[Qa-jenkins-scm] Build failed in Jenkins: reproducible_builder_archlinux_4 #403234

jenkins at jenkins.debian.net jenkins at jenkins.debian.net
Fri Oct 21 08:14:40 BST 2022


See <https://jenkins.debian.net/job/reproducible_builder_archlinux_4/403234/display/redirect>

Changes:


------------------------------------------
[...truncated 100.66 KB...]
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/crypto.o shared/crypto.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/geom.o shared/geom.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/glemu.o shared/glemu.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/stream.o shared/stream.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/tools.o shared/tools.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o shared/zip.o shared/zip.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.h.gch.tmp engine/engine.h
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o fpsgame/game.h.gch.tmp fpsgame/game.h
mv engine/engine.h.gch.tmp engine/engine.h.gch
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/3dgui.o engine/3dgui.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/bih.o engine/bih.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/blend.o engine/blend.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/blob.o engine/blob.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/client.o engine/client.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/command.o engine/command.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/console.o engine/console.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/cubeloader.o engine/cubeloader.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/decal.o engine/decal.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/dynlight.o engine/dynlight.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/glare.o engine/glare.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/grass.o engine/grass.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/lightmap.o engine/lightmap.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/main.o engine/main.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/material.o engine/material.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/menus.o engine/menus.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/movie.o engine/movie.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/normal.o engine/normal.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/octa.o engine/octa.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/octaedit.o engine/octaedit.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/octarender.o engine/octarender.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/physics.o engine/physics.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/pvs.o engine/pvs.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/rendergl.o engine/rendergl.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/rendermodel.o engine/rendermodel.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/renderparticles.o engine/renderparticles.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/rendersky.o engine/rendersky.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/rendertext.o engine/rendertext.cpp
mv fpsgame/game.h.gch.tmp fpsgame/game.h.gch
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/renderva.o engine/renderva.cpp
engine/decal.cpp: In member function 'void decalrenderer::gentris(cube&, int, const ivec&, int, materialsurface*, int)':
engine/decal.cpp:445:21: warning: 'pos[0].vec::<anonymous>.vec::<unnamed union>::<anonymous>.vec::<unnamed union>::<unnamed struct>::x' may be used uninitialized [-Wmaybe-uninitialized]
  445 |             vec p = vec(pos[0]).sub(decalcenter);
      |                     ^~~~~~~~~~~
engine/decal.cpp:391:13: note: 'pos' declared here
  391 |         vec pos[MAXFACEVERTS+4];
      |             ^~~
engine/decal.cpp:445:21: warning: 'pos[0].vec::<anonymous>.vec::<unnamed union>::<anonymous>.vec::<unnamed union>::<unnamed struct>::y' may be used uninitialized [-Wmaybe-uninitialized]
  445 |             vec p = vec(pos[0]).sub(decalcenter);
      |                     ^~~~~~~~~~~
engine/decal.cpp:391:13: note: 'pos' declared here
  391 |         vec pos[MAXFACEVERTS+4];
      |             ^~~
engine/decal.cpp:445:21: warning: 'pos[0].vec::<anonymous>.vec::<unnamed union>::<anonymous>.vec::<unnamed union>::<unnamed struct>::z' may be used uninitialized [-Wmaybe-uninitialized]
  445 |             vec p = vec(pos[0]).sub(decalcenter);
      |                     ^~~~~~~~~~~
engine/decal.cpp:391:13: note: 'pos' declared here
  391 |         vec pos[MAXFACEVERTS+4];
      |             ^~~
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/server.o engine/server.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/serverbrowser.o engine/serverbrowser.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/shader.o engine/shader.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/shadowmap.o engine/shadowmap.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/sound.o engine/sound.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/texture.o engine/texture.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/water.o engine/water.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/world.o engine/world.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o engine/worldio.o engine/worldio.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/ai.o fpsgame/ai.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/client.o fpsgame/client.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/entities.o fpsgame/entities.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/fps.o fpsgame/fps.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/monster.o fpsgame/monster.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/movable.o fpsgame/movable.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/render.o fpsgame/render.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/scoreboard.o fpsgame/scoreboard.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/server.o fpsgame/server.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/waypoint.o fpsgame/waypoint.cpp
