

-- System Information:
Debian Release: bullseye/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 5.4.0-4-amd64 (SMP w/4 CPU cores)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=en_GB.utf8, LC_CTYPE=en_GB.utf8 (charmap=UTF-8), LANGUAGE=en_GB:en (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages primus-vk depends on:
ii  bumblebee      3.2.1-22
ii  libprimus-vk1  1.4-1

Versions of packages primus-vk recommends:
ii  libprimus-vk1  1.4-1

primus-vk suggests no packages.

-- no debconf information
-------------- next part --------------
PrimusVK: Searching for display GPU:
PrimusVK: 0x55f4bd0966a0: 
PrimusVK: Got integrated gpu!
PrimusVK: Device: Intel(R) Haswell Mobile
PrimusVK:   Type: 1
PrimusVK: Searching for render GPU:
PrimusVK: 0x55f4bd0966a0.
PrimusVK: 0x55f4bd1a7990.
PrimusVK: Got discrete gpu!
PrimusVK: Device: GeForce 920M
PrimusVK:   Type: 2
PrimusVK: fetching dispatch for 0x55f4bd286a80
PrimusVK: Creating display device finished!: 0
PrimusVK: fetching dispatch for 0x55f4bd1c6bb0
PrimusVK: CreateDevice done
==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.126


Instance Extensions: count = 18
====================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 1
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 21
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 1
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 9
=======
VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_PRIMUS_PrimusVK (Primus-vk - https://github.com/felixdoerre/primus_vk) Vulkan version 1.1.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_PRIMUS_PrimusVK (Primus-vk - https://github.com/felixdoerre/primus_vk) Vulkan version 1.1.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (GeForce 920M)
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (GeForce 920M):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 3
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 3
		maxImageCount       = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms:
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform:
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha:
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags:
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Groups:
=======
	Device Group Properties (Group 0):
		physicalDeviceCount: count = 1
			GeForce 920M (ID: 0)
		subsetAllocation = 0

	Device Group Present Capabilities (Group 0):
PrimusVK: fetching dispatch for 0x55f4bd3452a0
PrimusVK: Creating display device finished!: 0
PrimusVK: fetching dispatch for 0x55f4bd343d00
PrimusVK: CreateDevice done
		GeForce 920M (ID: 0)
		Can present images from the following devices:
			GeForce 920M (ID: 0)
		Present modes:
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4198495 (1.1.95)
	driverVersion  = 1755283584 (0x689f8080)
	vendorID       = 0x10de
	deviceID       = 0x1299
	deviceType     = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName     = GeForce 920M

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 4000
	bufferImageGranularity                          = 0x00010000
	sparseAddressSpaceSize                          = 0xffffffffffffffff
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 1048576
	maxPerStageDescriptorUniformBuffers             = 15
	maxPerStageDescriptorStorageBuffers             = 1048576
	maxPerStageDescriptorSampledImages              = 1048576
	maxPerStageDescriptorStorageImages              = 1048576
	maxPerStageDescriptorInputAttachments           = 1048576
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 1048576
	maxDescriptorSetUniformBuffers                  = 90
	maxDescriptorSetUniformBuffersDynamic           = 15
	maxDescriptorSetStorageBuffers                  = 1048576
	maxDescriptorSetStorageBuffersDynamic           = 16
	maxDescriptorSetSampledImages                   = 1048576
	maxDescriptorSetStorageImages                   = 1048576
	maxDescriptorSetInputAttachments                = 1048576
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4216
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 16
	maxComputeSharedMemorySize                      = 49152
	maxComputeWorkGroupCount: count = 3
		2147483647
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1536
	maxComputeWorkGroupSize: count = 3
		1536
		1024
		64
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 15
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000100
	minUniformBufferOffsetAlignment                 = 0x00000100
	minStorageBufferOffsetAlignment                 = 0x00000020
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		1
		189.875
	lineWidthRange: count = 2
		0.5
		10
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = true
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = true
	residencyNonResidentStrict               = false

VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
-------------------------------------------------
	supportedDepthResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
		RESOLVE_MODE_AVERAGE_BIT_KHR
	supportedStencilResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
------------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 15
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 90
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 8

VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
	driverID           = DRIVER_ID_NVIDIA_PROPRIETARY_KHR
	driverName         = NVIDIA
	driverInfo         = 418.126.02
	conformanceVersion = 1.1.2.3

VkPhysicalDeviceFloatControlsPropertiesKHR:
-------------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = false
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceUUID      =  41a5ed2-d745-67b9-689-232e9439fa4
	driverUUID      = f222dcd9-875d-19e7-3ea9-896d43eed3
	deviceNodeMask  = 1
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 256
	maxPerStageDescriptorInlineUniformBlocks                = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
	maxDescriptorSetInlineUniformBlocks                     = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 4294967295
	maxMemoryAllocationSize = 0xffe00000

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 32
	maxMultiviewInstanceIndex = 134217727

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 32
	supportedStages:
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations:
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_PARTITIONED_BIT_NV
	quadOperationsInAllStages = true

