[Tux4kids-commits] r1440 - branches/commonification/tuxtype/trunk/src

Bolesław Kulbabiński bolekk-guest at alioth.debian.org
Sat Aug 15 21:12:24 UTC 2009


Author: bolekk-guest
Date: 2009-08-15 21:12:24 +0000 (Sat, 15 Aug 2009)
New Revision: 1440

Modified:
   branches/commonification/tuxtype/trunk/src/fileops_media.c
   branches/commonification/tuxtype/trunk/src/fileops_media.h
   branches/commonification/tuxtype/trunk/src/laser.c
   branches/commonification/tuxtype/trunk/src/laser.h
   branches/commonification/tuxtype/trunk/src/titlescreen.c
Log:
moved laser.h image paths into fileops_media

Modified: branches/commonification/tuxtype/trunk/src/fileops_media.c
===================================================================
--- branches/commonification/tuxtype/trunk/src/fileops_media.c	2009-08-15 21:10:40 UTC (rev 1439)
+++ branches/commonification/tuxtype/trunk/src/fileops_media.c	2009-08-15 21:12:24 UTC (rev 1440)
@@ -32,17 +32,73 @@
   "/images/backgrounds/4.jpg"
 };
 
-static char* image_filenames[NUM_SOUNDS] = {
-  "/images/num_0.png",
-  "/images/num_1.png",
-  "/images/num_2.png",
-  "/images/num_3.png",
-  "/images/num_4.png",
-  "/images/num_5.png",
-  "/images/num_6.png",
-  "/images/num_7.png",
-  "/images/num_8.png",
-  "/images/num_9.png"
+static char* image_filenames[NUM_IMGS] = {
+  "/images/num_0.svg",
+  "/images/num_1.svg",
+  "/images/num_2.svg",
+  "/images/num_3.svg",
+  "/images/num_4.svg",
+  "/images/num_5.svg",
+  "/images/num_6.svg",
+  "/images/num_7.svg",
+  "/images/num_8.svg",
+  "/images/num_9.svg",
+  "/images/status/tux_helmet1.svg",
+  "/images/status/tux_helmet2.svg",
+  "/images/status/tux_helmet3.svg",
+  "/images/cities/city-blue.svg",
+  "/images/cities/csplode-blue-1.svg",
+  "/images/cities/csplode-blue-2.svg",
+  "/images/cities/csplode-blue-3.svg",
+  "/images/cities/csplode-blue-4.svg",
+  "/images/cities/csplode-blue-5.svg",
+  "/images/cities/cdead-blue.svg",
+  "/images/cities/city-green.svg",
+  "/images/cities/csplode-green-1.svg",
+  "/images/cities/csplode-green-2.svg",
+  "/images/cities/csplode-green-3.svg",
+  "/images/cities/csplode-green-4.svg",
+  "/images/cities/csplode-green-5.svg",
+  "/images/cities/cdead-green.svg",
+  "/images/cities/city-orange.svg",
+  "/images/cities/csplode-orange-1.svg",
+  "/images/cities/csplode-orange-2.svg",
+  "/images/cities/csplode-orange-3.svg",
+  "/images/cities/csplode-orange-4.svg",
+  "/images/cities/csplode-orange-5.svg",
+  "/images/cities/cdead-orange.svg",
+  "/images/cities/city-red.svg",
+  "/images/cities/csplode-red-1.svg",
+  "/images/cities/csplode-red-2.svg",
+  "/images/cities/csplode-red-3.svg",
+  "/images/cities/csplode-red-4.svg",
+  "/images/cities/csplode-red-5.svg",
+  "/images/cities/cdead-red.svg",
+  "/images/comets/comet1.svg",
+  "/images/comets/comet2.svg",
+  "/images/comets/comet3.svg",
+  "/images/comets/cometex1.svg",
+  "/images/comets/cometex2.svg",
+  "/images/tux/console.svg",
+  "/images/tux/tux-console1.svg",
+  "/images/tux/tux-console2.svg",
+  "/images/tux/tux-console3.svg",
+  "/images/tux/tux-console4.svg",
+  "/images/tux/tux-relax1.svg",
+  "/images/tux/tux-relax2.svg",
+  "/images/tux/tux-drat.svg",
+  "/images/tux/tux-yipe.svg",
+  "/images/tux/tux-yay1.svg",
+  "/images/tux/tux-yay2.svg",
+  "/images/tux/tux-yes1.svg",
+  "/images/tux/tux-yes2.svg",
+  "/images/tux/tux-sit.svg",
+  "/images/tux/tux-fist0.svg",
+  "/images/tux/tux-fist1.svg",
+  "/images/status/wave.svg",
+  "/images/status/score.svg",
+  "/images/status/numbers.svg",
+  "/images/status/gameover.svg"
 };
 
