nvidia-graphics-drivers_470.103.01-3~deb11u1_source.changes ACCEPTED into proposed-updates->stable-new, proposed-updates

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Accepted:

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Format: 1.8
Date: Sun, 20 Mar 2022 21:38:19 +0100
Source: nvidia-graphics-drivers
Architecture: source
Version: 470.103.01-3~deb11u1
Distribution: bullseye
Urgency: medium
Maintainer: Debian NVIDIA Maintainers <pkg-nvidia-devel at lists.alioth.debian.org>
Changed-By: Andreas Beckmann <anbe at debian.org>
Closes: 987216 989069 989885 991351 992057 994633 994860 994942 994971 995271 996031 996164 996468 996595 996763 999670 1004847 1005311
Changes:
 nvidia-graphics-drivers (470.103.01-3~deb11u1) bullseye; urgency=medium
 .
   * Rebuild for bullseye.
   * Temporarily disable building libnvidia-nvvm4 to avoid NEW.
 .
 nvidia-graphics-drivers (470.103.01-3) unstable; urgency=medium
 .
   * dkms.conf: Use a BUILD_EXCLUSIVE equivalent hack to skip building for -rt
     kernels, not supported upstream (510.54-1).
   * Declare Testsuite: autopkgtest-pkg-dkms (510.54-1).
   * nvidia-detect: Drop support for Tesla 460 drivers (EoL).
 .
 nvidia-graphics-drivers (470.103.01-2) unstable; urgency=medium
 .
   * Add xorg-video-abi-25 (Xorg Xserver 21) as alternative dependency.
     (Closes: #1005311)
   * nvidia-detect: Add support for (Tesla) 470 drivers in bullseye.
 .
 nvidia-graphics-drivers (470.103.01-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.103.01 (2022-01-31).
     * Fixed CVE‑2022‑21813, CVE‑2022‑21814.  (Closes: #1004847)
       https://nvidia.custhelp.com/app/answers/detail/a_id/5312
     - Added support for the following GPUs: NVIDIA GeForce MX550,
       NVIDIA GeForce MX570, NVIDIA GeForce RTX 2050.
 .
   [ Andreas Beckmann ]
   * Refresh patches.
   * Update nv-readme.ids.
 .
 nvidia-graphics-drivers (470.94-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.94 (2021-12-13).
     - Added support for the following GPU: NVIDIA PG509-210.
     - Worked around an issue that prevented some games from flipping (and
       therefore taking advantage of G-SYNC and G-SYNC Compatible monitors) on
       certain desktops such as GNOME.
 .
   [ Andreas Beckmann ]
   * Update nv-readme.ids.
   * Update lintian overrides.
 .
 nvidia-graphics-drivers (470.86-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.86 (2021-11-10).
     - Added support for the following GPUs: RTX A2000 12GB, RTX A4500,
       T400 4GB, T1000 8GB.
 .
   [ Andreas Beckmann ]
   * Update nv-readme.ids.
   * nvidia-kernel-support: Provide /etc/modprobe.d/nvidia-options.conf as a
     template taking into account the module renaming. This is a slave
     alternative of the nvidia alternative.  (Closes: #999670)
 .
 nvidia-graphics-drivers (470.82.01-1) UNRELEASED; urgency=medium
 .
   * New upstream Tesla release 470.82.01 (2021-11-02).
     - Fixed a regression which prevented DisplayPort and HDMI 2.1 variable
       refresh rate (VRR) G-SYNC Compatible monitors from functioning correctly
       in variable refresh rate mode, resulting in issues such as flickering.
 .
 nvidia-graphics-drivers (470.82.00-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.82.00 (2021-10-26).
     - Added support for the following GPUs: Matrox D-Series D2450,
       Matrox D-Series D2480, NVIDIA A2.
     - Fixed a bug that can cause a kernel crash in SLI Mosaic configurations.
     - Added support for the EGL_NV_robustness_video_memory_purge extension
     * Improved compatibility with recent Linux kernels.
 .
   [ Andreas Beckmann ]
   * Refresh patches.
   * bug-script: Show the nvidia and glx alternatives.
   * nvidia-alternative: libnvidia-cfg.so.1 on its own is not
     sufficient to activate a nvidia alternative.
     (Closes: #996595)
   * Fix bashisms in upstream scripts.
   * Drop the unusable leftover non-GLVND libegl1-nvidia package.
