[Pkg-pascal-devel] Castle Game Engine 6.4 "fixes" branch for FPC 3.2.0
Abou Al Montacir
abou.almontacir at sfr.fr
Mon Aug 3 19:03:56 BST 2020
Hi Michalis,
I managed finally to build correctly CGE using 3.2.0 from experimental.
However It required the following patch:
diff --git a/fpmake.pp b/fpmake.ppindex b556623..c4caad2 100644---
a/fpmake.pp+++ b/fpmake.pp@@ -17,7 +17,7 @@ program fpmake; uses { It seems
that FPC 3.1.1 requires thread support for FpMkUnit. }- {$ifdef VER3_1}
CThreads, {$endif}+ {$IF (FPC_FULLVERSION >= 030100)} CThreads,
{$endif} SysUtils, fpmkunit; var
I'm not sure if you are still supporting 2.x compiler, but this should be fine
if you still do.
--
Cheers,
Abou Al Montacir
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