 static char* sprite_filenames[NUM_SPRITES] = {
@@ -54,7 +110,8 @@
 	"/images/tux/run",
 	"/images/tux/gulp",
 	"/images/tux/win",
-	"/images/tux/yipe"
+	"/images/tux/yipe",
+  "/images/cities/shield"
 };
 
 static char* sound_filenames[NUM_SOUNDS] = {
@@ -185,15 +242,24 @@
   images[id] = NULL;
 
   if(!settings.use_english)
+  {
     sprintf(fn, "%s%s", settings.theme_data_path, image_filenames[id]);
 
-  if(!CheckFile(fn))
+    if(rect)
+      images[id] = LoadImageOfBoundingBox(fn, IMG_ALPHA, rect->w, rect->h);
+    else
+      images[id] = LoadImage(fn, IMG_ALPHA);
+  }
+
+  if(NULL == images[id])
+  {
     sprintf(fn, "%s%s", settings.default_data_path, image_filenames[id]);
 
-  if(rect)
-    images[id] = LoadImageOfBoundingBox(fn, IMG_ALPHA, rect->w, rect->h);
-  else
-    images[id] = LoadImage(fn, IMG_ALPHA);
+    if(rect)
+      images[id] = LoadImageOfBoundingBox(fn, IMG_ALPHA, rect->w, rect->h);
+    else
+      images[id] = LoadImage(fn, IMG_ALPHA);
+  }
 
   if(NULL == images[id])
   {

Modified: branches/commonification/tuxtype/trunk/src/fileops_media.h
===================================================================
--- branches/commonification/tuxtype/trunk/src/fileops_media.h	2009-08-15 21:10:40 UTC (rev 1439)
+++ branches/commonification/tuxtype/trunk/src/fileops_media.h	2009-08-15 21:12:24 UTC (rev 1440)
@@ -41,6 +41,62 @@
   IMG_NUM_7,
   IMG_NUM_8,
   IMG_NUM_9,
+  IMG_TUX_HELMET1,
+  IMG_TUX_HELMET2,
+  IMG_TUX_HELMET3,
+  IMG_CITY_BLUE,
+  IMG_CITY_BLUE_EXPL1,
+  IMG_CITY_BLUE_EXPL2,
+  IMG_CITY_BLUE_EXPL3,
+  IMG_CITY_BLUE_EXPL4,
+  IMG_CITY_BLUE_EXPL5,
+  IMG_CITY_BLUE_DEAD,
+  IMG_CITY_GREEN,
+  IMG_CITY_GREEN_EXPL1,
+  IMG_CITY_GREEN_EXPL2,
+  IMG_CITY_GREEN_EXPL3,
+  IMG_CITY_GREEN_EXPL4,
+  IMG_CITY_GREEN_EXPL5,
+  IMG_CITY_GREEN_DEAD,
+  IMG_CITY_ORANGE,
+  IMG_CITY_ORANGE_EXPL1,
+  IMG_CITY_ORANGE_EXPL2,
+  IMG_CITY_ORANGE_EXPL3,
+  IMG_CITY_ORANGE_EXPL4,
+  IMG_CITY_ORANGE_EXPL5,
+  IMG_CITY_ORANGE_DEAD,
+  IMG_CITY_RED,
+  IMG_CITY_RED_EXPL1,
+  IMG_CITY_RED_EXPL2,
+  IMG_CITY_RED_EXPL3,
+  IMG_CITY_RED_EXPL4,
+  IMG_CITY_RED_EXPL5,
+  IMG_CITY_RED_DEAD,
+  IMG_COMET1,
+  IMG_COMET2,
+  IMG_COMET3,
+  IMG_COMETEX1,
+  IMG_COMETEX2,
+  IMG_CONSOLE,
+  IMG_TUX_CONSOLE1,
+  IMG_TUX_CONSOLE2,
+  IMG_TUX_CONSOLE3,
+  IMG_TUX_CONSOLE4,
+  IMG_TUX_RELAX1,
+  IMG_TUX_RELAX2,
+  IMG_TUX_DRAT,
+  IMG_TUX_YIPE,
+  IMG_TUX_YAY1,
+  IMG_TUX_YAY2,
+  IMG_TUX_YES1,
+  IMG_TUX_YES2,
+  IMG_TUX_SIT,
+  IMG_TUX_FIST1,
+  IMG_TUX_FIST2,
+  IMG_WAVE,
+  IMG_SCORE,
+  IMG_NUMBERS,
+  IMG_GAMEOVER,
   NUM_IMGS
 };
 