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Ifpsgame -Ienet/include -I/usr/X11R6/include `sdl2-config --cflags`   -c -o fpsgame/weapon.o fpsgame/weapon.cpp
engine/physics.cpp: In function 'bool move(physent*, vec&)':
engine/physics.cpp:1391:27: warning: 'obstacle' may be used uninitialized [-Wmaybe-uninitialized]
 1391 |          found = findfloor(d, collided, obstacle, slide, floor);
      |                  ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
engine/physics.cpp:1300:6: note: by argument 3 of type 'const vec&' to 'bool findfloor(physent*, bool, const vec&, bool&, vec&)' declared here
 1300 | bool findfloor(physent *d, bool collided, const vec &obstacle, bool &slide, vec &floor)
      |      ^~~~~~~~~
engine/physics.cpp:1345:9: note: 'obstacle' declared here
 1345 |     vec obstacle;
      |         ^~~~~~~~
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -o sauer_server shared/crypto-standalone.o shared/stream-standalone.o shared/tools-standalone.o engine/command-standalone.o engine/server-standalone.o engine/worldio-standalone.o fpsgame/entities-standalone.o fpsgame/server-standalone.o -Lenet -lenet -lz
In file included from engine/rendermodel.cpp:29:
engine/md3.h: In member function 'bool md3::md3meshgroup::load(const char*)':
engine/md3.h:98:77: warning: 'tri.md3triangle::vertexindices[0]' may be used uninitialized [-Wmaybe-uninitialized]
   98 |                     loopk(3) m.tris[j].vert[k] = (ushort)tri.vertexindices[k];
      |                                                          ~~~~~~~~~~~~~~~~~~~^
engine/md3.h:95:33: note: 'tri' declared here
   95 |                     md3triangle tri;
      |                                 ^~~
engine/md3.h:98:77: warning: 'tri.md3triangle::vertexindices[1]' may be used uninitialized [-Wmaybe-uninitialized]
   98 |                     loopk(3) m.tris[j].vert[k] = (ushort)tri.vertexindices[k];
      |                                                          ~~~~~~~~~~~~~~~~~~~^
engine/md3.h:95:33: note: 'tri' declared here
   95 |                     md3triangle tri;
      |                                 ^~~
engine/md3.h:98:77: warning: 'tri.md3triangle::vertexindices[2]' may be used uninitialized [-Wmaybe-uninitialized]
   98 |                     loopk(3) m.tris[j].vert[k] = (ushort)tri.vertexindices[k];
      |                                                          ~~~~~~~~~~~~~~~~~~~^
engine/md3.h:95:33: note: 'tri' declared here
   95 |                     md3triangle tri;
      |                                 ^~~
engine/md3.h:115:91: warning: 'v.md3vertex::vertex[2]' may be used uninitialized [-Wmaybe-uninitialized]
  115 |                     m.verts[j].pos = vec(v.vertex[0]/64.0f, -v.vertex[1]/64.0f, v.vertex[2]/64.0f);
      |                                                                                 ~~~~~~~~~~^
engine/md3.h:111:31: note: 'v' declared here
  111 |                     md3vertex v;
      |                               ^
engine/md3.h:115:72: warning: 'v.md3vertex::vertex[1]' may be used uninitialized [-Wmaybe-uninitialized]
  115 |                     m.verts[j].pos = vec(v.vertex[0]/64.0f, -v.vertex[1]/64.0f, v.vertex[2]/64.0f);
      |                                                              ~~~~~~~~~~^
engine/md3.h:111:31: note: 'v' declared here
  111 |                     md3vertex v;
      |                               ^
engine/md3.h:115:52: warning: 'v.md3vertex::vertex[0]' may be used uninitialized [-Wmaybe-uninitialized]
  115 |                     m.verts[j].pos = vec(v.vertex[0]/64.0f, -v.vertex[1]/64.0f, v.vertex[2]/64.0f);
      |                                          ~~~~~~~~~~^
engine/md3.h:111:31: note: 'v' declared here
  111 |                     md3vertex v;
      |                               ^
engine/md3.h:117:36: warning: 'v.md3vertex::normal' may be used uninitialized [-Wmaybe-uninitialized]
  117 |                     float lng = (v.normal&0xFF)*2*M_PI/255.0f; // decode vertex normals
      |                                  ~~^~~~~~
engine/md3.h:111:31: note: 'v' declared here
  111 |                     md3vertex v;
      |                               ^
In file included from engine/rendermodel.cpp:9:
In member function 'void animmodel::mesh::smoothnorms(V*, int, T*, int, float, bool) [with V = skelmodel::vert; T = skelmodel::tri]',
    inlined from 'void skelmodel::skelmesh::smoothnorms(float, bool)' at engine/skelmodel.h:198:30,
    inlined from 'bool md5::md5meshgroup::loadmesh(const char*, float)' at engine/md5.h:252:46:
engine/animmodel.h:327:19: warning: 'void* memset(void*, int, size_t)' specified bound between 18446744065119617024 and 18446744073709551612 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=]
  327 |             memset(next, -1, numverts*sizeof(int));
      |             ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from engine/rendermodel.cpp:31:
engine/obj.h: In member function 'bool obj::objmeshgroup::load(const char*, float)':
engine/obj.h:63:27: warning: 'void* memcpy(void*, const void*, size_t)' writing between 18446744022169944064 and 18446744073709551592 bytes into a region of size 9223372036854775807 [-Wstringop-overflow=]
   63 |                     memcpy(curmesh->verts, verts.getbuf(), verts.length()*sizeof(vert)); \
      |                     ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
engine/obj.h:155:25: note: in expansion of macro 'FLUSHMESH'
  155 |             if(curmesh) FLUSHMESH;
      |                         ^~~~~~~~~
engine/obj.h:62:61: note: destination object of size 9223372036854775807 allocated by 'operator new []'
   62 |                     curmesh->verts = new vert[verts.length()]; \
      |                                                             ^
engine/obj.h:155:25: note: in expansion of macro 'FLUSHMESH'
