Bug#565632: libsdl1.2debian: X unusable after SDL game/app has run in full screen
Adam Trickett
adam at iredale.net
Sun Jan 17 14:47:43 UTC 2010
Package: libsdl1.2debian
Version: 1.2.13-5
Severity: normal
Running any SDL game, Pengupop, Forozen-Bubble, Extreme Tux racer etc in full screen mode works. When the game ends X does not return to normal, and white screen is shown and X/KDE4 is unusable. Ctrl-Alt-F1 gets you to a console okay and you have to kill and restart the X/KDE4 session.
Games play perfectly well in windoes mode without a problem. The bug is reproducable on two different systems, and was not a problem in Lenny.
-- System Information:
Debian Release: squeeze/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.30-2-amd64 (SMP w/1 CPU core)
Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=ISO-8859-1)
Shell: /bin/sh linked to /bin/dash
Versions of packages libsdl1.2debian depends on:
ii libsdl1.2debian-alsa 1.2.13-5 Simple DirectMedia Layer (with X11
libsdl1.2debian recommends no packages.
libsdl1.2debian suggests no packages.
-- no debconf information
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