[Tux4kids-commits] r515 - in tuxmath/trunk/data: . missions
tholy-guest at alioth.debian.org
tholy-guest at alioth.debian.org
Thu Jun 12 02:25:58 UTC 2008
Author: tholy-guest
Date: 2008-06-12 02:25:58 +0000 (Thu, 12 Jun 2008)
New Revision: 515
Removed:
tuxmath/trunk/data/options
Modified:
tuxmath/trunk/data/missions/options
Log:
Delete the unused options file, and set "fullscreen" to 1 in the real options file.
Modified: tuxmath/trunk/data/missions/options
===================================================================
--- tuxmath/trunk/data/missions/options 2008-06-12 01:58:50 UTC (rev 514)
+++ tuxmath/trunk/data/missions/options 2008-06-12 02:25:58 UTC (rev 515)
@@ -218,7 +218,7 @@
# Use fullscreen at 640x480 resolution instead of
# 640x480 window. Change to 0 if SDL has trouble with
# fullscreen on your system:
-fullscreen = 0
+fullscreen = 1
# Display jpg images for background:
use_bkgd = 1
Deleted: tuxmath/trunk/data/options
===================================================================
--- tuxmath/trunk/data/options 2008-06-12 01:58:50 UTC (rev 514)
+++ tuxmath/trunk/data/options 2008-06-12 02:25:58 UTC (rev 515)
@@ -1,508 +0,0 @@
-############################################################
-# #
-# Tuxmath Configuration File #
-# #
-# The behavior of Tuxmath can be controlled to a great #
-# extent by editing this file with any and saving it in #
-# the default options location ($HOME/.tuxmath/options). #
-# The file consists of 'NAME = VALUE' pairs, one pair per #
-# line. Each option is one of the following types: #
-# #
-# boolean: 1 (synonyms 'true', 'T', 'yes', 'Y', 'on') #
-# or #
-# 0 (synonyms 'false, 'F', 'no', 'N', 'off') #
-# integer (i.e. non-fractional numbers) #
-# float (i.e decimal fractions) #
-# #
-# Lines beginning with '#' or ';' are ignored as comments. #
-# The synonyms for boolean '0' and '1' are accepted as #
-# input, but always written as '0' or '1' when Tuxmath #
-# writes a config file to disk. #
-# The file is organized with the more important options #
-# first. #
-############################################################
-
-############################################################
-# #
-# Game Mode #
-# #
-# Parameter: play_through_list (Boolean) #
-# Default: 1 #
-# #
-# Tuxmath generates a list of math questions based on #
-# parameters set below. By default, (play_through_list = #
-# 1) the questions are asked in a random order. #
-# Correctly answered questions are removed from the list. #
-# If the player fails to correctly answer a question #
-# before it hits a city, the question will be reinserted #
-# into the list in a random location. #
-# The player wins if all questions are answered correctly #
-# before the cities are destroyed. #
-# #
-# Alternatively, Tuxmath can be played in 'Arcade Mode' #
-# by setting play_through_list = 0 (i.e. 'false'). If this #
-# is done, all questions will be randomly reinserted into #
-# the list whether or not they are answered correctly, and #
-# the game continues as long as there is a surviving city. #
-############################################################
-
-play_through_list = 1
-
-############################################################
-# #
-# Speed and Number of Comets #
-# #
-# Parameter: allow_speedup (boolean) #
-# Default: 1 #
-# Parameter: use_feedback (boolean) #
-# Default: 0 #
-# #
-# By default, the comets become faster and more numerous #
-# with each succeeding. The increase can be prevented #
-# by setting 'allow_speedup' to 0. #
-# #
-# If 'allow_speedup' is enabled, it is also possible to #
-# dynamically adjust the speed to the player's performance #
-# by setting 'use_feedback' to 1. This feature attempts #
-# to speed the game up if it is too easy for the player, #
-# and to slow it down if the player is having trouble. #
-# #
-# Many additional parameters under 'Advanced Options' can #
-# be used to fine-tune these behaviors. #
-############################################################
-
-allow_speedup = 1
-use_feedback = 0
-
-############################################################
-# #
-# Selecting Math Operations #
-# #
-# Parameter: addition_allowed (boolean) #
-# Default: 1 #
-# Parameter: subtraction_allowed (boolean) #
-# Default: 1 #
-# Parameter: multiplication_allowed (boolean) #
