vdr/xine-lib-vdr/src/video_out/macosx Makefile.am Makefile.in XineOpenGLView.h XineOpenGLView.m XineVideoWindow.h XineVideoWindow.m video_window.h
Darren Salt
pkg-vdr-dvb-changes@lists.alioth.debian.org
Mon, 04 Apr 2005 22:38:32 +0000
Update of /cvsroot/pkg-vdr-dvb/vdr/xine-lib-vdr/src/video_out/macosx
In directory haydn:/tmp/cvs-serv13100/src/video_out/macosx
Added Files:
Makefile.am Makefile.in XineOpenGLView.h XineOpenGLView.m
XineVideoWindow.h XineVideoWindow.m video_window.h
Log Message:
Import of VDR-patched xine-lib.
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build_alias = @build_alias@
build_cpu = @build_cpu@
build_os = @build_os@
build_vendor = @build_vendor@
datadir = @datadir@
exec_prefix = @exec_prefix@
host = @host@
host_alias = @host_alias@
host_cpu = @host_cpu@
host_os = @host_os@
host_vendor = @host_vendor@
includedir = @includedir@
infodir = @infodir@
install_sh = @install_sh@
libdir = @libdir@
libexecdir = @libexecdir@
localstatedir = @localstatedir@
mandir = @mandir@
mkdir_p = @mkdir_p@
oldincludedir = @oldincludedir@
prefix = @prefix@
program_transform_name = @program_transform_name@
sbindir = @sbindir@
sharedstatedir = @sharedstatedir@
sysconfdir = @sysconfdir@
target = @target@
target_alias = @target_alias@
target_cpu = @target_cpu@
target_os = @target_os@
target_vendor = @target_vendor@
w32_path = @w32_path@
XINE_LIB = $(top_builddir)/src/xine-engine/libxine.la
EXTRA_DIST = \
video_window.h \
XineOpenGLView.m \
XineOpenGLView.h \
XineVideoWindow.m \
XineVideoWindow.h
@HAVE_MACOSX_VIDEO_TRUE@lib_LTLIBRARIES = libxineMacOSXVideo.la
@HAVE_MACOSX_VIDEO_TRUE@libxineMacOSXVideo_la_SOURCES = XineOpenGLView.m XineVideoWindow.m
# The "-Wl,-framework -Wl,..." is needed for libtool versions before
# 1.5.x (1.257): the default version that ships with Mac OS X is 1.5 (1.1220)
@HAVE_MACOSX_VIDEO_TRUE@libxineMacOSXVideo_la_LDFLAGS = -version-info \
@HAVE_MACOSX_VIDEO_TRUE@ $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) \
@HAVE_MACOSX_VIDEO_TRUE@ -Wl,-framework -Wl,Cocoa -framework Cocoa \
@HAVE_MACOSX_VIDEO_TRUE@ -Wl,-framework -Wl,OpenGL -framework OpenGL
@HAVE_MACOSX_VIDEO_TRUE@libxine_MacOSXVideo_la_OBJCFLAGS = $(OBJCFLAGS)
@HAVE_MACOSX_VIDEO_TRUE@include_HEADERS = video_window.h XineOpenGLView.h XineVideoWindow.h
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$(AUTOMAKE) --gnu src/video_out/macosx/Makefile
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$(XINE_LIB):
@cd $(top_srcdir)/src/xine-engine && $(MAKE)
install-data-hook:
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$(top_srcdir)/post-install.sh ; \
fi \
fi
pass1:
@$(MAKE) MULTIPASS_CFLAGS="$(PASS1_CFLAGS)"
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@$(MAKE) MULTIPASS_CFLAGS="$(PASS2_CFLAGS)"
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@$(MAKE) CFLAGS="$(DEBUG_CFLAGS)"
install-debug: debug
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@list='$(SUBDIRS)'; for subdir in $$list; do \
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install-includeHEADERS: $(include_HEADERS)
@$(NORMAL_INSTALL)
$(install_sh) -d $(DESTDIR)$(includedir)/xine
@list='$(include_HEADERS)'; for p in $$list; do \
if test -f "$$p"; then d= ; else d="$(srcdir)/"; fi; \
echo " $(INSTALL_DATA) $$d$$p $(DESTDIR)$(includedir)/xine/$$p"; \
$(INSTALL_DATA) $$d$$p $(DESTDIR)$(includedir)/xine/$$p; \
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@$(NORMAL_UNINSTALL)
list='$(include_HEADERS)'; for p in $$list; do \
rm -f $(DESTDIR)$(includedir)/xine/$$p; \
done
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@if echo '$(libdir)' | egrep ^'$(XINE_PLUGINDIR)' >/dev/null; then \
list='$(lib_LTLIBRARIES)'; for p in $$list; do \
p="`echo $$p | sed -e 's/\.la$$/\.so/g;s|^.*/||'`"; \
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done; \
fi
mostlyclean-generic:
-rm -f *~ \#* .*~ .\#*
maintainer-clean-generic:
-@echo "This command is intended for maintainers to use;"
-@echo "it deletes files that may require special tools to rebuild."
