[Qa-jenkins-scm] Build failed in Jenkins: reproducible_fdroid_build_apps #160
jenkins at jenkins.debian.net
jenkins at jenkins.debian.net
Tue Mar 6 19:46:25 UTC 2018
See <https://jenkins.debian.net/job/reproducible_fdroid_build_apps/160/display/redirect?page=changes>
Changes:
[hans] update: make icon extraction less dependent on aapt
[hans] lint: ban all dangerous HTML tags
[hans] lint: tighten up HTTPS checks on URLs
[hans] lint: require UpdateCheckData to contain only valid HTTPS URLs
[hans] checkupdates: require UpdateCheckData has valid HTTPS URL
[bubu] lint: fix update check data https check
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[...truncated 24.19 MB...]
DEBUG: buildserver > [build CXX] svx/source/gallery2/galbrws1.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galbrws2.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galctrl.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galexpl.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galini.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/gallery1.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galmisc.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galobj.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/galtheme.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/GalleryControl.cxx
DEBUG: buildserver > [build CXX] svx/source/gallery2/GallerySplitter.cxx
DEBUG: buildserver > [build CXX] svx/source/items/chrtitem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/clipfmtitem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/customshapeitem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/drawitem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/e3ditem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/galleryitem.cxx
DEBUG: buildserver > [build CXX] svx/source/items/grfitem.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/animation/scheduler.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/animation/objectanimator.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/animation/animationstate.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrallfillattributeshelper.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrlinefillshadowtextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrfilltextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrshadowtextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrtextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrlineshadowtextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrformtextattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/attribute/sdrformtextoutlineattribute.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofgroup.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofsdrpage.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofpageobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dcube.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrmediaobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofmasterpagedescriptor.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofgraphic.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactredirector.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrcircobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofgroup.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofunocontrol.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrobjcustomshape.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/objectcontact.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactoftextobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dlathe.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrpage.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dextrude.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofmasterpagedescriptor.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontact.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrole2obj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/displayinfo.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dscene.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrrectobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofsdrole2obj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofgraphic.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/sdrmediawindow.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofsdrmediaobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofvirtobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dsphere.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofe3dpolygon.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdredgeobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontact.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofsdrobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/objectcontactofpageview.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrpathobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewcontactofsdrmeasureobj.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/contact/viewobjectcontactofe3d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/event/eventhandler.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayline.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaycrosshair.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayrollingrectangle.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaytriangle.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayselection.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayrectangle.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaybitmapex.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaymanagerbuffered.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayhelpline.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayanimatedbitmapex.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaypolypolygon.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayobjectcell.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaytools.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayobject.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlaymanager.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayobjectlist.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/overlay/overlayhandle.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrprimitivetools.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/primitivefactory2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrole2primitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrattributecreator.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/primitive3d/sdrattributecreator3d.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/pageproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dsceneproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/itemsettools.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/captionproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dextrudeproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/measureproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/customshapeproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/rectangleproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/groupproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/properties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dlatheproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/graphicproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/circleproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/emptyproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dsphereproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/defaultproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/textproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/attributeproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/connectorproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/e3dcompoundproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/sdr/properties/oleproperties.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/clonelist.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/charthelper.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/gradtrns.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/polypolygoneditor.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/sdrhittesthelper.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/sdrmasterpagedescriptor.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/sdrpagewindow.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/sdrpaintwindow.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/sdrundomanager.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/selectioncontroller.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdattr.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdcrtv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svddrag.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svddrgmt.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svddrgv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdedtv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdedtv1.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdedtv2.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdedxv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdetc.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdfmtf.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdglev.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdglue.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdhdl.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdhlpln.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdibrow.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svditer.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdlayer.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdmark.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdmodel.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdmrkv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdmrkv1.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoashp.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoattr.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdobj.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdobjplusdata.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdobjuserdatalist.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdocapt.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdocirc.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoedge.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdograf.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdogrp.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdomeas.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdomedia.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoole2.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdopage.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdopath.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdorect.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotext.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotextdecomposition.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotextpathdecomposition.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxat.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxdr.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxed.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxfl.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxln.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdotxtr.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdouno.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoutl.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdoutlinercache.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdovirt.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdpage.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdpagv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdpntv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdpoev.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdsnpv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdtext.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdtrans.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdundo.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdview.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdviter.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/svdxcgv.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/textchain.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/textchainflow.cxx
DEBUG: buildserver > [build CXX] svx/source/svdraw/textchaincursor.cxx
DEBUG: buildserver > [build CXX] svx/source/styles/CommonStylePreviewRenderer.cxx
DEBUG: buildserver > [build CXX] svx/source/styles/CommonStyleManager.cxx
DEBUG: buildserver > [build CXX] svx/source/styles/ColorSets.cxx
DEBUG: buildserver > [build CXX] svx/source/table/cell.cxx
DEBUG: buildserver > [build CXX] svx/source/table/cellcursor.cxx
DEBUG: buildserver > [build CXX] svx/source/table/cellrange.cxx
DEBUG: buildserver > [build CXX] svx/source/table/propertyset.cxx
DEBUG: buildserver > [build CXX] svx/source/table/svdotable.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablecolumn.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablecolumns.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablecontroller.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablehandles.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablelayouter.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablemodel.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablerow.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tablerows.cxx
DEBUG: buildserver > [build CXX] svx/source/table/tableundo.cxx
DEBUG: buildserver > [build CXX] svx/source/table/viewcontactoftableobj.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/extrusioncontrols.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/fontworkgallery.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/Palette.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/PaletteManager.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/tbcontrl.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/tbxcolorupdate.cxx
DEBUG: buildserver > [build CXX] svx/source/tbxctrls/SvxColorValueSet.cxx
ERROR: Force halting build after 7200 sec timeout!
DEBUG: which kvm
/usr/bin/kvm
DEBUG: which VBoxHeadless
DEBUG: libvirt is the sole installed and supported vagrant provider, selecting 'libvirt'
DEBUG: vm uuid: 765aa74c-6764-44ef-b69f-e810a9ace86a
DEBUG: buildserver > [build CXX] svx/source/toolbars/extrusionbar.cxx
==> default: Halting domain...
./jenkins-build-all: line 91: 1951 Terminated $WORKSPACE/fdroid build --verbose --latest --no-tarball --all $wikiflag
+ cleanup_all
++ date -u
Tue Mar 6 19:46:17 UTC 2018 - cleanup in progress...
+ echo 'Tue Mar 6 19:46:17 UTC 2018 - cleanup in progress...'
+ killall adb
adb: no process found
Tue Mar 6 19:46:17 UTC 2018 - /srv/jenkins/bin/reproducible_fdroid_build_apps.sh stopped running as /tmp/jenkins-script-l4P851eJ, which will now be removed.
SSH EXIT CODE: 1
Build step 'Execute shell' marked build as failure
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