-# Default: 1 #
-# Parameter: division_allowed (boolean) #
-# Default: 1 #
-# #
-# These options enable questions for each of the four math #
-# operations. All are 1 (yes) by default. #
-############################################################
-
-addition_allowed = 1
-subtraction_allowed = 1
-multiplication_allowed = 1
-division_allowed = 1
-
-############################################################
-# #
-# Typing Practice #
-# #
-# Parameter: typing_practice_allowed (boolean) #
-# Default: 0 #
-# #
-# This option simply displays numbers for the youngest #
-# players to type in to learn the keyboard. #
-############################################################
-
-typing_practice_allowed = 0
-
-############################################################
-# #
-# Negative Number Support #
-# #
-# Parameter: allow_negatives (boolean) #
-# Default: 0 #
-# #
-# 'allow_negatives' allows or disallows use of negative #
-# numbers as both operands and answers. Default is 0 #
-# (no), which disallows questions like: #
-# 2 - 4 = ? #
-# Note: this option must be enabled in order to set the #
-# operand ranges to include negatives. If it is changed #
-# from 1 (yes) to 0 (no), any negative operand limits will #
-# be reset to 0. #
-############################################################
-
-allow_negatives = 0
-
-############################################################
-# #
-# Minimum and Maximum Values for Operand Ranges #
-# #
-# Parameters: (multiple - all integer type) #
-# #
-# Operand limits can be set to any integer up to the #
-# value of 'max_answer'. Tuxmath will generate questions #
-# for every value in the specified range. The maximum must #
-# be greater than or equal to the corresponding minimum #
-# for any questions to be generated for that operation. #
-# Defaults are 0 for minima and 12 for maxima. #
-# #
-# Note: 'allow_negatives' must be set to 1 for negative #
-# values to be accepted (see 'Advanced Options'). #
-############################################################
-
-# Addition operands:
-# augend + addend = sum
-
-min_augend = 0
-max_augend = 12
-min_addend = 0
-max_addend = 12
-
-# Subtraction operands:
-# minuend - subtrahend = difference
-
-min_minuend = 0
-max_minuend = 12
-min_subtrahend = 0
-max_subtrahend = 12
-
-# Multiplication operands:
-# multiplier * multiplicand = product
-
-min_multiplier = 0
-max_multiplier = 12
-min_multiplicand = 0
-max_multiplicand = 12
-
-# Division operands:
-# dividend/divisor = quotient
-
-min_divisor = 0
-max_divisor = 12
-min_quotient = 0
-max_quotient = 12
-
-# Typing practice:
-
-min_typing_num = 0
-max_typing_num = 12
-
-
-############################################################
-# #
-# General Game Options #
-# #
-# Parameter: use_sound (boolean) #
-# Default: 1 #
-# Parameter: menu_sound (boolean) #
-# Default: 1 #
-# Parameter: menu_music (boolean) #
-# Default: 1 #
-# Parameter: fullscreen (boolean) #
-# Default: 1 #
-# Parameter: demo_mode (boolean) #
-# Default: 0 #
-# Parameter: use_keypad (boolean) #
-# Default: 0 #
-# Parameter: allow_pause (boolean) #
-# Default: 0 #
-# Parameter: use_igloos (boolean) #
-# Default: 1 #
-# Parameter: save_game_summary (boolean) #
-# Default: 1 #
-# #
-# These parameters control various aspects of Tuxmath's #
-# not directly related to the math question to be asked. #
-############################################################
-
-# Use game sounds and background music if possible:
-use_sound = 1
-menu_sound = 1
-menu_music = 1
-
-# Use fullscreen at 640x480 resolution instead of
-# 640x480 window. Change to 0 if SDL has trouble with
-# fullscreen on your system:
-fullscreen = 1
-
-# Display jpg images for background:
-use_bkgd = 1
-
-# Run Tuxmath as demo (i.e. without user input):
-demo_mode = 0
-
-# Display onscreen numeric keypad - allows mouse-only
-# gameplay or use with touchscreens:
-use_keypad = 0
-
-# Allow 'Pause' feature - should disable this
-# when competing for high scores!
-allow_pause = 1
-
-# Use newer graphics where Tux defends igloo-
-# dwelling penguins (for those who find the older
-# images of exploding cities to be distasteful)
-use_igloos = 1
-
-# By default, Tuxmath saves summaries of the last
-# ten games in the user's .tuxmath directory. Set
-# this parameter to '0' to turn off.
