[Pkg-pascal-devel] rebuilding with fpc 3.0.0

Paul Gevers elbrus at debian.org
Sun Nov 15 20:48:17 UTC 2015


Hi Michalis,

On 05-11-15 02:31, Michalis Kamburelis wrote:
> In theory, CGE should compile on any CPU supported by FPC as there's no
> CPU-specific code inside. And it should run on any modern OS with
> support for OpenGL/OpenGLES (for any "normal" Unix-like or Windows-like
> OS, it should even run with no/minimal modifications).

I changed the architecture of cge to any. You can see that it fails on
all but i386 and amd64.¹ I'll look into the powerpc/ppc64 issues, but
could you have a look at the error message of the arm flavors.

Paul
¹ https://buildd.debian.org/status/package.php?p=castle-game-engine

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