-rm -f Makefile.in
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
--- NEW FILE: XineOpenGLView.m ---
/*
* Copyright (C) 2004 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
*/
/*
#define LOG
*/
#import <Cocoa/Cocoa.h>
#import <OpenGL/OpenGL.h>
#import <OpenGL/gl.h>
#import <OpenGL/glext.h>
#import "XineOpenGLView.h"
#ifdef XINE_COMPILE
# include "xineutils.h"
#else
# include <xine/xineutils.h>
#endif
NSString *XineViewDidResizeNotification = @"XineViewDidResizeNotification";
/* XineOpenGLView delegate methods */
@protocol XineOpenGLViewDelegate
- (void) mouseDown:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (void) mouseMoved:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (void) otherMouseDown:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (void) rightMouseDown:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (NSSize) xineViewWillResize:(NSSize)oldSize toSize:(NSSize)proposedSize;
- (void) xineViewDidResize:(NSNotification *)note;
@end
static uint32_t NSColorToYUV (NSColor *color);
@implementation XineOpenGLView
- (void) setKeepsVideoAspectRatio:(BOOL)flag
{
keepsVideoAspectRatio = flag;
}
- (BOOL) keepsVideoAspectRatio
{
return keepsVideoAspectRatio;
}
- (void) setResizeViewOnVideoSizeChange:(BOOL)flag
{
resizeViewOnVideoSizeChange = flag;
}
- (BOOL) resizeViewOnVideoSizeChange
{
return resizeViewOnVideoSizeChange;
}
- (BOOL)mouseDownCanMoveWindow
{
return YES;
}
- (void)passEventToDelegate:(NSEvent *)theEvent withSelector:(SEL)selector
{
NSPoint point = [self convertPoint:[theEvent locationInWindow]
fromView:nil];
if (!NSMouseInRect(point, [self bounds], [self isFlipped])) return;
if ([delegate respondsToSelector:selector])
{
[delegate performSelector:selector
withObject:theEvent
withObject:self];
return;
}
if ([_xineController respondsToSelector:selector])
{
[_xineController performSelector:selector
withObject:theEvent
withObject:self];
return;
}
}
- (void)mouseMoved:(NSEvent *)theEvent
{
[self passEventToDelegate:theEvent
withSelector:@selector(mouseMoved:inXineView:)];
[super mouseMoved:theEvent];
}
- (void)mouseDown:(NSEvent *)theEvent
{
[self passEventToDelegate:theEvent
withSelector:@selector(mouseDown:inXineView:)];
[super mouseDown:theEvent];
}
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self passEventToDelegate:theEvent
withSelector:@selector(rightMouseDown:inXineView:)];
[super rightMouseDown:theEvent];
}
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self passEventToDelegate:theEvent
withSelector:@selector(otherMouseDown:inXineView:)];
[super otherMouseDown:theEvent];
}
- (NSSize)videoSize
{
return NSMakeSize(video_width, video_height);
}
- (void) displayTexture {
if ([self lockFocusIfCanDraw])
{
[self drawRect: [self bounds]];
[self reloadTexture];
[self unlockFocus];
}
}
- (id) initWithFrame: (NSRect) frame
{
NSOpenGLPixelFormatAttribute attribs[] = {
NSOpenGLPFAAccelerated,
NSOpenGLPFANoRecovery,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAWindow,
0
};
NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
initWithAttributes: attribs];
if (!fmt)
{
NSLog (@"Cannot create NSOpenGLPixelFormat\n");
return nil;
}
self = [super initWithFrame:frame pixelFormat:fmt];
currentContext = [self openGLContext];
[currentContext makeCurrentContext];
[mutex lock];
[currentContext update];
[mutex unlock];
i_texture = 0;
initDone = NO;
isFullScreen = NO;
video_width = frame.size.width;
video_height = frame.size.height;
texture_buffer = nil;
mutex = [[NSLock alloc] init];
currentCursor = [[NSCursor arrowCursor] retain];
initialColor = nil;
initialColorYUV = 0;
initialColorYUVIsSet = NO;
_xineController = nil;
[self initTextures];
/* Set GL_COLOR_BUFFER_BIT to black */
