nvidia-graphics-drivers_460.32.03-1~bpo10+1_source.changes ACCEPTED into buster-backports
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Accepted:
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Wed, 20 Jan 2021 12:08:32 +0100
Source: nvidia-graphics-drivers
Architecture: source
Version: 460.32.03-1~bpo10+1
Distribution: buster-backports
Urgency: medium
Maintainer: Debian NVIDIA Maintainers <pkg-nvidia-devel at lists.alioth.debian.org>
Changed-By: Andreas Beckmann <anbe at debian.org>
Closes: 972860 973729 979573 979670
Changes:
nvidia-graphics-drivers (460.32.03-1~bpo10+1) buster-backports; urgency=medium
.
* Rebuild for buster-backports.
.
nvidia-graphics-drivers (460.32.03-1) unstable; urgency=medium
.
* New upstream production branch release 460.32.03 (2021-01-07).
* Fixed CVE-2021-1052, CVE-2021-1053, CVE-2021-1056. (Closes: #979670)
https://nvidia.custhelp.com/app/answers/detail/a_id/5142
- Added a new "NoInterlacedModes" token to the NVIDIA X driver's
"ModeValidation" option, to allow preventing interlaced modes from
being validated. Refer to the "X Config Options" appendix of the
driver README for further details.
- Added support for the following GPU: A40.
.
[ Andreas Beckmann ]
* Update nv-readme.ids.
* Refresh patches.
* Update symbols files.
* Upload to unstable.
.
nvidia-graphics-drivers (460.27.04-1) experimental; urgency=medium
.
* New upstream beta 460.27.04 (2020-12-15).
- Fixed a bug that could cause detailed timing information for displays
with a large number of detailed timings to be truncated in the X log.
- Fixed a bug that prevented scaled display resolutions configured via
the nvidia-settings control panel from being reported by RandR.
- Added support for the following GPUs: GeForce RTX 3060 Ti, RTX A6000.
- Added support for RandR rotation and reflection while using an
NVIDIA-driven display as a PRIME Display Offload sink.
- Added support for "Reverse PRIME Bypass", an optimization that bypasses
the bandwidth overhead of PRIME Render Offload and PRIME Display Offload
in conditions where a render offload application is fullscreen,
unredirected, and visible only on a given NVIDIA-driven PRIME Display
Offload output. Use of the optimization is reported in the X log when
verbose logging is enabled in the X server.
- Add support for the VK_KHR_acceleration_structure extension.
- Add support for the VK_KHR_ray_tracing_pipeline extension.
- Add support for the VK_KHR_ray_query extension.
- Add support for the VK_KHR_pipeline_library extension.
- Add support for the VK_KHR_deferred_host_operations extension.
- Removed the MetaMode string truncation warning for older X Servers when
saving the X Configuration file from nvidia-settings.
- Add support for the VK_NV_fragment_shading_rate_enums extension.
- Fixed a bug where copying from an X11 pixmap to an RGB overlay window
would exhibit corruption.
- Fixed an issue with VK_ACCESS_MEMORY_READ_BIT and
VK_ACCESS_MEMORY_WRITE_BIT when used as part of a render pass.
- Add support for the VK_KHR_fragment_shading_rate extension.
- Add support for the VK_KHR_shader_terminate_invocation extension.
- Reduce host memory consumption for descriptor memory in cases where the
pNext chain contains a structure of type
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO.
- Increased the default size for new OpenGL/Vulkan Shader Disk Cache
location to 1024MB. Note that caches with paths containing "/.nv/ will
continue to use the previous default of 128MB unless the size is manually
overridden. For more information see the "OpenGL Shader Disk Cache"
section in the "Specifying OpenGL Environment Variable Settings" chapter
of the README.
- Changed the default location for new OpenGL/Vulkan Shader Disk Caches.
If the location is not manually overridden and a cache is detected in the
previous default location, that location will be used instead of the new
default location. For more information see the "OpenGL Shader Disk Cache"
section in the "Specifying OpenGL Environment Variable Settings" chapter
of the README.
- Add support for the VK_EXT_shader_image_atomic_int64 extension.