     (Closes: #996763)
   * nvidia-alternative: Drop unused non-GLVND slave links.
   * Restrict watch file to releases from the 470.xx production branch.
   * Update lintian overrides.
 .
 nvidia-graphics-drivers (470.74-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.74 (2021-09-20).
     - Fixed a bug that could cause GPU applications to exit when resuming
       from suspend.
     - Fixed a regression which resulted in very-high system memory usage for
       Direct3D 12 games when run through vkd3d-proton.
     (Closes: #994942, #995271, #996031, #996164, #996468)
 .
   [ Andreas Beckmann ]
   * Update nv-readme.ids.
   * Update lintian overrides.
 .
 nvidia-graphics-drivers (470.63.01-1) unstable; urgency=medium
 .
   * New upstream production branch release 470.63.01 (2021-08-10).
     - Added an application profile to disable FXAA for Firefox to prevent
       visual corruption.
     - Added support for the VK_KHR_wayland_surface extension.
     - Fixed a Vulkan performance regression that affected rFactor2.
     (Closes: #994633)
 .
   [ Andreas Beckmann ]
   * libegl-nvidia0: Ship new library libnvidia-vulkan-producer.so.#VERSION#
     but do not provide alternatives since it is unclear how this undocumented
     SONAME-less library is supposed to be used.
   * Add Build-Depends: libnvidia-egl-wayland1.
   * nvidia-kernel-support: Restore nvidia-modprobe.conf which might have gone
     missing due to bugs in debhelper (#994919) and dpkg (#995387).
     (Closes: #994971)
 .
 nvidia-graphics-drivers (470.57.02-3) unstable; urgency=medium
 .
   * Backport drm_device_has_pdev and set_current_state changes from 470.63.01
     to fix kernel module build for Linux 5.14.  (Closes: #994860)
   * Generate tight dependencies on libnvidia*-glcore/libnvidia*-eglcore.
     (Closes: #992057)
   * Bump Standards-Version to 4.6.0. No changes needed.
   * Update lintian overrides.
 .
 nvidia-graphics-drivers (470.57.02-2) unstable; urgency=medium
 .
   * Upload to unstable.
 .
 nvidia-graphics-drivers (470.57.02-1) experimental; urgency=medium
 .
   * New upstream production branch release 470.57.02 (2021-07-19).
     * Fixed CVE-2021-1093, CVE-2021-1094, CVE-2021-1095.  (Closes: #991351)
       https://nvidia.custhelp.com/app/answers/detail/a_id/5211
     - Fixed a bug that could cause flickering in Blender and Steam when
       running on Xwayland.
     - Fixed a bug that caused GTK+3 applications using the GtkGLArea class
       to crash when running on Xwayland.
     - Added a workaround for DOOM Eternal, which avoids an application bug where
       Vulkan swapchain recreation events are not properly handled. On desktops
       like GNOME where the window is initially redirected to the compositor,
       this may prevent the game from flipping (and thus enabling G-SYNC).
     - Added a workaround for Far Cry 5 when run through DXVK, which avoids a
       shader race condition bug that was previously exposed by new compiler
       optimizations.
     - Added support for the following GPUs: NVIDIA A100 80GB PCIe, NVIDIA A16,
       NVIDIA PG506-243, NVIDIA PG506-242, NVIDIA CMP 90HX, NVIDIA CMP 70HX,
       NVIDIA RTX A2000, NVIDIA T4G.
 .
   [ Luca Boccassi ]
   * Update nv-readme.ids.
   * Update symbols files.
 .
   [ Andreas Beckmann ]
   * Refresh patches.
   * libcuda1: Add Provides: libcuda-11.4-1{,-i386}.
   * nvidia-detect: Add support for Tesla 470 drivers.
 .
 nvidia-graphics-drivers (470.42.01-1) experimental; urgency=medium
 .
   * New upstream beta 470.42.01 (2021-06-22).
     - Added support for the following GPUs: A100-PG506-207, A100-PG506-217.
     - Increased the maximum limit on concurrent OpenGL contexts. This
       limit was previously constrained by a fixed-size internal driver
       resource, and is now constrained by available system memory.
     - Applications that exceed the maximum limit on concurrent OpenGL
       contexts will now receive a BadAlloc X error rather than crashing.
     - Fixed a bug that could cause the X server to crash upon shutdown
       with some configurations using GPU screens.