glClearColor (0.0, 0.0, 0.0, 0.0);
#ifdef LOG
NSLog(@"XineOpenGLView: initWithFrame called");
#endif
return self;
}
- (void) awakeFromNib
{
#ifdef LOG
NSLog(@"XineOpenGLView: awakeFromNib called");
#endif
}
- (id) initWithCoder:(NSCoder *)coder
{
self = [super initWithCoder:coder];
self = [self initWithFrame:[self frame]];
if ([coder allowsKeyedCoding])
{
keepsVideoAspectRatio = [coder decodeBoolForKey:@"keepsVideoAspectRatio"];
resizeViewOnVideoSizeChange = [coder decodeBoolForKey:
@"resizeViewOnVideoSizeChange"];
NSColor *color = [coder decodeObjectForKey:@"initialColor"];
if (color)
initialColor = [color copy];
}
else
{
/* Must decode values in the same order as encodeWithCoder: */
[coder decodeValueOfObjCType:@encode(BOOL) at:&keepsVideoAspectRatio];
[coder decodeValueOfObjCType:@encode(BOOL) at:&resizeViewOnVideoSizeChange];
NSColor *color = [coder decodeObject];
if (color)
initialColor = [color copy];
}
[self initTextures];
#ifdef LOG
NSLog(@"XineOpenGLView: initWithCoder called");
#endif
return self;
}
- (void) encodeWithCoder:(NSCoder *)coder
{
[super encodeWithCoder:coder];
if ([coder allowsKeyedCoding])
{
[coder encodeBool:keepsVideoAspectRatio forKey:@"keepsVideoAspectRatio"];
[coder encodeBool:resizeViewOnVideoSizeChange
forKey:@"resizeViewOnVideoSizeChange"];
[coder encodeObject:initialColor forKey:@"initialColor"];
}
else
{
[coder encodeValueOfObjCType:@encode(BOOL) at:&keepsVideoAspectRatio];
[coder encodeValueOfObjCType:@encode(BOOL) at:&resizeViewOnVideoSizeChange];
[coder encodeObject:initialColor];
}
}
- (void) dealloc {
if (texture_buffer)
free (texture_buffer);
if (fullScreenContext)
{
[NSOpenGLContext clearCurrentContext];
[mutex lock];
[fullScreenContext clearDrawable];
[fullScreenContext release];
[mutex unlock];
if (currentContext == fullScreenContext) currentContext = nil;
fullScreenContext = nil;
}
if (currentContext)
{
[NSOpenGLContext clearCurrentContext];
[mutex lock];
[currentContext clearDrawable];
[currentContext release];
[mutex unlock];
currentContext = nil;
}
[mutex dealloc];
if (currentCursor)
{
[currentCursor release];
currentCursor = NULL;
}
if (initialColor)
{
[initialColor release];
initialColor = NULL;
}
// Enabling the [super dealloc] below (which should be correct behaviour)
// crashes -- not sure why ...
//
// [super dealloc];
//
// Maybe dealloc in main thread?
}
- (void) reshape
{
[mutex lock];
if (!initDone)
{
[mutex unlock];
return;
}
[currentContext makeCurrentContext];
NSRect bounds = [self bounds];
glViewport (0, 0, bounds.size.width, bounds.size.height);
#ifdef LOG
NSLog(@"XineOpenGLView: Reshape: %x%x%x%x%x%x%x%x",
texture_buffer[0],
texture_buffer[1],
texture_buffer[2],
texture_buffer[3],
texture_buffer[4],
texture_buffer[5],
texture_buffer[6],
texture_buffer[7]
);
#endif
[mutex unlock];
}
- (void) setNormalSize
{
NSSize size;
if (isFullScreen)
return;
size.width = video_width;
size.height = video_height;
[self setViewSizeInMainThread:size];
}
- (void) setHalfSize
{
NSSize size;
if (isFullScreen)
return;
size.width = video_width / 2;
size.height = video_height / 2;
[self setViewSizeInMainThread:size];
}
- (void) setDoubleSize
{
NSSize size;
if (isFullScreen)
return;
size.width = video_width * 2;
size.height = video_height * 2;
[self setViewSizeInMainThread:size];
}
- (void) initTextures
{
[mutex lock];
[currentContext makeCurrentContext];
/* Free previous texture if any */
if (i_texture)
glDeleteTextures (1, &i_texture);
if (texture_buffer)
{
texture_buffer = realloc (texture_buffer, sizeof (char) *
video_width * video_height * 3);
}
else
{
texture_buffer = malloc (sizeof (char) *
video_width * video_height * 3);
{
// There _has_ to be a better way of doing this ...