-save_summary = 1
-
-
-
-############################################################
-# #
-# Advanced Options #
-# #
-# The remaining settings further customize Tuxmath's #
-# behavior. Most users will probably not change them. #
-############################################################
-
-
-############################################################
-# #
-# Advanced Math Question List Options #
-# #
-# Parameter: question_copies (integer) #
-# Default: 1 #
-# Parameter: repeat_wrongs (boolean) #
-# Default: 1 #
-# Parameter: copies_repeated_wrongs (integer) #
-# Default: 1 #
-# Parameter: fraction_to_keep (float) #
-# Default: 1 #
-# #
-# These settings offer further control over the question #
-# list and are generally only useful if 'play_through_list'#
-# is enabled (as it is by default). #
-# #
-# 'question_copies' is the number of times each question #
-# is put into the initial list. It can be 1 to 10. #
-# #
-# 'repeat_wrongs' determines whether questions the player #
-# failed to answer correctly will be asked again. #
-# #
-# 'copies_repeated_wrongs' gives the number of times a #
-# missed question will reappear. This can be set anywhere #
-# from 1 to 10. #
-# #
-# 'fraction_to_keep' allows a list to be generated that #
-# consists of a randomly-selected subset of the questions #
-# fitting the criteria. The parameter is a float that #
-# must be greater than 0 and less than or equal to 1. For #
-# example, a value of 0.1 means 10% of the questions #
-# meeting the criteria will go into the list. #
-# #
-# The defaults for these values result in a 'mission' #
-# for Tux that is accomplished by answering all #
-# questions correctly with at least one surviving city. #
-############################################################
-
-question_copies = 1
-repeat_wrongs = 1
-copies_repeated_wrongs = 1
-fraction_to_keep = 1.00
-
-############################################################
-# #
-# Math Question Formats #
-# #
-# The 'format_<op>_answer_<place> options control #
-# generation of questions with the answer in different #
-# places in the equation. i.e.: #
-# #
-# format_add_answer_last: 2 + 2 = ? #
-# format_add_answer_first: ? + 2 = 4 #
-# format_add_answer_middle: 2 + ? = 4 #
-# #
-# By default, 'format_answer_first' is enabled and the #
-# other two formats are disabled. Note that the options #
-# are not mutually exclusive - the question list may #
-# contain questions with different formats. #
-# #
-# The formats are set independently for each of the four #
-# math operations. All parameters are type 'boolean'. #
-############################################################
-
-format_add_answer_last = 1
-format_add_answer_first = 0
-format_add_answer_middle = 0
-format_sub_answer_last = 1
-format_sub_answer_first = 0
-format_sub_answer_middle = 0
-format_mult_answer_last = 1
-format_mult_answer_first = 0
-format_mult_answer_middle = 0
-format_div_answer_last = 1
-format_div_answer_first = 0
-format_div_answer_middle = 0
-
-############################################################
-# #
-# Parameter: max_answer (integer) #
-# Default: 999 #
-# #
-# 'max_answer' is the largest absolute value allowed in #
-# any value in a question (not only the answer). Default #
-# is 999, which is as high as it can be set. It can be set #
-# lower to fine-tune the list for certain 'lessons'. #
-############################################################
-
-max_answer = 999
-
-############################################################
-# #
-# Parameter: max_questions (integer) #
-# Default: 5000 #
-# #
-# 'max_questions' is limit of the length of the question #
-# list. Default is 5000 - only severe taskmasters will #
-# need to raise it! #
-############################################################
-
-max_questions = 5000
-
-############################################################
-# #
-# Parameter: randomize (boolean) #
-# Default: 1 #
-# #
-# If 'randomize' selected, the list will be shuffled #
-# at the start of the game. Otherwise, the questions #
-# appear in the order the program generates them. #
-############################################################
-
-randomize = 1
-
-############################################################
-# #
-# Advanced Comet Speed Options #
-# #
-# Parameter: starting_comets (integer) #
-# Default: 2 #
-# Parameter: extra_comets_per_wave (integer) #
-# Default: 2 #
-# Parameter: max_comets (integer) #
-# Default: 10 #
-# Parameter: speed (float) #
-# Default: 1.00 #
-# Parameter: max_speed (float) #
-# Default: 10.00 #
-# Parameter: speedup_factor (float) #
-# Default: 1.20 #
-# Parameter: bonus_comet_interval (integer) #
-# Default: 10 #
-# Parameter: bonus_speed_ratio (float) #
-# Default: 1.50 #
-# Parameter: slow_after_wrong (bool) #
-# Default: 0 #
-# #
-# (for 'feedback' speed control system): #
-# Parameter: danger_level (float) #
-# Default: 0.35 #
-# Parameter: danger_level_speedup (float) #
-# Default: 1.1 #
-# Parameter: danger_level_max (float) #
-# Default: 0.9 #
-# Parameter: city_explode_handicap (float) #
-# Default: 0 #
-# #
-# The comet number parameters and initial/max speed apply #
-# whether or not the feedback system is activated. #
-# #
-# 'speedup_factor' and 'slow_after_wrong' only apply if #
-# feedback is not activated. #
-# #
-# The 'danger_level_*' and 'city_explode_handicap' #
-# parameters are only used if feedback is activated. #
-############################################################
-
-
-# Number of comets for first wave. Default is 2.