@@ -49,11 +105,12 @@
   ANIM_FISHY,
   ANIM_SPLAT,
   ANIM_TUX_WALKING,
-	ANIM_TUX_STANDING,
-	ANIM_TUX_RUNNING,
-	ANIM_TUX_GULPING,
-	ANIM_TUX_WINNING,
-	ANIM_TUX_YIPING,
+  ANIM_TUX_STANDING,
+  ANIM_TUX_RUNNING,
+  ANIM_TUX_GULPING,
+  ANIM_TUX_WINNING,
+  ANIM_TUX_YIPING,
+  ANIM_SHIELD,
   NUM_SPRITES
 };
 

Modified: branches/commonification/tuxtype/trunk/src/laser.c
===================================================================
--- branches/commonification/tuxtype/trunk/src/laser.c	2009-08-15 21:10:40 UTC (rev 1439)
+++ branches/commonification/tuxtype/trunk/src/laser.c	2009-08-15 21:12:24 UTC (rev 1440)
@@ -36,7 +36,6 @@
 
 /* Local (to laser.c) 'globals': */
 static sprite* shield = NULL;
-static SDL_Surface* images[NUM_IMAGES] = {NULL};
 
 static int wave, speed, score, pre_wave_score, num_attackers, distanceMoved;
 static wchar_t ans[NUM_ANS];
@@ -90,8 +89,8 @@
 
 	/* Clear window: */
   
-	SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
-	SDL_Flip(screen);
+	SDL_FillRect(GetScreen(), NULL, SDL_MapRGB(GetScreen()->format, 0, 0, 0));
+	SDL_Flip(GetScreen());
 
 	/* --- MAIN GAME LOOP: --- */
 
@@ -360,7 +359,7 @@
 				comets[i].x = comets[i].x + 0;
 				comets[i].y = comets[i].y + speed;
 	      
-				if (comets[i].y >= (screen->h - images[IMG_CITY_BLUE]->h) && comets[i].expl == 0) {
+				if (comets[i].y >= (screen->h - GetImage(IMG_CITY_BLUE)->h) && comets[i].expl == 0) {
 
 					/* Disable shields or destroy city: */
 		      
@@ -474,31 +473,31 @@
 
 		dest.x = 0;
 		dest.y = 0;
-		dest.w = images[IMG_WAVE]->w;
-		dest.h = images[IMG_WAVE]->h;
+		dest.w = GetImage(IMG_WAVE)->w;
+		dest.h = GetImage(IMG_WAVE)->h;
 
-		SDL_BlitSurface(images[IMG_WAVE], NULL, screen, &dest);
+		SDL_BlitSurface(GetImage(IMG_WAVE), NULL, GetScreen(), &dest);
 
 		sprintf(str, "%d", wave);
-		laser_draw_numbers(str, images[IMG_WAVE]->w + (images[IMG_NUMBERS]->w / 10));
+		laser_draw_numbers(str, GetImage(IMG_WAVE)->w + (GetImage(IMG_NUMBERS)->w / 10));
 