uint32_t *p, *q;
p = (uint32_t *) texture_buffer;
q = (uint32_t *) (char *) (texture_buffer + (sizeof(char) * video_width * video_height * 3));
for (; p < q; p++) *p = initialColorYUV;
}
}
if (!initialColorYUVIsSet && initialColor)
{
initialColorYUV = NSColorToYUV(initialColor);
initialColorYUVIsSet = YES;
}
/* Create textures */
glGenTextures (1, &i_texture);
glEnable (GL_TEXTURE_RECTANGLE_EXT);
glEnable (GL_UNPACK_CLIENT_STORAGE_APPLE);
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
glPixelStorei (GL_UNPACK_ROW_LENGTH, video_width);
glBindTexture (GL_TEXTURE_RECTANGLE_EXT, i_texture);
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
/* Use VRAM texturing */
glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_CACHED_APPLE);
/* Tell the driver not to make a copy of the texture but to use
our buffer */
glPixelStorei (GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
/* Linear interpolation */
glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
GL_TEXTURE_MAG_FILTER, GL_LINEAR);
/* I have no idea what this exactly does, but it seems to be
necessary for scaling */
glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D (GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGBA,
video_width, video_height, 0,
GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
texture_buffer);
initDone = YES;
[mutex unlock];
#ifdef LOG
NSLog(@"XineOpenGLView: initTextures called: %hhx %hhx %hhx %hhx %hhx %hhx %hhx %hhx",
texture_buffer[0],
texture_buffer[1],
texture_buffer[2],
texture_buffer[3],
texture_buffer[4],
texture_buffer[5],
texture_buffer[6],
texture_buffer[7]
);
#endif
}
- (void) reloadTexture
{
if (!initDone)
{
return;
}
[mutex lock];
[currentContext makeCurrentContext];
glBindTexture (GL_TEXTURE_RECTANGLE_EXT, i_texture);
glPixelStorei (GL_UNPACK_ROW_LENGTH, video_width);
// glTexSubImage2D is faster than glTexImage2D
// http://developer.apple.com/samplecode/Sample_Code/Graphics_3D/TextureRange/MainOpenGLView.m.htm
glTexSubImage2D (GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0,
video_width, video_height,
GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
texture_buffer);
[mutex unlock];
#ifdef LOG
NSLog(@"reloadTexture called");
#endif
}
- (void) calcFullScreenAspect
{
int fs_width, fs_height, x = 0, y = 0, w = 0, h = 0;
fs_width = CGDisplayPixelsWide (kCGDirectMainDisplay);
fs_height = CGDisplayPixelsHigh (kCGDirectMainDisplay);
switch (fullscreen_mode) {
case XINE_FULLSCREEN_OVERSCAN:
if (((float) fs_width / (float) fs_height) > ((float) video_width / (float) video_height))
{
w = (float) video_width * ((float) fs_height / (float) video_height);
h = fs_height;
x = (fs_width - w) / 2;
y = 0;
}
else
{
w = fs_width;
h = (float) video_height * ((float) fs_width / (float) video_width);
x = 0;
y = (fs_height - h) / 2;
}
break;
case XINE_FULLSCREEN_CROP:
if (((float) fs_width / (float) fs_height) > ((float) video_width / (float) video_height))
{
w = fs_width;
h = (float) video_height * ((float) fs_width / (float) video_width);
x = 0;
y = (fs_height - h) / 2;
}
else
{
w = (float) video_width * ((float) fs_height / (float) video_height);
h = fs_height;
x = (fs_width - w) / 2;
y = 0;
}
break;
}
NSLog(@"MacOSX fullscreen mode: %dx%d => %dx%d @ %d,%d\n",
video_width, video_height, w, h, x, y);
[mutex lock];