     - Fixed a bug that could cause rendering errors when displaying scaled
       MetaModes using the "Nearest" resampling method.
     - Fixed a bug that could cause OpenGL applications run in PID namespaces to
       hang upon exit, generating warnings such as the following in the X log:
       (WW) NVIDIA: Wait for channel idle timed out.
     - Added support for PRIME Display Offload where both the display offload
       source and display offload sink are driven by the NVIDIA X Driver.
     - Added support for PRIME Display Offload where the display offload source
       is AMDGPU.
     - Fixed a bug that could prevent the driver from applying application
       profiles when running applications through Proton or Wine on a PRIME
       Render Offload configuration.
     - Fixed a bug that could cause NvFBC's "direct capture" to crash the X
       server when certain GLX calls are made during a capture.
     - Added an NVIDIA NGX build for use with Proton and Wine. A new library,
       nvngx.dll, has been added to enable driver-side support for running
       Windows applications which make use of DLSS. Changes to Proton, Wine, and
       other third-party software are needed for this feature.
     - Added support for VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT from the
       VK_EXT_global_priority extension. This enables support for asynchronous
       reprojection in SteamVR.
       VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT is supported on Pascal GPUs and
       newer.
       Global priorities other than VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT require
       root privileges or the CAP_SYS_NICE capability.
     - Added support for the VK_EXT_global_priority_query extension.
     - Added the nvidia-peermem.ko kernel module. This module provides
       Mellanox InfiniBand HCAs (Host Channel Adapters) direct peer-to-peer
       access to NVIDIA GPU memory without need without needing to copy data
       to host memory.
       See the chapter "GPUDirect RDMA Peer Memory Client" in the README
       for details.
     - Added support for the VK_EXT_provoking_vertex extension.
     - Initial support for hardware accelerated OpenGL and Vulkan rendering
       on Xwayland. See the chapter "OpenGL and Vulkan on Xwayland" in the
       README for details.
     - Fixed a bug that could cause intermittent corruption in Wolfenstein:
       Youngblood when using NVIDIA Kepler, Maxwell, Pascal, and Volta GPUs.
     - Fixed a bug that could cause games running with DXVK to crash with Xid 31
       (MMU Fault) errors when using NVIDIA Pascal GPUs.
     - Added support for the VK_EXT_extended_dynamic_state2 extension.
     - Added support for the VK_EXT_color_write_enable extension.
     - Added support for the VK_EXT_vertex_input_dynamic_state extension.
     - Added support for the VK_EXT_ycbcr_2plane_444_formats extension.
     - Added support for the VK_NV_inherited_viewport_scissor extension.
     - NvFBC's "direct capture" mode no longer causes flipping to be
       disabled for applications being captured. G-SYNC can now also be
       used simultaneously with NvFBC direct capture.
     - Deprecated NvIFROpenGL support.  Release 470 will be the last to
       support this functionality.  NvIFROpenGL header files, samples
       and documentation were removed from the NVIDIA Capture SDK 7.1.9
       release.  Future drivers will remove libnvidia-ifr.so and any
       other reference to NvIFROpenGL.
       For details please see:
         https://developer.nvidia.com/nvidia-video-codec-sdk
     - Fixed a bug that prevented Vulkan direct-to-display from working when
       DRM KMS is enabled.
     - Enabled the NVIDIA driver, by default, to attempt to initialize SLI when
       using GPUs with different amounts of video memory.  Previously, this was
       only available when bit 1 was set in the "Coolbits" X config option.
     - Updated GPU fan control to be available by default in
       nvidia-settings and NV-CONTROL, for GPU boards that support
       programmable fan control.  Previously, this was only available
       when bit 2 was set in the "Coolbits" X config option.
     - Fixed an issue where vkCreate{Graphics,Compute}Pipeline would sometimes
       crash when the shaders contained resources with no set/binding.
     - Fixed a memory fault in the Vulkan driver when using some smaller
       dimensions of sparse images.
     - Fixed an issue with vkCmdSetViewport when firstViewport is non-zero.
     - Fixed handling of VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT for
       variable size descriptor bindings.
     * Fixed crash with certain DisplayPort devices.  (Closes: #989069)
 .
   [ Andreas Beckmann ]
   * Update nv-readme.ids.
   * Update symbols files.
   * libnvidia-nvvm4: New package for the NVVM Compiler library.
   * Drop manually added Depends: libcuda1 from libraries not referencing it.