 
 		/* Draw score: */
 
-		dest.x = (screen->w - ((images[IMG_NUMBERS]->w / 10) * 7) - images[IMG_SCORE]->w);
+		dest.x = (screen->w - ((GetImage(IMG_NUMBERS)->w / 10) * 7) - GetImage(IMG_SCORE)->w);
 		dest.y = 0;
-		dest.w = images[IMG_SCORE]->w;
-		dest.h = images[IMG_SCORE]->h;
+		dest.w = GetImage(IMG_SCORE)->w;
+		dest.h = GetImage(IMG_SCORE)->h;
 
-		SDL_BlitSurface(images[IMG_SCORE], NULL, screen, &dest);
-      
+		SDL_BlitSurface(GetImage(IMG_SCORE), NULL, GetScreen(), &dest);
+
 		sprintf(str, "%.6d", score);
-		laser_draw_numbers(str, screen->w - ((images[IMG_NUMBERS]->w / 10) * 6));
-      
-      
+		laser_draw_numbers(str, GetScreen()->w - ((GetImage(IMG_NUMBERS)->w / 10) * 6));
+
+
 		/* Draw comets: */
-      
-		for (i = 0; i < MAX_COMETS; i++) 
+
+		for (i = 0; i < MAX_COMETS; i++)
 			if (comets[i].alive) {
 
 				/* Decide which image to display: */
@@ -506,16 +505,15 @@
 					img = IMG_COMET1 + ((frame + i) % 3);
 				else
 					img = (IMG_COMETEX2 - (comets[i].expl / (COMET_EXPL_START / 2)));
-	      
 
 				/* Draw it! */
 
-				dest.x = comets[i].x - (images[img]->w / 2);
-				dest.y = comets[i].y - images[img]->h;
-				dest.w = images[img]->w;
-				dest.h = images[img]->h;
-	      
-				SDL_BlitSurface(images[img], NULL, screen, &dest);
+				dest.x = comets[i].x - (GetImage(img)->w / 2);
+				dest.y = comets[i].y - GetImage(img)->h;
+				dest.w = GetImage(img)->w;
+				dest.h = GetImage(img)->h;
+
+				SDL_BlitSurface(GetImage(img), NULL, GetScreen(), &dest);
 			}
 
 
@@ -524,37 +522,36 @@
 		for (i = 0; i < MAX_COMETS; i++)
 			if (comets[i].alive && comets[i].expl == 0)
 				laser_draw_let(comets[i].ch, comets[i].x, comets[i].y);
-      
+
 		/* Draw cities: */
-      
+
 		if (frame%2 == 0) NextFrame(shield);
 		for (i = 0; i < NUM_CITIES; i++) {
 
 			/* Decide which image to display: */
-	 
+
 			if (cities[i].alive) {
 				if (cities[i].expl == 0)
 					img = IMG_CITY_BLUE;
 				else
 					img = (IMG_CITY_BLUE_EXPL5 - (cities[i].expl / (CITY_EXPL_START / 5)));
-			} else 
+			} else
 				img = IMG_CITY_BLUE_DEAD;
-	  
-	  
+
 			/* Change image to appropriate color: */
-	  
+
 			img += ((wave % MAX_CITY_COLORS) * (IMG_CITY_GREEN - IMG_CITY_BLUE));
-	  
-	  
+
+
 			/* Draw it! */
-	  
-			dest.x = cities[i].x - (images[img]->w / 2);
-			dest.y = (screen->h) - (images[img]->h);
-			dest.w = (images[img]->w);
-			dest.h = (images[img]->h);
-	  
-			SDL_BlitSurface(images[img], NULL, screen, &dest);
 