glViewport (x, y, w, h);
[mutex unlock];
}
- (void) goFullScreen: (XineVideoWindowFullScreenMode) mode
{
[mutex lock];
/* Create the new pixel format */
NSOpenGLPixelFormatAttribute attribs[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFANoRecovery,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAFullScreen,
NSOpenGLPFAScreenMask,
CGDisplayIDToOpenGLDisplayMask (kCGDirectMainDisplay),
0
};
NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
initWithAttributes: attribs];
if (!fmt)
{
NSLog (@"Cannot create NSOpenGLPixelFormat\n");
return;
}
/* Create the new OpenGL context */
fullScreenContext = [[NSOpenGLContext alloc]
initWithFormat: fmt shareContext: nil];
if (!fullScreenContext)
{
NSLog(@"Failed to create new NSOpenGLContext\n");
return;
}
currentContext = fullScreenContext;
/* Capture display, switch to fullscreen */
if (CGCaptureAllDisplays() != CGDisplayNoErr)
{
NSLog(@"CGCaptureAllDisplays() failed\n");
return;
}
[fullScreenContext setFullScreen];
[fullScreenContext makeCurrentContext];
[mutex unlock];
fullscreen_mode = mode;
[self initTextures];
[self calcFullScreenAspect];
/* Redraw the last picture */
[self setNeedsDisplay: YES];
isFullScreen = YES;
}
- (void) exitFullScreen
{
initDone = NO;
currentContext = [self openGLContext];
/* Free current OpenGL context */
[NSOpenGLContext clearCurrentContext];
[mutex lock];
[fullScreenContext clearDrawable];
[mutex unlock];
[fullScreenContext release];
fullScreenContext = nil;
CGReleaseAllDisplays();
[self reshape];
[self initTextures];
/* Redraw the last picture */
[self setNeedsDisplay: YES];
isFullScreen = NO;
initDone = YES;
}
- (void) drawQuad
{
float f_x = 1.0, f_y = 1.0;
glBegin (GL_QUADS);
/* Top left */
glTexCoord2f (0.0, 0.0);
glVertex2f (-f_x, f_y);
/* Bottom left */
glTexCoord2f (0.0, (float) video_height);
glVertex2f (-f_x, -f_y);
/* Bottom right */
glTexCoord2f ((float) video_width, (float) video_height);
glVertex2f (f_x, -f_y);
/* Top right */
glTexCoord2f ((float) video_width, 0.0);
glVertex2f (f_x, f_y);
glEnd();
}
- (void) drawRect: (NSRect) rect
{
[currentContext makeCurrentContext];
if (!initDone)
return;
[mutex lock];
// Swap buffers only during the vertical retrace of the monitor.
// http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL/chap5/chapter_5_section_44.html
long params[] = { 1 };
CGLSetParameter (CGLGetCurrentContext(), kCGLCPSwapInterval, params);
/* Draw */
glBindTexture (GL_TEXTURE_RECTANGLE_EXT, i_texture);
[self drawQuad];
/* Wait for the job to be done */
[currentContext flushBuffer];
[mutex unlock];
}
- (char *) getTextureBuffer
{
return texture_buffer;
}
- (void) setVideoSize:(NSSize)size
{
video_width = size.width;
video_height = size.height;
if (resizeViewOnVideoSizeChange)
[self setViewSizeInMainThread:size];
[self initTextures];
}
- (void) setViewSizeInMainThread:(NSSize)size
{
// Create an autorelease pool, since we're running in a xine thread that
// may not have a pool of its own */
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSValue *sizeWrapper = [NSValue valueWithBytes:&size
objCType:@encode(NSSize)];
[self performSelectorOnMainThread:@selector(setViewSize:)
withObject:sizeWrapper
waitUntilDone:NO];
#ifdef LOG
NSLog(@"setViewSizeInMainThread called");
#endif
[pool release];
}
- (void) setViewSize:(NSValue *)sizeWrapper
{