  155 |             if(curmesh) FLUSHMESH;
      |                         ^~~~~~~~~
engine/obj.h:63:27: warning: 'void* memcpy(void*, const void*, size_t)' writing between 18446744022169944064 and 18446744073709551592 bytes into a region of size 9223372036854775807 [-Wstringop-overflow=]
   63 |                     memcpy(curmesh->verts, verts.getbuf(), verts.length()*sizeof(vert)); \
      |                     ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
engine/obj.h:103:37: note: in expansion of macro 'FLUSHMESH'
  103 |                         if(curmesh) FLUSHMESH;
      |                                     ^~~~~~~~~
engine/obj.h:62:61: note: destination object of size 9223372036854775807 allocated by 'operator new []'
   62 |                     curmesh->verts = new vert[verts.length()]; \
      |                                                             ^
engine/obj.h:103:37: note: in expansion of macro 'FLUSHMESH'
  103 |                         if(curmesh) FLUSHMESH;
      |                                     ^~~~~~~~~
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -o sauer_client shared/crypto.o shared/geom.o shared/glemu.o shared/stream.o shared/tools.o shared/zip.o engine/3dgui.o engine/bih.o engine/blend.o engine/blob.o engine/client.o engine/command.o engine/console.o engine/cubeloader.o engine/decal.o engine/dynlight.o engine/glare.o engine/grass.o engine/lightmap.o engine/main.o engine/material.o engine/menus.o engine/movie.o engine/normal.o engine/octa.o engine/octaedit.o engine/octarender.o engine/physics.o engine/pvs.o engine/rendergl.o engine/rendermodel.o engine/renderparticles.o engine/rendersky.o engine/rendertext.o engine/renderva.o engine/server.o engine/serverbrowser.o engine/shader.o engine/shadowmap.o engine/sound.o engine/texture.o engine/water.o engine/world.o engine/worldio.o fpsgame/ai.o fpsgame/client.o fpsgame/entities.o fpsgame/fps.o fpsgame/monster.o fpsgame/movable.o fpsgame/render.o fpsgame/scoreboard.o fpsgame/server.o fpsgame/waypoint.o fpsgame/weapon.o -Lenet -lenet -L/usr/X11R6/lib -lX11 `sdl2-config --libs` -lSDL2_image -lSDL2_mixer -lz -lGL -lrt
==> Entering fakeroot environment...
==> Starting package_sauerbraten()...
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -o sauer_client shared/crypto.o shared/geom.o shared/glemu.o shared/stream.o shared/tools.o shared/zip.o engine/3dgui.o engine/bih.o engine/blend.o engine/blob.o engine/client.o engine/command.o engine/console.o engine/cubeloader.o engine/decal.o engine/dynlight.o engine/glare.o engine/grass.o engine/lightmap.o engine/main.o engine/material.o engine/menus.o engine/movie.o engine/normal.o engine/octa.o engine/octaedit.o engine/octarender.o engine/physics.o engine/pvs.o engine/rendergl.o engine/rendermodel.o engine/renderparticles.o engine/rendersky.o engine/rendertext.o engine/renderva.o engine/server.o engine/serverbrowser.o engine/shader.o engine/shadowmap.o engine/sound.o engine/texture.o engine/water.o engine/world.o engine/worldio.o fpsgame/ai.o fpsgame/client.o fpsgame/entities.o fpsgame/fps.o fpsgame/monster.o fpsgame/movable.o fpsgame/render.o fpsgame/scoreboard.o fpsgame/server.o fpsgame/waypoint.o fpsgame/weapon.o -Lenet -lenet -L/usr/X11R6/lib -lX11 `sdl2-config --libs` -lSDL2_image -lSDL2_mixer -lz -lGL -lrt
g++ -O3 -fomit-frame-pointer -ffast-math -Wall -fsigned-char -fno-exceptions -fno-rtti -o sauer_server shared/crypto-standalone.o shared/stream-standalone.o shared/tools-standalone.o engine/command-standalone.o engine/server-standalone.o engine/worldio-standalone.o fpsgame/entities-standalone.o fpsgame/server-standalone.o -Lenet -lenet -lz
cp sauer_client	../bin_unix/native_client
cp sauer_server	../bin_unix/native_server
strip ../bin_unix/native_client
strip ../bin_unix/native_server
==> Tidying install...
  -> Removing libtool files...
  -> Purging unwanted files...
  -> Removing static library files...
  -> Stripping unneeded symbols from binaries and libraries...
  -> Compressing man and info pages...
==> Checking for packaging issues...
==> Creating package "sauerbraten"...
  -> Generating .PKGINFO file...
  -> Generating .BUILDINFO file...
  -> Generating .MTREE file...
  -> Compressing package...
==> Starting package_sauerbraten-data()...
==> Tidying install...
  -> Removing libtool files...
  -> Purging unwanted files...
  -> Removing static library files...
  -> Stripping unneeded symbols from binaries and libraries...
  -> Compressing man and info pages...
==> Checking for packaging issues...
==> WARNING: backup entry file not in package : etc/conf.d/sauerbraten
==> Creating package "sauerbraten-data"...
  -> Generating .PKGINFO file...
  -> Generating .BUILDINFO file...
  -> Generating .MTREE file...
  -> Compressing package...
==> Leaving fakeroot environment.
==> Finished making: sauerbraten 2020_12_29-1 (Fri Oct 21 07:13:10 2022)
+ PRESULT=0
+ '[' 0 -eq 124 ']'
+ set +e
+ tee -a /srv/reproducible-results/archlinuxrb-build-A2fWmgET/b2/sauerbraten/build2.log
+ schroot --end-session -c archlinux-sauerbraten-archlinuxrb-build-A2fWmgET
+ PRESULT=0
+ '[' 0 -ne 0 ']'
+ false
+ set +x
'/tmp/sauerbraten-archlinuxrb-build-A2fWmgET/sauerbraten/trunk/sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst' -> '/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b2/sauerbraten/sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst'
'/tmp/sauerbraten-archlinuxrb-build-A2fWmgET/sauerbraten/trunk/sauerbraten-data-2020_12_29-1-x86_64.pkg.tar.zst' -> '/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b2/sauerbraten/sauerbraten-data-2020_12_29-1-x86_64.pkg.tar.zst'
Fri Oct 21 07:13:14 UTC 2022 - build #2 for sauerbraten on osuosl184-amd64 done.
Fri Oct 21 07:13:14 UTC 2022 - reproducible_build_archlinux_pkg.sh stopped running as /tmp/jenkins-script-ONxfuIuk, removing.
/srv/reproducible-results/archlinuxrb-build-A2fWmgET:
total 8
drwxr-xr-x 3 jenkins jenkins 4096 Oct 21 07:07 b1
drwxr-xr-x 3 jenkins jenkins 4096 Oct 21 07:13 b2

