Comments regarding reconserver_0.9.0-1_amd64.changes
Daniel Pocock
daniel at pocock.com.au
Mon Sep 2 06:53:33 UTC 2013
On 02/09/13 00:09, Paul Richards Tagliamonte wrote:
> Hey Dan,
>
> Where's the source to record_prompt.h and playback_prompt.h?
>
> There's a *HUGE* binary payload in there.
It is easy to find where they are used, they are used as audio tracks:
grep _prompt * finds the following code:
// Load 2 items into cache for testing
{
resip::Data buffer(Data::Share, (const char*)playback_prompt,
sizeof(playback_prompt));
resip::Data name("playback");
addBufferToMediaResourceCache(name, buffer, 0);
}
{
resip::Data buffer(Data::Share, (const char *)record_prompt,
sizeof(record_prompt));
resip::Data name("record");
addBufferToMediaResourceCache(name, buffer, 0);
}
There is no attempt to execute them as code.
We could potentially extract them to audio files and generate the
*_prompt.h files at build time, but is it really necessary for something
like this?
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