-starting_comets = 2
-
-# Comets to add for each successive wave. Default is 2.
-extra_comets_per_wave = 2
-
-# Maximum number of comets. Default is 10.
-max_comets = 10
-
-# Starting comet speed. Default is 1.
-speed = 1.00
-
-# Maximum speed. Default is 10.
-max_speed = 10.00
-
-# 'speedup_factor': If feedback is not used but
-# 'allow_speedup' is enabled, the comet speed will be
-# multiplied by this factor with each new wave.
-# Values from 0.5 to 2 are accepted (note that a
-# value less than 1 causes the comets to be
-# slower with each wave!).
-# Default is 1.2 (i.e. 20 percent increase per wave)
-
-speedup_factor = 1.20
-
-# 'bonus_comet_interval' controls how frequently
-# special comets appear that cause a igloo to be
-# rebuilt if answered correctly. The bonus comet
-# appears after this number of regular comets (a
-# value of 0 disables bonus comets). Default is 10.
-bonus_comet_interval = 10
-
-# 'bonus_speed_ratio' determines how fast the
-# bonus comets fall relative to the regular comets.
-# Range 1.0 - 3.0, default 1.5:
-bonus_speed_ratio = 1.50
-
-# 'slow_after_wrong' tells Tuxmath to go back to
-# starting speed and number of comets if the player misses
-# a question. Useful for smaller kids. Default is 0.
-
-slow_after_wrong = 0
-
-# (Feedback) Set the desired danger level.
-# 0 = too safe, comets typically exploded at the very top
-# 1 = too dangerous, comets typically exploded as they
-# hit cities. Set it somewhere between these extremes. As
-# a guideline, early elementary kids might prefer
-# 0.2-0.3, older kids at around 0.4-0.6. Default 0.35.
-
-danger_level = 0.35
-
-# (Feedback) Set danger level speedup.
-# The margin of safety will decrease by this factor each
-# wave. Default 1.1. Note 1 = no increase in danger level.
-
-danger_level_speedup = 1.10
-
-# (Feedback) Set the maximum danger level.
-# Default 0.9.
-danger_level_max = 0.90
-
-# (Feedback) Set the handicap for hitting cities.
-# When bigger than 0, this causes the game to slow down
-# by an extra amount after a wave in which one or more
-# cities get hit. Note that this is similar to
-# 'slow_after_wrong', but allows for more gradual
-# changes. Default 0 (no extra handicap).
-
-city_explode_handicap = 0.00
-
-
-############################################################
-# #
-# Restricting User Settings #
-# #
-# Parameter: per_user_config (boolean) #
-# Default: 1 #
-# #
-# 'per_user_config' determines whether Tuxmath will look #
-# in the user's home directory for settings. Default is 1 #
-# (yes). If set to 0, the program will ignore the user's #
-# .tuxmath file and use the the global settings in the #
-# installation-wide config file. #
-# #
-# This setting cannot be changed by an ordinary user, i.e. #
-# it is ignored unless the config file is Tuxmath's global #
-# config file. Thus, users cannot 'lock themselves out' #
-# by accidentally setting this to 0. #
-############################################################
-
-per_user_config = 1
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