/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b1:
total 4
drwxr-xr-x 2 jenkins jenkins 4096 Oct 21 07:08 sauerbraten

/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b1/sauerbraten:
total 951984
-rw-r--r-- 1 jenkins jenkins     58602 Oct 21 07:07 build1.log
-rw-r--r-- 1 jenkins jenkins        13 Oct 21 07:07 build1.version
-rw-r--r-- 1 jenkins jenkins   1824030 Oct 21 07:07 sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst
-rw-r--r-- 1 jenkins jenkins 971975153 Oct 21 07:08 sauerbraten-data-2020_12_29-1-x86_64.pkg.tar.zst

/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b2:
total 4
drwxr-xr-x 2 jenkins jenkins 4096 Oct 21 07:14 sauerbraten

/srv/reproducible-results/archlinuxrb-build-A2fWmgET/b2/sauerbraten:
total 951880
-rw-r--r-- 1 jenkins jenkins     56184 Oct 21 07:13 build2.log
-rw-r--r-- 1 jenkins jenkins        13 Oct 21 07:13 build2.version
-rw-r--r-- 1 jenkins jenkins   1824030 Oct 21 07:13 sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst
-rw-r--r-- 1 jenkins jenkins 971975153 Oct 21 07:14 sauerbraten-data-2020_12_29-1-x86_64.pkg.tar.zst
Fri Oct 21 07:14:40 UTC 2022 - comparing results now.
Fri Oct 21 07:14:40 UTC 2022 - YAY - sauerbraten/sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst build reproducible in our test framework!
x .BUILDINFO
mv: error writing '/var/lib/jenkins/userContent/reproducible/archlinux/community/sauerbraten/sauerbraten-2020_12_29-1-x86_64.pkg.tar.zst-b1.BUILDINFO.txt': No space left on device
Fri Oct 21 07:14:40 UTC 2022 - /srv/reproducible-results/archlinuxrb-build-A2fWmgET deleted.
Fri Oct 21 07:14:40 UTC 2022 - reproducible_build_archlinux_pkg.sh stopped running as /tmp/jenkins-script-bV6EI0Uv, removing.
Build step 'Execute shell' marked build as failure



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