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffffffffffff
	maxTransformFeedbackStreamDataSize         = 2048
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = true
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295


Device Extensions: count = 51
	VK_EXT_conditional_rendering         : extension revision 1
	VK_EXT_depth_range_unrestricted      : extension revision 1
	VK_EXT_descriptor_indexing           : extension revision 2
	VK_EXT_discard_rectangles            : extension revision 1
	VK_EXT_display_control               : extension revision 1
	VK_EXT_global_priority               : extension revision 2
	VK_EXT_inline_uniform_block          : extension revision 1
	VK_EXT_scalar_block_layout           : extension revision 1
	VK_EXT_shader_subgroup_ballot        : extension revision 1
	VK_EXT_shader_subgroup_vote          : extension revision 1
	VK_EXT_transform_feedback            : extension revision 1
	VK_EXT_vertex_attribute_divisor      : extension revision 3
	VK_KHR_16bit_storage                 : extension revision 1
	VK_KHR_8bit_storage                  : extension revision 1
	VK_KHR_bind_memory2                  : extension revision 1
	VK_KHR_create_renderpass2            : extension revision 1
	VK_KHR_dedicated_allocation          : extension revision 3
	VK_KHR_depth_stencil_resolve         : extension revision 1
	VK_KHR_descriptor_update_template    : extension revision 1
	VK_KHR_device_group                  : extension revision 3
	VK_KHR_draw_indirect_count           : extension revision 1
	VK_KHR_driver_properties             : extension revision 1
	VK_KHR_external_fence                : extension revision 1
	VK_KHR_external_fence_fd             : extension revision 1
	VK_KHR_external_memory               : extension revision 1
	VK_KHR_external_memory_fd            : extension revision 1
	VK_KHR_external_semaphore            : extension revision 1
	VK_KHR_external_semaphore_fd         : extension revision 1
	VK_KHR_get_memory_requirements2      : extension revision 1
	VK_KHR_image_format_list             : extension revision 1
	VK_KHR_maintenance1                  : extension revision 2
	VK_KHR_maintenance2                  : extension revision 1
	VK_KHR_maintenance3                  : extension revision 1
	VK_KHR_multiview                     : extension revision 1
	VK_KHR_push_descriptor               : extension revision 2
	VK_KHR_relaxed_block_layout          : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge  : extension revision 1
	VK_KHR_sampler_ycbcr_conversion      : extension revision 1
	VK_KHR_shader_atomic_int64           : extension revision 1
	VK_KHR_shader_draw_parameters        : extension revision 1
	VK_KHR_shader_float16_int8           : extension revision 1
	VK_KHR_shader_float_controls         : extension revision 1
	VK_KHR_storage_buffer_storage_class  : extension revision 1
	VK_KHR_swapchain                     : extension revision 70
	VK_KHR_swapchain_mutable_format      : extension revision 1
	VK_KHR_variable_pointers             : extension revision 1
	VK_NVX_device_generated_commands     : extension revision 3
	VK_NVX_multiview_per_view_attributes : extension revision 1
	VK_NV_dedicated_allocation           : extension revision 1
	VK_NV_device_diagnostic_checkpoints  : extension revision 2
	VK_NV_shader_subgroup_partitioned    : extension revision 1

VkQueueFamilyProperties[0]:
==========================
	minImageTransferGranularity = (1, 1, 1)
	queueCount                  = 16
	queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
	timestampValidBits          = 64
	present support:
		VK_KHR_xcb_surface  = true
		VK_KHR_xlib_surface = true

VkQueueFamilyProperties[1]:
==========================
	minImageTransferGranularity = (1, 1, 1)
	queueCount                  = 1
	queueFlags                  = QUEUE_TRANSFER
	timestampValidBits          = 64
	present support:
		VK_KHR_xcb_surface  = true
		VK_KHR_xlib_surface = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		budget = 5
		usage  = 5
		flags:
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 9360506880 (0x22dee0000) (8.72 GiB)
		budget = 16711680
		usage  = 16711680
		flags:
			None
memoryTypes: count = 11
	memoryTypes[0]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: color images
			IMAGE_TILING_LINEAR: None
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM
			IMAGE_TILING_LINEAR: None
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32, FORMAT_D24_UNORM_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[4]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT
			IMAGE_TILING_LINEAR: None
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x0000:
			None
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[7]:
		heapIndex     = 0
		propertyFlags = 0x0001:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: None
	memoryTypes[8]:
		heapIndex     = 0
		propertyFlags = 0x0001:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[9]:
		heapIndex     = 1
		propertyFlags = 0x0006:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None
	memoryTypes[10]:
		heapIndex     = 1
		propertyFlags = 0x000e:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: None
			IMAGE_TILING_LINEAR: None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = true
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice8BitStorageFeaturesKHR:
---------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
----------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
---------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceShaderAtomicInt64FeaturesKHR:
---------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8FeaturesKHR:
---------------------------------------------
	shaderFloat16 = false
	shaderInt8    = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true




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