- Add support for the VK_KHR_copy_commands2 extension.
- Allow importing cached memory via VK_EXT_external_memory_host.
- Default AllowEmptyInitialConfiguration to True such that the NVIDIA X
driver succeeds when launching the X server even if there are no display
devices connected.
- RRGetCrtcInfo will now return Rotate_0 instead of 0 as the active
rotation for disabled CRTCs.
- Improved the NVIDIA VDPAU implementation of
VdpVideoSurfaceGetBitsYCbCr and VdpVideoSurfacePutBitsYCbCr when
using planar or semi-planar formats. This helps applications that
transfer data between VDPAU video surfaces and system memory.
- Added initial experimental support for S0ix-based system suspend
(suspend-to-idle). This feature is platform and GPU dependent,
so the feature will be disabled by default. To enable this feature,
refer to the 'powermanagement' section of the README.
.
[ Andreas Beckmann ]
* Update nv-readme.ids.
* Update symbols files.
* nvidia-libopencl1 now supports up to OpenCL 3.0.
* libcuda1: Add Provides: libcuda-11.2-1{,-i386}.
* Update lintian overrides.
* Upload to experimental.
.
[ Luca Boccassi ]
* Update location and license (zlib/libpng) of supported-gpus.json.
.
nvidia-graphics-drivers (455.45.01-2) unstable; urgency=medium
.
* Restrict watch file to releases from the 455.xx short lived branch.
* Upload to unstable.
.
nvidia-graphics-drivers (455.45.01-1) experimental; urgency=medium
.
* New upstream short lived branch release 455.45.01 (2020-11-17).
- Fixed an issue where Vulkan applications would fail to initialize if the
connected X11 Server did not expose support for GLX.
- Fixed a bug in a Vulkan blending optimization that could produce incorrect
results. Some of the Vulkan titles affected by this bug were:
Life is Strange 2, Shadow of the Tomb Raider.
- Fixed an issue that caused Vulkan swapchain creation to fail for
full-screen windows when a G-SYNC monitor is connected.
* Supposedly fixes nvidia-uvm usability with Linux 5.9. (Closes: #973729)
.
nvidia-graphics-drivers (455.38-1) experimental; urgency=medium
.
* New upstream short lived branch release 455.38 (2020-10-29).
- Added support for the following GPU: GeForce RTX 3070.
- Added support for using an NVIDIA-driven display as a PRIME Display
Offload sink with a PRIME Display Offload source driven by the
xf86-video-intel driver.
- Fixed a bug in a Vulkan barrier optimization that allowed some
back-to-back copies to run unordered.
* New upstream release 450 series.
- Fixed a performance regression in the NVIDIA X driver which affected
some X11 RENDER extension use cases.
- Added AMD Secure Memory Encryption compatibility.
.
[ Andreas Beckmann ]
* Update nv-readme.ids.
.
nvidia-graphics-drivers (455.28-1) experimental; urgency=medium
.
* New upstream short lived branch release 455.28 (2020-10-07).
- Fixed a bug that caused X to crash when the NVIDIA RandR provider was
disabled while using an NVIDIA-driven display as a PRIME Display Offload
sink. (Closes: #972860)
* New upstream release 450 series.
- Fixed a bug where glGetGraphicsResetStatusARB would incorrectly
return GL_PURGED_CONTEXT_RESET_NV immediately after application
start-up if the system had previously been suspended.
- Added support for the following GPUs: A100 Graphics Device.
.
[ Luca Boccassi ]
* Update nv-readme.ids.
.
[ Andreas Beckmann ]
* libcuda1: Add Provides: libcuda-11.1-1{,-i386}.
* Refresh patches.
.
nvidia-graphics-drivers (455.23.04-1) experimental; urgency=medium
.
* New upstream beta 455.23.04 (2020-09-17).
- Added support for the following GPUs: GeForce RTX 3080, GeForce RTX 3090.
- Fixed a bug that prevented 8K displays from being used in portrait
orientation on Pascal and earlier GPUs.
- Fixed a bug which caused excessive CPU usage in Vulkan applications
which create a large number of VkFence objects. This was particularly
prevalent in the Steam Play title Red Dead Redemption 2.