+			dest.x = cities[i].x - (GetImage(img)->w / 2);
+			dest.y = (screen->h) - (GetImage(img)->h);
+			dest.w = (GetImage(img)->w);
+			dest.h = (GetImage(img)->h);
+
+			SDL_BlitSurface(GetImage(img), NULL, screen, &dest);
+
 			/* Draw sheilds: */
 
 			if (cities[i].shields) {
@@ -587,17 +584,15 @@
 
 		if (gameover > 0) {
 
-			dest.x = (screen->w - images[IMG_GAMEOVER]->w) / 2;
-			dest.y = (screen->h - images[IMG_GAMEOVER]->h) / 2;
-			dest.w = images[IMG_GAMEOVER]->w;
-			dest.h = images[IMG_GAMEOVER]->h;
-	
-			SDL_BlitSurface(images[IMG_GAMEOVER], NULL, screen, &dest);
+			dest.x = (GetScreen()->w - GetImage(IMG_GAMEOVER)->w) / 2;
+			dest.y = (GetScreen()->h - GetImage(IMG_GAMEOVER)->h) / 2;
+			dest.w = GetImage(IMG_GAMEOVER)->w;
+			dest.h = GetImage(IMG_GAMEOVER)->h;
+
+			SDL_BlitSurface(GetImage(IMG_GAMEOVER), NULL, GetScreen(), &dest);
 		}
-      
-      
+
 		/* Swap buffers: */
-      
 		SDL_Flip(screen);
 
 
@@ -659,22 +654,22 @@
       /* Left vs. Right - makes room for Tux and the console */
       if (i < NUM_CITIES / 2)
       {
-        cities[i].x = (((screen->w / (NUM_CITIES + 1)) * i)
-                      + ((images[IMG_CITY_BLUE] -> w) / 2));
+        cities[i].x = (((GetScreen()->w / (NUM_CITIES + 1)) * i)
+                      + ((GetImage(IMG_CITY_BLUE) -> w) / 2));
       }
       else
       {
-        cities[i].x = screen->w
-                    - screen->w/(NUM_CITIES + 1) * (i - NUM_CITIES/2)
-                    + images[IMG_CITY_BLUE]->w/2;
+        cities[i].x = GetScreen()->w
+                    - GetScreen()->w/(NUM_CITIES + 1) * (i - NUM_CITIES/2)
+                    + GetImage(IMG_CITY_BLUE)->w/2;
       }
     }
     else
     {
       /* put them in order across the bottom of     *
       * the screen so we can do words in order!!! */
-      cities[i].x = i*screen->w/(NUM_CITIES)
-                    + images[IMG_CITY_BLUE]->w/2;
+      cities[i].x = i*GetScreen()->w/(NUM_CITIES)
+                    + GetImage(IMG_CITY_BLUE)->w/2;
     }
   }
 }
@@ -707,9 +702,9 @@
 	RenderLetters(COMET_ZAP_FONT_SIZE);
 
 	/* Load images: */
-	for (i = 0; i < NUM_IMAGES; i++) 
-		images[i] = LoadImageNoPrefix(image_filenames[i], IMG_ALPHA);
-	shield = LoadSpriteNoPrefix( "/images/cities/shield", IMG_ALPHA );
+	for (i = IMG_TUX_HELMET1; i <= IMG_GAMEOVER; i++)
+    SetImage(i, NULL);
+	shield = GetSprite(ANIM_SHIELD);
 
 //	PauseLoadMedia();
 }
@@ -717,15 +712,8 @@
 
 /* --- unload all media --- */
 static void laser_unload_data(void) {
-	int i;
-
 	FreeLetters();
-
-	for (i = 0; i < NUM_IMAGES; i++)
-		SDL_FreeSurface(images[i]);
-
-	FreeSprite(shield);
-        shield = NULL;
+  shield = NULL;
 }
 
 
@@ -909,42 +897,33 @@
 
   cur_x = x;
 
-
   /* Draw each character: */
-  
   for (i = 0; i < strlen(str); i++)
-    {
-      c = -1;
+  {
+    c = -1;
 
-      /* Determine which character to display: */
-      
-      if (str[i] >= '0' && str[i] <= '9')
-	c = str[i] - '0';
-      
+    /* Determine which character to display: */
+    if (str[i] >= '0' && str[i] <= '9')
+      c = str[i] - '0';
 