NSSize proposedSize, newSize, currentSize;
[sizeWrapper getValue:&proposedSize];
newSize = proposedSize;
currentSize = [self frame].size;
if (proposedSize.width == currentSize.width &&
proposedSize.height == currentSize.height)
{
return;
}
/* If our controller handles xineViewWillResize:toSize:, send the
* message to him first. Note that the delegate still has a chance
* to override the controller's resize preference ... */
if ([_xineController respondsToSelector:@selector(xineViewWillResize:toSize:)])
{
NSSize oldSize = [self frame].size;
newSize = [_xineController xineViewWillResize:oldSize toSize:proposedSize];
}
/* If our delegate handles xineViewWillResize:toSize:, send the
* message to him; otherwise, just resize ourselves */
if ([delegate respondsToSelector:@selector(xineViewWillResize:toSize:)])
{
NSSize oldSize = [self frame].size;
newSize = [delegate xineViewWillResize:oldSize toSize:proposedSize];
}
[self setFrameSize:newSize];
[self setBoundsSize:newSize];
/* Post a notification that we resized and also notify our controller */
/* and delegate */
NSNotification *note =
[NSNotification notificationWithName:XineViewDidResizeNotification
object:self];
[[NSNotificationCenter defaultCenter] postNotification:note];
if ([_xineController respondsToSelector:@selector(xineViewDidResize:)])
[_xineController xineViewDidResize:note];
if ([delegate respondsToSelector:@selector(xineViewDidResize:)])
[delegate xineViewDidResize:note];
if (isFullScreen)
[self calcFullScreenAspect];
[self initTextures];
}
- (BOOL) isFullScreen
{
return isFullScreen;
}
- (id) delegate
{
return delegate;
}
- (void) setDelegate:(id)aDelegate {
delegate = aDelegate;
}
- (BOOL)acceptsFirstResponder {
return YES;
}
- (void) setCurrentCursor:(NSCursor *)cursor
{
currentCursor = cursor;
[currentCursor retain];
[self resetCursorRectsInMainThread];
}
- (NSCursor *) currentCursor
{
return currentCursor;
}
- (void) resetCursorRectsInMainThread
{
[self discardCursorRects];
[self performSelectorOnMainThread:@selector(resetCursorRects)
withObject:nil
waitUntilDone:NO];
}
- (void) resetCursorRects
{
[self addCursorRect:[self visibleRect] cursor:currentCursor];
[currentCursor set];
}
- (void) setXineController:(id)controller
{
[_xineController autorelease];
_xineController = controller;
[_xineController retain];
}
- (id) xineController
{
return _xineController;
}
- (void) setInitialColor:(NSColor *)color
{
[initialColor autorelease];
initialColor = [color copy];
}
- (NSColor *) initialColor
{
return initialColor;
}
@end /* XineOpenGLView */
static uint32_t NSColorToYUV (NSColor *color)
{
float red, green, blue, alpha;
unsigned char r, g, b;
unsigned char y, u, v;
uint32_t yuv;
NSColor *calibratedColor = [color colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
[calibratedColor getRed:&red green:&green blue:&blue alpha:&alpha];
r = red * 255;
g = green * 255;
b = blue * 255;
init_yuv_conversion();
y = COMPUTE_Y(r, g, b);
u = COMPUTE_U(r, g, b);
v = COMPUTE_V(r, g, b);
yuv = y << 24 | u << 16 | y << 8 | v;
return yuv;
}
--- NEW FILE: XineVideoWindow.m ---
/*
* Copyright (C) 2004 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
* Written by Daniel Mack <xine@zonque.org>
*
* Most parts of this code were taken from VLC, http://www.videolan.org
* Thanks for the good research!