   * nvidia-driver-libs: Add Recommends: libnvidia-encode1.  (Closes: #989885)
 .
 nvidia-graphics-drivers (465.31-1) experimental; urgency=medium
 .
   * New upstream new feature branch release 465.31 (2021-05-18).
 .
   [ Andreas Beckmann ]
   * Update nv-readme.ids.
 .
 nvidia-graphics-drivers (465.27-1) experimental; urgency=medium
 .
   * New upstream new feature branch release 465.27 (2021-04-29).
 .
   [ Andreas Beckmann ]
   * libcuda1: Add Provides: libcuda-11.3-1{,-i386}.
   * Build the nvidia-peermem kernel module.
 .
 nvidia-graphics-drivers (465.24.02-1) experimental; urgency=medium
 .
   * New upstream new feature branch release 465.24.02 (2021-04-14).
     * Fixed CVE-2021-1076, CVE-2021-1077.  (Closes: #987216)
       https://nvidia.custhelp.com/app/answers/detail/a_id/5172
   * New upstream beta 465.19.01 (2021-03-30).
     - Added gsp.bin firmware file which is used to offload the GPU initialization
       and management tasks on some GPUs. See the "GSP Firmware" chapter in the
       README for more information.
     - Improved X11 DrawText() performance when rendering stippled text.
     - Fixed a bug that could prevent some hardware configurations with large
       numbers of displays connected to the same GPU from working correctly.
     - Fixed a bug that could cause multi-threaded GLX applications to hang
       while attempting to handle an XError.
     - Fixed a potential crash in the Vulkan driver when clearing images with
       multiple layers.
     - Fixed a bug with the host-visible device-local memory heap, where if an
       allocation failed due to space constraints, it could cause the application
       to crash on future Vulkan function calls.
     - Fixed corruption in the Vulkan driver that sometimes occurred with shadow
       rendering with image arrays.
     - Added support for the VK_KHR_synchronization2 extension.
     - Added support for the VK_KHR_workgroup_memory_explicit_layout extension.
     - Added support for the VK_KHR_zero_initialize_workgroup_memory extension.
     - Added support for linear images for use with host-visible video memory in
       Vulkan.
     - Fixed an issue with OpenGL where imported Vulkan buffers would fail with
       GL_OUT_OF_MEMORY when marked as resident.
     - Fixed a bug that caused the NVIDIA driver to retain an incorrect
       memory mapping of the UEFI system console when booting with the
       kernel parameter pci=realloc. This could cause the console to corrupt
       memory in use by the NVIDIA driver, and vice versa.
     - Runtime D3 Power Management is now enabled by default on supported
       notebook systems with Ampere or newer GPUs. See the chapter titled
       "PCI-Express Runtime D3 (RTD3) Power Management" in the README for
       further details.
     - Updated the NVIDIA X driver to allow OpenGL applications running on an X
       server that has left the active virtual terminal (VT) to continue running
       on the GPU, but with a limited frame rate.
       This functionality is only enabled when the
       NVreg_PreserveVideoMemoryAllocations=1 nvidia module parameter is enabled.
     - Fix a Vulkan clamping bug where fragment depth values would not be clamped
       to the range [0,1] if VK_EXT_depth_range_unrestricted was not enabled.
     - Fix a bug related to SPIR-V 1.4 non-Input/Output entry point variables.
     - Fixed a bug in compilation of SPIR-V intersection shaders when modules
       with multiple entry points are used.
 .
   [ Andreas Beckmann ]
   * Update symbols files.
   * Ship the gsp.bin firmware blob on amd64.
   * Some power management features were not yet in Linux 2.6.32.
   * Update lintian overrides.
   * Upload to experimental.
 .
 nvidia-graphics-drivers (460.106.00-2) UNRELEASED; urgency=medium
 .
   * Backport stdarg.h and stddef.h changes from 495.44 to fix kernel module
     build for Linux 5.16.
   * Backport pde_data changes from 470.103.01 to fix kernel module build for
     Linux 5.17.
 .
 nvidia-graphics-drivers (460.106.00-1) UNRELEASED; urgency=medium
 .
   * New upstream Tesla release 460.106.00 (2021-10-26).
 .
 nvidia-graphics-drivers (460.91.03-2) UNRELEASED; urgency=medium
 .
   * Backport drm_device_has_pdev and set_current_state changes from 470.63.01
     to fix kernel module build for Linux 5.14.
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