[Pkg-pascal-devel] view3dscene RC bugs

Peter B peter at pblackman.plus.com
Tue Sep 19 17:05:58 BST 2023


On 18/09/2023 16:50, Michalis Kamburelis wrote:
> Yes, this dependency can be just removed.
> Debian packaging of view3dscene relies on whitedune-docs just for a
> few test X3D models. I recall we talked on this mailing list that this
> dependency can be maybe just dropped (
> https://alioth-lists.debian.net/pipermail/pkg-pascal-devel/Week-of-Mon-20230612/004810.html
> ), so that whitedune issues do not affect view3dscene. Technically
> view3dscene and whitedune are not related, aside from the fact that
> they both support (among others) the X3D model format.
>
> >From my side, I can offer our demo-models to test view3dscene (I could
> even package a subset of demo-models with view3dscene), see
> https://alioth-lists.debian.net/pipermail/pkg-pascal-devel/Week-of-Mon-20230619/004819.html
> . Whatever makes packaging job easier.
>
> I am not decisive here, but my recommendation as upstream is to indeed
> drop whitedune-docs dependency, and replace with a subset of
> demo-models. If there's consensus, I can point to a subset of
> https://github.com/castle-engine/demo-models that give sensible
> coverage of features to test.

Hi Michalis,

Thanks for clarifying. I have removed the dependency on whitedune-docs, and
consequently, as least temporarily, the self test in the build.

Embedding some example files in view3dscene itself, so the in build test can be independent of other packages,
seems a very good idea to me.

Regards,
Peter


@Abou, Paul,
I've uploaded a new debian version to mentors
https://mentors.debian.net/package/view3dscene/



















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