[Qa-jenkins-scm] Build failed in Jenkins: reproducible_builder_amd64_9 #67783

jenkins at jenkins.debian.net jenkins at jenkins.debian.net
Mon Feb 6 01:47:21 UTC 2017


https://jenkins.debian.net/job/reproducible_builder_amd64_9/67783/------------------------------------------
[...truncated 28.44 MB...]
 FINALLIGHT: 0...1...\2...|3.../4...5...6...\7...|8.../9... (time:      0s, #: 63)
-    0 seconds elapsed
+    1 seconds elapsed
 0 direct lights for day lightmap
-FACELIGHTS: 0...1...\2...|3.../4...5...6...\7...|8.../9... (time:      1s, #: 63)
+FACELIGHTS: 0...1...\2...|3.../4...5...6...\7...|8.../9... (time:      0s, #: 63)
 FINALLIGHT: 0...1...\2...|3.../4...5...6...\7...|8.../9... (time:      0s, #: 63)
-    1 seconds elapsed
+    0 seconds elapsed
 writing maps/b/empty.bsp
 sum:     1 seconds elapsed - 1 MB (1173520 bytes)
 
-make[2]: Leaving directory '/build/1st/ufoai-maps-2.5'
-cd /build/1st/ufoai-maps-2.5/base \
+make[2]: Leaving directory '/build/ufoai-maps-2.5/2nd'
+cd /build/ufoai-maps-2.5/2nd/base \
 && zip -r 0textures.pk3 . -i textures/\*.jpg textures/\*.tga textures/\*.png \
 && zip -r 0maps.pk3 . -i maps/\*.bsp maps/\*.ump
   adding: textures/tex_vehicles/truck_d.png (deflated 1%)
@@ -34542,33 +34580,33 @@
   adding: maps/city_industry.bsp (deflated 85%)
   adding: maps/resort.bsp (deflated 77%)
   adding: maps/training_b.bsp (deflated 96%)
-  adding: maps/village/vil_nature_00.bsp (deflated 99%)
   adding: maps/village/vil_nature_05.bsp (deflated 99%)
+  adding: maps/village/vil_nature_00.bsp (deflated 99%)
   adding: maps/village/vil_start.bsp (deflated 99%)
   adding: maps/village/vil_nature_04.bsp (deflated 98%)
-  adding: maps/village/vil_nature_08.bsp (deflated 98%)
   adding: maps/village/vil_street_h_01.bsp (deflated 99%)
+  adding: maps/village/vil_nature_08.bsp (deflated 98%)
   adding: maps/village/vil_street_v_01.bsp (deflated 99%)
   adding: maps/village/vil_misc_02.bsp (deflated 97%)
   adding: maps/village/vil_nature_06.bsp (deflated 96%)
   adding: maps/village/vil_nature_01.bsp (deflated 97%)
   adding: maps/village/vil_nature_07.bsp (deflated 97%)
-  adding: maps/village/vil_street_h_04.bsp (deflated 98%)
   adding: maps/village/vil_street_junction_w.bsp (deflated 98%)
+  adding: maps/village/vil_street_h_04.bsp (deflated 98%)
   adding: maps/village/vil_street_ne.bsp (deflated 98%)
   adding: maps/village/vil_street_sw.bsp (deflated 98%)
   adding: maps/village/vil_street_v_02.bsp (deflated 98%)
   adding: maps/village/vil_misc_01.bsp (deflated 94%)
   adding: maps/village/vil_nature_03.bsp (deflated 96%)
-  adding: maps/village/vil_street_h_03.bsp (deflated 98%)
   adding: maps/village/vil_street_junction_e.bsp (deflated 98%)
+  adding: maps/village/vil_street_h_03.bsp (deflated 98%)
   adding: maps/village/vil_street_junction_n.bsp (deflated 98%)
   adding: maps/village/vil_street_junction_s.bsp (deflated 98%)
   adding: maps/village/vil_street_nw.bsp (deflated 98%)
-  adding: maps/village/vil_street_v_03.bsp (deflated 98%)
   adding: maps/village/vil_street_se.bsp (deflated 98%)
-  adding: maps/village/vil_street_h_05.bsp (deflated 97%)
+  adding: maps/village/vil_street_v_03.bsp (deflated 98%)
   adding: maps/village/vil_street_v_04.bsp (deflated 98%)
+  adding: maps/village/vil_street_h_05.bsp (deflated 97%)
   adding: maps/village/vil_street_v_05.bsp (deflated 97%)