- Added support for a new device-local VkMemoryType which is host-coherent
and host-visible. This may result in improved performance in some
applications. Applications which are known to benefit from this new
VkMemoryType include: DXVK Title DiRT Rally 2.0, Steam Play Title
DOOM: Eternal, and DXVK title World of Warcraft.
- Fixed a bug that caused WebKit-based applications to crash when
running on Wayland.
- Fixed a bug that led to display corruption at some resolutions when
using an NVIDIA-driven display as a PRIME Display Offload sink.
- Fixed a bug in a SPIR-V optimization that may cause conditional blocks to
not execute.
- Fixed a bug where calls to vkGetRandROutputDisplayEXT with unexpected
inputs would generate X11 protocol errors.
(https://bugs.winehq.org/show_bug.cgi?id=49407)
- Fixed a small memory leak during exit of the NVIDIA EGL driver.
- Implemented support for the NVIDIA NGX Updater. See the "NGX" chapter in
the README for information on how to configure this feature.
- Removed support for the SLI modes "SFR", "AFR", and "AA". SLI Mosaic,
Base Mosaic, GL_NV_gpu_multicast, and GLX_NV_multigpu_context are still
supported.
- Updated Base Mosaic support on GeForce to allow a maximum of
five simultaneous displays, rather than three.
- Fixed several synchronization bugs that could momentarily lock
up the X server when moving/resizing/focusing OpenGL and Vulkan
windows when PRIME Sync was enabled.
- Added NVIDIA VDPAU driver support for decoding VP9 10- and 12-bit
bitstreams.
Note that VDPAU's presentation pipeline and OpenGL-VDPAU interop
does not support 10- and 12-bit video surfaces yet. See the "VDPAU
Support" appendix in the README for supported decoder profiles.
- Fixed a bug that could cause dual-link DVI to be driven over a
connector that only supports single-link DVI, when "NoMaxPClkCheck" is
specified in the "ModeValidation" X configuration option. Note this fix
may cause behavioral changes for configurations using this option.
.
[ Andreas Beckmann ]
* Update nv-readme.ids.
* Update symbols files.
* Update lintian overrides.
* Upload to experimental.
.
nvidia-graphics-drivers (450.102.04-1) UNRELEASED; urgency=medium
.
* New upstream long lived branch release 450.102.04 (2021-01-07).
* Fixed CVE-2021-1052, CVE-2021-1053, CVE-2021-1056.
https://nvidia.custhelp.com/app/answers/detail/a_id/5142
- Fixed the X driver's composition pipeline (used, e.g., for X desktop
rotation, "ForceCompositionPipeline", and some OpenGL Swap Group
configurations) to correctly preserve color precision in depth 30.
- Fixed a bug that could cause X clients to crash when closing display
connections to the X server.
- Fixed a bug that could cause the X server to configure DisplayPort
Multi-Stream Transport displays in an inconsistent order.
- Added support for the following GPUs: T500, A100-SXM4-80GB.
- Improved the memory allocation strategy in nvidia-modeset.ko to reduce
the likelihood of out-of-memory errors, which typically manifest as
"page allocation failure" messages in the kernel log. (Closes: #979573)
- Fixed a performance regression in the NVIDIA X driver which affected
some X11 RENDER extension use cases.
- Added AMD Secure Memory Encryption compatibility.
- Fixed a bug where glGetGraphicsResetStatusARB would incorrectly
return GL_PURGED_CONTEXT_RESET_NV immediately after application
start-up if the system had previously been suspended.
.
[ Andreas Beckmann ]
* Update nv-readme.ids.
* Refresh patches.
.
nvidia-graphics-drivers (450.80.02-2) unstable; urgency=medium
.
* libcuda1: Add Provides: libcuda-11.1-1{,-i386}.
* Bump watch file version to 4.
* Bump Standards-Version to 4.5.1. No changes needed.
* Backport drm_prime_pages_to_sg_has_drm_device_arg and get_dma_ops changes
from 455.45.01 to fix kernel module build for Linux 5.10.
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