Perl OpenGL 0.56
Niko Tyni
ntyni at iki.fi
Wed Oct 31 18:56:46 UTC 2007
On Wed, Oct 31, 2007 at 08:52:27AM -0700, Bob Free wrote:
> Note: by using GL header files from your build machine, you will be tying
> the binary to the OpenGL version and extensions supported by the header
> files your build machine (Mesa's, for Debian). This was an issue with 0.54.
> I'm still trying to figure out a portable way to address this issue. The
> only short-term solution I can think of is to limit the opengl-perl package
> to Mesa support (which provides _some_ hardware support) - and let users do
> source builds if they want the latest GPU features. The long term solution
> would be to create a shared lib that abstracts support for OpenGL
> extensions like Windows' WGL. Thoughts?
OK, I see. It indeed looks like the only option currently available
for us is Mesa. It's worth documenting this in the package, however,
and describing the steps needed to build a customized version with all
the features supported by the user's hardware. It would help here if
you could put the required headers available separately.
> Send me your patch - I'll include it in the next release.
Oh, it's trivial. Attached.
> Note: OpenGL::Image works best when ImageMagick 6.3.5 is installed. I
> believe the latest ImageMagick Debian package is 6.2.x
Is this a problem? Should we postpone packaging OpenGL::Image until
the package is updated?
Cheers,
--
Niko Tyni ntyni at iki.fi
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