   adding: maps/village/vil_nature_02.bsp (deflated 95%)
   adding: maps/village/vil_nature_10.bsp (deflated 95%)
@@ -34603,13 +34641,13 @@
   adding: maps/village/vil_craft_ufo_corrupter.bsp (deflated 77%)
   adding: maps/village/vil_craft_ufo_bomber.bsp (deflated 70%)
   adding: maps/village.ump (deflated 82%)
-  adding: maps/village2/vil_mp2.bsp (deflated 99%)
   adding: maps/village2/vil_mp1.bsp (deflated 99%)
+  adding: maps/village2/vil_mp2.bsp (deflated 99%)
   adding: maps/village2/vil_mp3.bsp (deflated 99%)
   adding: maps/village2/vil_sh1x1_01.bsp (deflated 99%)
   adding: maps/village2/vil_sh_01.bsp (deflated 99%)
-  adding: maps/village2/vil_sv1x1_01.bsp (deflated 99%)
   adding: maps/village2/vil_sv_01.bsp (deflated 99%)
+  adding: maps/village2/vil_sv1x1_01.bsp (deflated 99%)
   adding: maps/village2/vil_sc_ne01.bsp (deflated 99%)
   adding: maps/village2/vil_sc_nw01.bsp (deflated 99%)
   adding: maps/village2/vil_sc_sw01.bsp (deflated 98%)
@@ -34675,8 +34713,8 @@
   adding: maps/urban/ub_main.bsp (deflated 71%)
   adding: maps/ufocrash.ump (deflated 88%)
   adding: maps/tropic.ump (deflated 84%)
-  adding: maps/tropic/tr_f02.bsp (deflated 99%)
   adding: maps/tropic/tr_f03.bsp (deflated 99%)
+  adding: maps/tropic/tr_f02.bsp (deflated 99%)
   adding: maps/tropic/tr_f07.bsp (deflated 99%)
   adding: maps/tropic/tr_p01.bsp (deflated 99%)
   adding: maps/tropic/tr_f01.bsp (deflated 99%)
@@ -34833,8 +34871,8 @@
   adding: maps/military_convoy/mc_craft_drop_raptor.bsp (deflated 92%)
   adding: maps/military_convoy/mc_main.bsp (deflated 94%)
   adding: maps/mansion.ump (deflated 83%)
-  adding: maps/mansion/mansion_ocean1.bsp (deflated 99%)
   adding: maps/mansion/mansion_ocean2.bsp (deflated 99%)
+  adding: maps/mansion/mansion_ocean1.bsp (deflated 99%)
   adding: maps/mansion/mansion_ocean3.bsp (deflated 98%)
   adding: maps/mansion/mansion_coast2.bsp (deflated 95%)
   adding: maps/mansion/mansion_craft_drop_firebird.bsp (deflated 91%)
@@ -34935,8 +34973,8 @@
   adding: maps/ice.ump (deflated 85%)
   adding: maps/ice/ice_r07.bsp (deflated 99%)
   adding: maps/ice/ice_r06.bsp (deflated 97%)
-  adding: maps/ice/ice_r06_b.bsp (deflated 97%)
   adding: maps/ice/ice_r06_a.bsp (deflated 97%)
+  adding: maps/ice/ice_r06_b.bsp (deflated 97%)
   adding: maps/ice/ice_r10.bsp (deflated 96%)
   adding: maps/ice/ice_r11_b.bsp (deflated 95%)
   adding: maps/ice/ice_r11_d.bsp (deflated 95%)
@@ -34972,8 +35010,8 @@
   adding: maps/hills/road_12vu1.bsp (deflated 98%)
   adding: maps/hills/road_1h1.bsp (deflated 97%)
   adding: maps/hills/road_1h2.bsp (deflated 97%)
-  adding: maps/hills/road_1v1.bsp (deflated 97%)
   adding: maps/hills/road_1v4.bsp (deflated 93%)
+  adding: maps/hills/road_1v1.bsp (deflated 97%)
   adding: maps/hills/road_1v5.bsp (deflated 94%)
   adding: maps/hills/road_1v6.bsp (deflated 94%)
   adding: maps/hills/road_1v7.bsp (deflated 93%)
@@ -35013,8 +35051,8 @@
   adding: maps/harbour2/mh_a_14.bsp (deflated 99%)
   adding: maps/harbour2/mh_team1.bsp (deflated 99%)
   adding: maps/harbour2/mh_team2.bsp (deflated 99%)
-  adding: maps/harbour2/mh_team4.bsp (deflated 99%)
   adding: maps/harbour2/mh_team3.bsp (deflated 99%)
+  adding: maps/harbour2/mh_team4.bsp (deflated 99%)
   adding: maps/harbour2/mh_w_01.bsp (deflated 100%)
   adding: maps/harbour2/mh_w_02.bsp (deflated 98%)
