[Tux4kids-commits] r426 - in tuxmath/trunk: doc po src
dbruce-guest at alioth.debian.org
dbruce-guest at alioth.debian.org
Wed Feb 6 11:12:04 UTC 2008
Author: dbruce-guest
Date: 2008-02-06 11:12:04 +0000 (Wed, 06 Feb 2008)
New Revision: 426
Modified:
tuxmath/trunk/doc/changelog
tuxmath/trunk/po/LINGUAS
tuxmath/trunk/src/game.c
Log:
added Svenska translation - thanks Daniel Nylander <po at danielnylander.se>
Modified: tuxmath/trunk/doc/changelog
===================================================================
--- tuxmath/trunk/doc/changelog 2008-02-05 11:08:05 UTC (rev 425)
+++ tuxmath/trunk/doc/changelog 2008-02-06 11:12:04 UTC (rev 426)
@@ -1,3 +1,13 @@
+2008.Feb.06 (svn.debian.org/tux4kids - revision 426)
+ i18n:
+ Added Swedish translation (contributed by
+ Daniel Nylander <po at danielnylander.se>)
+
+ Small syntax fix in game.c to correct error detected while
+ building for BeOS (thanks Luc Schrivers)
+
+ David Bruce <dbruce at tampabay.rr.com>
+
2008.Feb.05 (svn.debian.org/tux4kids - revision 424)
i18n:
Added Hungarian translation (contributed by
Modified: tuxmath/trunk/po/LINGUAS
===================================================================
--- tuxmath/trunk/po/LINGUAS 2008-02-05 11:08:05 UTC (rev 425)
+++ tuxmath/trunk/po/LINGUAS 2008-02-06 11:12:04 UTC (rev 426)
@@ -7,3 +7,4 @@
nn
en at quot
en at boldquot
+sv
Modified: tuxmath/trunk/src/game.c
===================================================================
--- tuxmath/trunk/src/game.c 2008-02-05 11:08:05 UTC (rev 425)
+++ tuxmath/trunk/src/game.c 2008-02-06 11:12:04 UTC (rev 426)
@@ -1203,9 +1203,10 @@
/* Handle comets. Since the comets also are the things that trigger
changes in the cities, we set some flags in them, too. */
int i, this_city;
+ Uint32 ctime;
+
num_comets_alive = 0;
- Uint32 ctime;
-
+
/* Clear the threatened flag on each city */
for (i = 0; i < NUM_CITIES; i++)
cities[i].threatened = 0;
@@ -1337,7 +1338,7 @@
{
if (add_comet())
{
- num_attackers--;
+ num_attackers--;
}
}
}
@@ -1348,8 +1349,8 @@
if (!check_extra_life()) {
/* Time for the next wave! */
wave++;
- reset_level();
- }
+ reset_level();
+ }
}
}
}
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