-      /* Display this character! */
-      
-      if (c != -1)
-	{
-	  src.x = c * (images[IMG_NUMBERS]->w / 10);
-	  src.y = 0;
-	  src.w = (images[IMG_NUMBERS]->w / 10);
-	  src.h = images[IMG_NUMBERS]->h;
-	  
-	  dest.x = cur_x;
-	  dest.y = 0;
-	  dest.w = src.w;
-	  dest.h = src.h;
-	  
-	  SDL_BlitSurface(images[IMG_NUMBERS], &src,
-			  screen, &dest);
+    /* Display this character! */
+    if (c != -1)
+    {
+      src.x = c * (GetImage(IMG_NUMBERS)->w / 10);
+      src.y = 0;
+      src.w = (GetImage(IMG_NUMBERS)->w / 10);
+      src.h = GetImage(IMG_NUMBERS)->h;
+      dest.x = cur_x;
+      dest.y = 0;
+      dest.w = src.w;
+      dest.h = src.h;
+      SDL_BlitSurface(GetImage(IMG_NUMBERS), &src,
+			                GetScreen(), &dest);
 
-
-          /* Move the 'cursor' one character width: */
-
-	  cur_x = cur_x + (images[IMG_NUMBERS]->w / 10);
-	}
+      /* Move the 'cursor' one character width: */
+      cur_x = cur_x + (GetImage(IMG_NUMBERS)->w / 10);
     }
+  }
 }
 
 /* Draw a line: */
@@ -1071,12 +1050,12 @@
 {
   SDL_Rect dest;
 
-  dest.x = (screen->w - images[i]->w) / 2;
-  dest.y = (screen->h - images[i]->h);
-  dest.w = images[i]->w;
-  dest.h = images[i]->h;
+  dest.x = (screen->w - GetImage(i)->w) / 2;
+  dest.y = (screen->h - GetImage(i)->h);
+  dest.w = GetImage(i)->w;
+  dest.h = GetImage(i)->h;
 
-  SDL_BlitSurface(images[i], NULL, screen, &dest);
+  SDL_BlitSurface(GetImage(i), NULL, GetScreen(), &dest);
 }
 
 

Modified: branches/commonification/tuxtype/trunk/src/laser.h
===================================================================
--- branches/commonification/tuxtype/trunk/src/laser.h	2009-08-15 21:10:40 UTC (rev 1439)
+++ branches/commonification/tuxtype/trunk/src/laser.h	2009-08-15 21:12:24 UTC (rev 1440)
@@ -29,124 +29,4 @@
   int x2, y2;
 } laser_type;
 