   adding: maps/harbour2/mh_a_06.bsp (deflated 99%)
@@ -35121,8 +35159,8 @@
   adding: maps/forest/fr_f46.bsp (deflated 96%)
   adding: maps/forest/fr_craft_drop_firebird.bsp (deflated 98%)
   adding: maps/forest/fr_f2.bsp (deflated 95%)
-  adding: maps/forest/fr_w5.bsp (deflated 94%)
   adding: maps/forest/fr_f35.bsp (deflated 96%)
+  adding: maps/forest/fr_w5.bsp (deflated 94%)
   adding: maps/forest/fr_w8.bsp (deflated 96%)
   adding: maps/forest/fr_w6.bsp (deflated 95%)
   adding: maps/forest/fr_f3.bsp (deflated 97%)
@@ -35131,8 +35169,8 @@
   adding: maps/forest/fr_f45.bsp (deflated 96%)
   adding: maps/forest/fr_h2.bsp (deflated 88%)
   adding: maps/forest/fr_w7.bsp (deflated 95%)
-  adding: maps/forest/fr_craft_crash_scout.bsp (deflated 88%)
   adding: maps/forest/fr_f36.bsp (deflated 96%)
+  adding: maps/forest/fr_craft_crash_scout.bsp (deflated 88%)
   adding: maps/forest/fr_f51.bsp (deflated 96%)
   adding: maps/forest/fr_craft_ufo_scout.bsp (deflated 98%)
   adding: maps/forest/fr_f54.bsp (deflated 96%)
@@ -35161,8 +35199,8 @@
   adding: maps/forest/fr_f53.bsp (deflated 87%)
   adding: maps/forest/fr_craft_crash_harvester.bsp (deflated 74%)
   adding: maps/farm.ump (deflated 86%)
-  adding: maps/farm/f_filler_l_a.bsp (deflated 99%)
   adding: maps/farm/f_filler_m_a.bsp (deflated 99%)
+  adding: maps/farm/f_filler_l_a.bsp (deflated 99%)
   adding: maps/farm/f_filler_s.bsp (deflated 99%)
   adding: maps/farm/f_road_h.bsp (deflated 99%)
   adding: maps/farm/f_road_r.bsp (deflated 99%)
@@ -35221,11 +35259,11 @@
   adding: maps/desert/des_sand08.bsp (deflated 96%)
   adding: maps/desert/des_hill01_ne.bsp (deflated 96%)
   adding: maps/desert/des_hill01_nw.bsp (deflated 96%)
-  adding: maps/desert/des_hill01_se.bsp (deflated 96%)
   adding: maps/desert/des_hill01_sw.bsp (deflated 96%)
+  adding: maps/desert/des_hill01_se.bsp (deflated 96%)
   adding: maps/desert/des_craft_drop_firebird.bsp (deflated 95%)
-  adding: maps/desert/des_craft_drop_raptor.bsp (deflated 94%)
   adding: maps/desert/des_craft_drop_herakles.bsp (deflated 96%)
+  adding: maps/desert/des_craft_drop_raptor.bsp (deflated 94%)
   adding: maps/desert/des_craft_crash_scout.bsp (deflated 87%)
   adding: maps/desert/des_craft_crash_gunboat.bsp (deflated 84%)
   adding: maps/desert/des_craft_crash_fighter.bsp (deflated 78%)
@@ -35235,17 +35273,17 @@
   adding: maps/desert/des_craft_crash_bomber.bsp (deflated 69%)
   adding: maps/country.ump (deflated 81%)
   adding: maps/country/cy_mountain_ne_02.bsp (deflated 98%)
-  adding: maps/country/cy_mountain_nw_02.bsp (deflated 98%)
   adding: maps/country/cy_mountain_se_01.bsp (deflated 98%)
+  adding: maps/country/cy_mountain_nw_02.bsp (deflated 98%)
   adding: maps/country/cy_mountain_se_02.bsp (deflated 98%)
   adding: maps/country/cy_mountain_sw_01.bsp (deflated 98%)
-  adding: maps/country/cy_mountain_sw_02.bsp (deflated 98%)
   adding: maps/country/cy_nature_03.bsp (deflated 99%)
+  adding: maps/country/cy_mountain_sw_02.bsp (deflated 98%)
   adding: maps/country/cy_nature_04.bsp (deflated 98%)
   adding: maps/country/cy_road_crossing.bsp (deflated 99%)
   adding: maps/country/cy_road_end_e_01.bsp (deflated 99%)
-  adding: maps/country/cy_road_end_n_01.bsp (deflated 99%)
   adding: maps/country/cy_road_end_s_01.bsp (deflated 99%)
+  adding: maps/country/cy_road_end_n_01.bsp (deflated 99%)
