[Pkg-pascal-devel] Castle Game Engine 7.0-alpha.2, view3dscene 4.2.0 releases
Abou Al Montacir
abou.almontacir at sfr.fr
Tue Oct 25 17:25:56 BST 2022
Gi Michalis,
On Mon, 2022-10-17 at 13:36 +0200, Michalis Kamburelis wrote:
> The "true" above should be \"true\" , i.e. you need to escape the
> double quotes with backslashes. Otherwise this is not valid VRML file.
>
> Once you do this, there's a similar case with "malloc" -> \"malloc\"
> at line 201.
>
> And again "true" -> \"true\" at line 335.
>
> And again "malloc" -> \"malloc\" at line 382 (this look this block was
> copy-pasted).
>
> After fixing 1 and 2, the output of "tovrmlx3d
> ./CADGeometryPROTO.wrl..." is clean.
While I don't understand why we need to escape quotes inside a comment line (but
I don't now VTML at all), I fear this will not be possible as I can't change
files belonging to other packages.
Of course I can always open a ticket against whitedune-docs package and wait for
it to be fixed, but you know sometimes this takes ages.
So if there is a patch to make tovrmlx3d support this or at least ignore it
silently, we may be able to get view3dscene packaged.
--
Cheers,
Abou Al Montacir
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