*/
#import "XineOpenGLView.h"
#import "XineVideoWindow.h"
#define DEFAULT_VIDEO_WINDOW_SIZE (NSMakeSize(320, 200))
@implementation XineVideoWindow
- (void) setContentSize: (NSSize) size
{
#ifdef LOG
NSLog(@"setContent called with new size w:%d h:%d", size.width, size.height);
#endif
[xineView setViewSizeInMainThread:size];
[super setContentSize: size];
}
- (id) init
{
return [self initWithContentSize:DEFAULT_VIDEO_WINDOW_SIZE];
}
- (id) initWithContentSize:(NSSize)size
{
NSScreen *screen = [NSScreen mainScreen];
NSSize screen_size = [screen frame].size;
/* make a centered window */
NSRect frame;
frame.size = size;
frame.origin.x = (screen_size.width - frame.size.width) / 2;
frame.origin.y = (screen_size.height - frame.size.height) / 2;
unsigned int style_mask = NSTitledWindowMask | NSMiniaturizableWindowMask |
NSClosableWindowMask | NSResizableWindowMask;
return ([self initWithContentRect:frame styleMask:style_mask
backing:NSBackingStoreBuffered defer:NO
screen:screen]);
}
- (id) initWithContentRect: (NSRect)rect
styleMask:(unsigned int)styleMask
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)flag
screen:(NSScreen *)aScreen
{
self = [super initWithContentRect: rect
styleMask: styleMask
backing: bufferingType
defer: flag
screen: aScreen];
#ifdef LOG
NSLog(@"initWithContentRect called with rect x:%d y:%d w:%d h:%d",
rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
#endif
xineView = [[XineOpenGLView alloc] initWithFrame:rect];
[xineView setResizeViewOnVideoSizeChange:YES];
/* receive notifications about window resizing from the xine view */
NSNotificationCenter *noticeBoard = [NSNotificationCenter defaultCenter];
[noticeBoard addObserver:self
selector:@selector(xineViewDidResize:)
name:XineViewDidResizeNotification
object:xineView];
[self setContentView: xineView];
[self setTitle: @"xine video output"];
return self;
}
- (void) dealloc
{
[xineView release];
xineView = nil;
[super dealloc];
}
- (XineOpenGLView *) xineView
{
return xineView;
}
- (NSRect)windowWillUseStandardFrame:(NSWindow *)sender
defaultFrame:(NSRect)defaultFrame
{
NSSize screen_size, video_size;
NSRect standard_frame;
if ([xineView isFullScreen])
return defaultFrame;
screen_size = defaultFrame.size;
video_size = [xineView videoSize];
if (screen_size.width / screen_size.height >
video_size.width / video_size.height)
{
standard_frame.size.width = video_size.width *
(screen_size.height / video_size.height);
standard_frame.size.height = screen_size.height;
}
else
{
standard_frame.size.width = screen_size.width;
standard_frame.size.height = video_size.height *
(screen_size.width / video_size.width);
}
standard_frame.origin.x =
(screen_size.width - standard_frame.size.width) / 2;
standard_frame.origin.y =
(screen_size.height - standard_frame.size.height) / 2;
return standard_frame;
}
/* Notifications */
- (void) xineViewDidResize:(NSNotification *)note
{
NSRect frame = [self frame];
frame.size = [[self contentView] frame].size;
[self setFrame:[self frameRectForContentRect:frame] display:YES];
}
@end /* XineVideoWindow */
@implementation NSWindow (AspectRatioAdditions)
- (void) setKeepsAspectRatio: (BOOL) flag {
if (flag) {
NSSize size = [self frame].size;
[self setAspectRatio:size];
}
else {
[self setResizeIncrements:NSMakeSize(1.0, 1.0)];
}
}
/* XXX: This is 100% untested ... */
- (BOOL) keepsAspectRatio {
NSSize size = [self aspectRatio];
if (size.width == 0 && size.height == 0)
return false;
else
return true;
}
@end /* NSWindow (AspectRatioAdditions) */
--- NEW FILE: video_window.h ---
/*
* Copyright (C) 2004 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
* Written by Daniel Mack <xine@zonque.org>
*
* Most parts of this code were taken from VLC, http://www.videolan.org
* Thanks for the good research!