   adding: maps/country/cy_road_h_01.bsp (deflated 99%)
   adding: maps/country/cy_road_end_w_01.bsp (deflated 99%)
   adding: maps/country/cy_road_junction_e.bsp (deflated 99%)
@@ -35317,8 +35355,8 @@
   adding: maps/cemetery/cem_p05.bsp (deflated 95%)
   adding: maps/cemetery/cem_p06.bsp (deflated 95%)
   adding: maps/cemetery/cem_p09.bsp (deflated 93%)
-  adding: maps/cemetery/cem_p10.bsp (deflated 95%)
   adding: maps/cemetery/cem_p11.bsp (deflated 96%)
+  adding: maps/cemetery/cem_p10.bsp (deflated 95%)
   adding: maps/cemetery/cem_g02.bsp (deflated 92%)
   adding: maps/cemetery/cem_p01.bsp (deflated 93%)
   adding: maps/cemetery/cem_p02.bsp (deflated 93%)
@@ -35449,7 +35487,7 @@
   adding: maps/africa/af_craft_crash_corrupter.bsp (deflated 76%)
   adding: maps/africa/af_craft_crash_bomber.bsp (deflated 69%)
   adding: maps/africa/af_craft_ufo_bomber.bsp (deflated 70%)
-make[1]: Leaving directory '/build/1st/ufoai-maps-2.5'
+make[1]: Leaving directory '/build/ufoai-maps-2.5/2nd'
    dh_auto_test -O--parallel
    create-stamp debian/debhelper-build-stamp
    dh_testroot -O--parallel
@@ -35468,23 +35506,25 @@
    dh_gencontrol -O--parallel
    dh_md5sums -O--parallel
    debian/rules override_dh_builddeb
-make[1]: Entering directory '/build/1st/ufoai-maps-2.5'
+make[1]: Entering directory '/build/ufoai-maps-2.5/2nd'
 dh_builddeb -- -Zgzip -z1
 dpkg-deb: building package 'ufoai-textures' in '../ufoai-textures_2.5-1_all.deb'.
 dpkg-deb: building package 'ufoai-maps' in '../ufoai-maps_2.5-1_all.deb'.
-make[1]: Leaving directory '/build/1st/ufoai-maps-2.5'
+make[1]: Leaving directory '/build/ufoai-maps-2.5/2nd'
  dpkg-genbuildinfo --build=binary
  dpkg-genchanges --build=binary >../ufoai-maps_2.5-1_amd64.changes
 dpkg-genchanges: info: binary-only upload (no source code included)
- dpkg-source --after-build ufoai-maps-2.5
+ dpkg-source --after-build 2nd
 dpkg-buildpackage: info: binary-only upload (no source included)
 I: copying local configuration
+I: user script /srv/workspace/pbuilder/31039/tmp/hooks/B01_cleanup starting
+I: user script /srv/workspace/pbuilder/31039/tmp/hooks/B01_cleanup finished
 I: unmounting /dev/shm filesystem
 I: unmounting dev/pts filesystem
 I: unmounting run/shm filesystem
 I: unmounting proc filesystem
 I: unmounting sys filesystem
 I: cleaning the build env 
-I: removing directory /srv/workspace/pbuilder/4979 and its subdirectories
-I: Current time: Sun Feb  5 13:46:09 -12 2017
-I: pbuilder-time-stamp: 1486345569
+I: removing directory /srv/workspace/pbuilder/31039 and its subdirectories
+I: Current time: Sun Mar 11 14:03:28 +14 2018
+I: pbuilder-time-stamp: 1520726608
Starting cleanup.
/srv/reproducible-results/rbuild-debian-02aAzmaM/tmp.9rkJUhoB8J:	 95.9% -- replaced with /srv/reproducible-results/rbuild-debian-02aAzmaM/tmp.9rkJUhoB8J.gz
INFO: Starting at 2017-02-06 01:47:19.859695
CRITICAL: https://tests.reproducible-builds.org/debian/unstable/amd64/ufoai-maps didn't produce a buildlog, even though it has been built.
INFO: Finished at 2017-02-06 01:47:20.224959, took: 0:00:00.365281
All cleanup done.
Mon  6 Feb 01:47:21 UTC 2017 - /srv/jenkins/bin/reproducible_build.sh stopped running as /tmp/jenkins-script-e78EG41g, which will now be removed.
Build step 'Execute shell' marked build as failure



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