Bug#771105: pulseaudio: Loops on daemon respawn

Felipe Sateler fsateler at debian.org
Wed Nov 26 20:19:06 UTC 2014


On Wed, Nov 26, 2014 at 4:54 PM, David Ó Laigheanáin
<david.lynam at redbrick.dcu.ie> wrote:
> Package: pulseaudio
> Version: 5.0-13
> Severity: important
>
> Dear Maintainer,
>
> If playing a sound (may or may not be a prerequisite) when the Pulseaudio daemon is killed and respawned, it will become unusable. Any sounds thereafter experience an extreme latency and small snippets (< 1 second) are looped over and over rapidly. Changing volume becomes difficult as I assume the PA daemon is choked and is struggling to keep up with requests.
>
> My reproduction steps:
> - Run Clementine (output via PulseAudio).
> - Play song.
> - Run 'pulseaudio --kill && pulseaudio --start' as user.
> - Clementine will fail to play anything else and get stuck at around 0:00 or 0:01, with a tiny snippet of the music being played over and over.
> - Attempt to change volume. The 'volume change' sound in GNOME will loop over and over rapidly and the volume bar and hotkeys will become unresponsive.
> - Restart PA again. The problem doesn't go away.
> - Reboot and the problem is fixed, until the next time.
>
> This shouldn't happen. Ideally, you should be able to restart PA as many times as you want at whatever speed and never have it become unusable.

What happens if you restart clementine? I think the problem is with
the client that doesn't handle a dying server.



-- 

Saludos,
Felipe Sateler



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