[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.1 release, view3dscene 4.0.0

Abou Al Montacir abou.almontacir at sfr.fr
Sat May 1 18:48:30 BST 2021


Hi Michalis,

...
> > However a new error spotted. There is a
> > ./tests/code/common/castleconsoletestrunner.pas but it does not find it.
> ...Although I would suggest to go with more involved, but more "reliable"in
> long-term fix: instead of hardcoding the FPC call in Debian script,just
> compile the test suite in the same way that CGE developers (andJenkins) do it.
> To do this, you first need to have our "build tool"(binary "castle-engine")
> compiled and then you can compile thetestsuite simply by:
>     cd tests/ && castle-engine --mode=debug compile
> The advantage of this method is that I guarantee it will work morelong-term,
> as the build tool will use search paths fromtests/CastleEngineManifest.xml ,
> and generally this is the waytestsuite is compiled by CGE developers manually
> or by our Jenkins.
...
I've tried this in 
https://salsa.debian.org/pascal-team/castle-game-engine/-/commit/adddb35a3fb735426cea931b053a0037c0f72e9f
However I still have some issues.

   debian/rules override_dh_compress-indepmake[1]: Entering directory
'/build/castle-game-engine-7.0-alpha.1'dh_compress -X.pdfmake[1]: Leaving
directory '/build/castle-game-engine-7.0-alpha.1'   dh_compress -Ncastle-game-
engine-doc -Ncastle-game-engine-src   dh_fixperms   dh_missing   dh_dwz -adwz:
debian/fp-units-castle-game-engine/usr/bin/castle-curves: .debug_info section
not presentdwz: debian/fp-units-castle-game-engine/usr/bin/castle-engine:
.debug_info section not presentdwz: debian/fp-units-castle-game-
engine/usr/bin/image-to-pascal: .debug_info section not presentdwz: debian/fp-
units-castle-game-engine/usr/bin/texture-font-to-pascal: .debug_info section not
presentdwz: debian/fp-units-castle-game-engine/usr/bin/to-data-uri: .debug_info
section not presentdwz: debian/fp-units-castle-game-engine/usr/share/castle-
engine/android/integrated-services/freetype/app/src/main/jni/arm64-
v8a/libfreetype.so: .debug_info section not presentdwz: debian/fp-units-castle-
game-engine/usr/share/castle-engine/android/integrated-
services/freetype/app/src/main/jni/armeabi-v7a/libfreetype.so: .debug_info
section not presentdwz: Too few files for multifile optimizationdh_dwz: warning:
No dwz multifile created, but not explicitly requested either so ignoring
it.dh_dwz: warning: Common issues include no debug information at all (missing
-g) anddh_dwz: warning: compressed debug information (#931891).   dh_strip
-astrip: Unable to recognise the format of the input file `debian/fp-units-
castle-game-engine/usr/share/castle-engine/android/integrated-
services/freetype/app/src/main/jni/armeabi-v7a/libfreetype.so'dh_strip: error:
strip --remove-section=.comment --remove-section=.note --strip-unneeded
debian/fp-units-castle-game-engine/usr/share/castle-engine/android/integrated-
services/freetype/app/src/main/jni/armeabi-v7a/libfreetype.so returned exit code
1dh_strip: error: Aborting due to earlier errormake: *** [debian/rules:52:
binary] Error 25dpkg-buildpackage: error: debian/rules binary subprocess
returned exit status 2I: copying local configurationE: Failed autobuilding of
package

Can you please advise if I can strip this from sources?
-- 
Cheers,
Abou Al Montacir
On Mon, 2021-04-12 at 02:16 +0200, Michalis Kamburelis wrote:
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://alioth-lists.debian.net/pipermail/pkg-pascal-devel/attachments/20210501/8d3c4eb3/attachment.htm>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 228 bytes
Desc: This is a digitally signed message part
URL: <http://alioth-lists.debian.net/pipermail/pkg-pascal-devel/attachments/20210501/8d3c4eb3/attachment.sig>


More information about the Pkg-pascal-devel mailing list