[Pkg-pascal-devel] lazarus opengl
Johannes Schauer
josch at debian.org
Wed Jul 20 12:59:36 UTC 2016
Hello Pascal people,
I need help compiling a piece of Pascal software for the next release of a
package I maintain (and which does not yet contain any Pascal code).
I'm the maintainer of the game VCMI. The next version will contain a scenario
editor written in Pascal and using Lazarus. It is currently maintained here:
https://github.com/vcmi/vcmi_editor
According to the .travis.yml and the upstream maintainer it should compile fine
on Ubuntu 16.04 but they use the Lazarus upstream provided packages instead of
those coming in Ubuntu. I installed some fp-units packages but am still stuck
with the following error when I run "make":
/tmp/vcmi_editor/main.pas(27,50) Fatal: (10022) Can't find unit OpenGLContext used by main
I saw that src:castle-game-engine also use OpenGLContext so I installed all its
build dependencies but without any change.
This is the first time I'm confronted with Pascal, so I thought I drop you a
line and ask you for help in how to compile vcmi_editor in Debian.
Thanks!
cheers, josch
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