-enum {
-  IMG_TUX_HELMET1,
-  IMG_TUX_HELMET2,
-  IMG_TUX_HELMET3,
-  IMG_CITY_BLUE,
-  IMG_CITY_BLUE_EXPL1,
-  IMG_CITY_BLUE_EXPL2,
-  IMG_CITY_BLUE_EXPL3,
-  IMG_CITY_BLUE_EXPL4,
-  IMG_CITY_BLUE_EXPL5,
-  IMG_CITY_BLUE_DEAD,
-  IMG_CITY_GREEN,
-  IMG_CITY_GREEN_EXPL1,
-  IMG_CITY_GREEN_EXPL2,
-  IMG_CITY_GREEN_EXPL3,
-  IMG_CITY_GREEN_EXPL4,
-  IMG_CITY_GREEN_EXPL5,
-  IMG_CITY_GREEN_DEAD,
-  IMG_CITY_ORANGE,
-  IMG_CITY_ORANGE_EXPL1,
-  IMG_CITY_ORANGE_EXPL2,
-  IMG_CITY_ORANGE_EXPL3,
-  IMG_CITY_ORANGE_EXPL4,
-  IMG_CITY_ORANGE_EXPL5,
-  IMG_CITY_ORANGE_DEAD,
-  IMG_CITY_RED,
-  IMG_CITY_RED_EXPL1,
-  IMG_CITY_RED_EXPL2,
-  IMG_CITY_RED_EXPL3,
-  IMG_CITY_RED_EXPL4,
-  IMG_CITY_RED_EXPL5,
-  IMG_CITY_RED_DEAD,
-  IMG_COMET1,
-  IMG_COMET2,
-  IMG_COMET3,
-  IMG_COMETEX1,
-  IMG_COMETEX2,
-  IMG_CONSOLE,
-  IMG_TUX_CONSOLE1,
-  IMG_TUX_CONSOLE2,
-  IMG_TUX_CONSOLE3,
-  IMG_TUX_CONSOLE4,
-  IMG_TUX_RELAX1,
-  IMG_TUX_RELAX2,
-  IMG_TUX_DRAT,
-  IMG_TUX_YIPE,
-  IMG_TUX_YAY1,
-  IMG_TUX_YAY2,
-  IMG_TUX_YES1,
-  IMG_TUX_YES2,
-  IMG_TUX_SIT,
-  IMG_TUX_FIST1,
-  IMG_TUX_FIST2,
-  IMG_WAVE,
-  IMG_SCORE,
-  IMG_NUMBERS,
-  IMG_GAMEOVER,
-  NUM_IMAGES
-};
-
-
-static char* image_filenames[NUM_IMAGES] = {
-  "/images/status/tux_helmet1.png",
-  "/images/status/tux_helmet2.png",
-  "/images/status/tux_helmet3.png", 
-  "/images/cities/city-blue.png",
-  "/images/cities/csplode-blue-1.png",
-  "/images/cities/csplode-blue-2.png",
-  "/images/cities/csplode-blue-3.png",
-  "/images/cities/csplode-blue-4.png",
-  "/images/cities/csplode-blue-5.png",
-  "/images/cities/cdead-blue.png",
-  "/images/cities/city-green.png",
-  "/images/cities/csplode-green-1.png",
-  "/images/cities/csplode-green-2.png",
-  "/images/cities/csplode-green-3.png",
-  "/images/cities/csplode-green-4.png",
-  "/images/cities/csplode-green-5.png",
-  "/images/cities/cdead-green.png",
-  "/images/cities/city-orange.png",
-  "/images/cities/csplode-orange-1.png",
-  "/images/cities/csplode-orange-2.png",
-  "/images/cities/csplode-orange-3.png",
-  "/images/cities/csplode-orange-4.png",
-  "/images/cities/csplode-orange-5.png",
-  "/images/cities/cdead-orange.png",
-  "/images/cities/city-red.png",
-  "/images/cities/csplode-red-1.png",
-  "/images/cities/csplode-red-2.png",
-  "/images/cities/csplode-red-3.png",
-  "/images/cities/csplode-red-4.png",
-  "/images/cities/csplode-red-5.png",
-  "/images/cities/cdead-red.png",
-  "/images/comets/comet1.png",
-  "/images/comets/comet2.png",
-  "/images/comets/comet3.png",
-  "/images/comets/cometex1.png",
-  "/images/comets/cometex2.png",
-  "/images/tux/console.png",
-  "/images/tux/tux-console1.png",
-  "/images/tux/tux-console2.png",
-  "/images/tux/tux-console3.png",
-  "/images/tux/tux-console4.png",
-  "/images/tux/tux-relax1.png",
-  "/images/tux/tux-relax2.png",
-  "/images/tux/tux-drat.png",
-  "/images/tux/tux-yipe.png",
-  "/images/tux/tux-yay1.png",
-  "/images/tux/tux-yay2.png",
-  "/images/tux/tux-yes1.png",
-  "/images/tux/tux-yes2.png",
-  "/images/tux/tux-sit.png",
-  "/images/tux/tux-fist0.png",
-  "/images/tux/tux-fist1.png",
-  "/images/status/wave.png",
-  "/images/status/score.png",
-  "/images/status/numbers.png",
-  "/images/status/gameover.png"
-};
-
 #endif

Modified: branches/commonification/tuxtype/trunk/src/titlescreen.c
===================================================================
--- branches/commonification/tuxtype/trunk/src/titlescreen.c	2009-08-15 21:10:40 UTC (rev 1439)
+++ branches/commonification/tuxtype/trunk/src/titlescreen.c	2009-08-15 21:12:24 UTC (rev 1440)
@@ -38,7 +38,6 @@
   X( RUN_INSTRUCTIONS ),\
   X( RUN_COMET_ZAP ),\
   X( RUN_LESSONS ),\
-  X( RUN_MAIN_MENU ),\
   X( RUN_EDIT_WORD_LIST ),\
   X( RUN_PHRASE_TYPING ),\
   X( RUN_INFO ),\




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