*/
#ifndef HAVE_VIDEO_WINDOW_H
#define HAVE_VIDEO_WINDOW_H
#include "XineOpenGLView.h"
#include "XineVideoWindow.h"
#endif
--- NEW FILE: Makefile.am ---
include $(top_srcdir)/misc/Makefile.common
EXTRA_DIST = \
video_window.h \
XineOpenGLView.m \
XineOpenGLView.h \
XineVideoWindow.m \
XineVideoWindow.h
if HAVE_MACOSX_VIDEO
lib_LTLIBRARIES = libxineMacOSXVideo.la
libxineMacOSXVideo_la_SOURCES = XineOpenGLView.m XineVideoWindow.m
# The "-Wl,-framework -Wl,..." is needed for libtool versions before
# 1.5.x (1.257): the default version that ships with Mac OS X is 1.5 (1.1220)
libxineMacOSXVideo_la_LDFLAGS = -version-info \
$(LT_CURRENT):$(LT_REVISION):$(LT_AGE) \
-Wl,-framework -Wl,Cocoa -framework Cocoa \
-Wl,-framework -Wl,OpenGL -framework OpenGL
libxine_MacOSXVideo_la_OBJCFLAGS = $(OBJCFLAGS)
include_HEADERS = video_window.h XineOpenGLView.h XineVideoWindow.h
endif
--- NEW FILE: XineOpenGLView.h ---
/*
* Copyright (C) 2004 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
*/
#ifndef __HAVE_XINE_OPENGL_VIEW_H__
#define __HAVE_XINE_OPENGL_VIEW_H__
#import <Cocoa/Cocoa.h>
#import "XineVideoWindow.h"
@protocol XineOpenGLViewDelegate;
extern NSString *XineViewDidResizeNotification;
@interface XineOpenGLView : NSOpenGLView
{
IBOutlet id <NSObject, XineOpenGLViewDelegate> delegate;
int video_width, video_height;
char *texture_buffer;
unsigned long i_texture;
BOOL initDone;
BOOL isFullScreen;
XineVideoWindowFullScreenMode fullscreen_mode;
NSOpenGLContext *fullScreenContext;
NSOpenGLContext *currentContext;
NSLock *mutex;
BOOL keepsVideoAspectRatio;
BOOL resizeViewOnVideoSizeChange;
NSCursor *currentCursor;
id <NSObject, XineOpenGLViewDelegate> _xineController;
NSColor *initialColor;
unsigned int initialColorYUV;
BOOL initialColorYUVIsSet;
}
- (void) displayTexture;
- (void) drawQuad;
- (void) drawRect: (NSRect) rect;
- (void) goFullScreen: (XineVideoWindowFullScreenMode) mode;
- (void) exitFullScreen;
- (BOOL) isFullScreen;
- (void) reshape;
- (void) initTextures;
- (void) reloadTexture;
- (char *) getTextureBuffer;
- (void) setViewSizeInMainThread:(NSSize)size;
// TODO: replace set...Size below with setSize:(double)videoSizeMultiplier
- (void) setNormalSize;
- (void) setHalfSize;
- (void) setDoubleSize;
- (void) setResizeViewOnVideoSizeChange:(BOOL)flag;
- (BOOL) resizeViewOnVideoSizeChange;
- (void) resetCursorRectsInMainThread;
// Accessors
- (void) setVideoSize:(NSSize)size;
- (NSSize) videoSize;
- (void) setKeepsVideoAspectRatio:(BOOL)flag;
- (BOOL) keepsVideoAspectRatio;
- (void) setCurrentCursor:(NSCursor *)cursor;
- (NSCursor *) currentCursor;
- (void) setXineController:(id)controller;
- (id) xineController;
- (void) setInitialColor:(NSColor *)color;
- (NSColor *) initialColor;
// Delegate Methods
- (id) delegate;
- (void) setDelegate:(id)aDelegate;
@end
/* XineOpenGLView delegate methods */
@interface NSObject (XineOpenGLViewDelegate)
- (NSSize) xineViewWillResize:(NSSize)oldSize toSize:(NSSize)proposedSize;
- (void) xineViewDidResize:(NSNotification *)aNotification;
- (void) mouseDown:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (void) mouseMoved:(NSEvent *)theEvent inXineView:(XineOpenGLView *)theView;
- (void) otherMouseDown:(NSEvent *)theEvent
inXineView:(XineOpenGLView *)theView;
- (void) rightMouseDown:(NSEvent *)theEvent
inXineView:(XineOpenGLView *)theView;
@end
#endif /* __HAVE_XINE_OPENGL_VIEW_H__ */
--- NEW FILE: XineVideoWindow.h ---
/*
* Copyright (C) 2004 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
*/
#ifndef __HAVE_XINE_VIDEO_WINDOW_H__
#define __HAVE_XINE_VIDEO_WINDOW_H__
#import <Cocoa/Cocoa.h>
typedef enum
{
XINE_FULLSCREEN_OVERSCAN,
XINE_FULLSCREEN_CROP
} XineVideoWindowFullScreenMode;
@interface XineVideoWindow : NSWindow
{
int width, height;
id /* XineOpenGLView * */ xineView;
}
- (id) initWithContentSize:(NSSize)size;
- (id /* XineOpenGLView * */) xineView;
@end
/* NSWindow aspect ratio convenience methods */
@interface NSWindow (AspectRatioAdditions)
- (void) setKeepsAspectRatio:(BOOL)flag;
- (BOOL) keepsAspectRatio;
@end
#endif /* __HAVE_XINE_VIDEO_WINDOW_H__ */