Perl OpenGL 0.56

Niko Tyni ntyni at iki.fi
Wed Oct 31 18:56:46 UTC 2007


On Wed, Oct 31, 2007 at 08:52:27AM -0700, Bob Free wrote:
 
> Note: by using GL header files from your build machine, you will be tying 
> the binary to the OpenGL version and extensions supported by the header 
> files your build machine (Mesa's, for Debian).  This was an issue with 0.54.

> I'm still trying to figure out a portable way to address this issue.  The 
> only short-term solution I can think of is to limit the opengl-perl package 
> to Mesa support (which provides _some_ hardware support) - and let users do 
> source builds if they want the latest GPU features.  The long term solution 
> would be to create a shared lib that abstracts support for OpenGL 
> extensions like Windows' WGL.  Thoughts?

OK, I see. It indeed looks like the only option currently available
for us is Mesa. It's worth documenting this in the package, however,
and describing the steps needed to build a customized version with all
the features supported by the user's hardware. It would help here if
you could put the required headers available separately.

> Send me your patch - I'll include it in the next release.

Oh, it's trivial. Attached.
 
> Note: OpenGL::Image works best when ImageMagick 6.3.5 is installed.  I 
> believe the latest ImageMagick Debian package is 6.2.x

Is this a problem?  Should we postpone packaging OpenGL::Image until
the package is updated?

Cheers,
-- 
Niko Tyni   ntyni at iki.fi



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