[Tux4kids-discuss] Tux Mind Math
Cheezmeister
cheezmeister at gmail.com
Sat Mar 12 15:41:31 UTC 2016
cc: list
(/me running to catch train)
On 3/12/16 3:24 AM, akshay agarwal wrote:
> Hello,
>
> Thanks for the acknowledgement.
>
> I had some points on which I wanted your views and clarification.
>
> 1. TuxType and TuxMath is written in C and make use of SDL and the
> games has been ported well to various platforms including the
> Raspberry Pi as well. But unavailability of those games in the app
> stores and in the form of web app reduces the number of users as most
> people prefer to download games from app stores or play them online.
>
> 2. I would want the future developers to concentrate more on enhancing
> the game design and gameplay and adding on new levels to the game
> instead of porting it to various platforms so I want to create a
> single code base that can target multiple platforms.
>
> 3. Along with developing an end user application I would want to
> create a generic framework that the game itself uses which can be used
> by amateur developers or teachers to create more levels and customize
> the game as per their wishes. A proper documentation of the same would
> also be there.
>
> So for achieving the above three mentioned points developing an HTML5
> game using Phaser or Quintus would be a better choice as such games
> could be easily published in the form of a web app as well as
> published to various app stores and mupltiple platfroms could be
> targeted. Moreover teachers/amateur developers working with the
> generic framework would be more comfortable to work with JavaScript.
>
> Phaser+ Cordova would definitely be power hungry and old devices
> having GPUs in which WebGL is not stable would create problems. We can
> use Cocoon.js as it at times gives better performance than a
> Cordova/Crosswalk build app . Moreover some devices have issues with
> the Crosswalk webview as well and that has to be dealt with.
>
> To get better performance we can build this game using Unity and
> Cocos2D but I don't know much about whether using Unity would be
> acceptable for a GSOC Project. Unity would be a good choice as far
> performance and portability is concerned and I'm highly proficient
> with that too but as per me a game made using HTML5 game frameworks
> would do more justice to the objectives I want to achieve.
>
> One more thing could be done as of what I can think now. Since I want
> to build a more generic game, we can create a list of devices that we
> would want to target and divide them into categories based on similar
> specifications and test run the hybrid app in a few of them. Based on
> the performance we could opt some of the features and graphics out for
> that group of devices. For the desktop and web version all the
> features shall work fine.
>
> Ques : Do I need to specifically work on the idea of Tux Mind Math or
> can I club in several idea together i.e TuxType and TuxMath in as well
> as it would create a more generic game. Since I'm putting a little
> more focus on the web app by doing this we'll get games like TuxType
> and TuxMath too available online and since it would have a better
> UI/UX and gameplay it would be preferred by the kids.
>
> Would in this case the organisation have some priority for selecting a
> specific idea they have proposed over an idea which add other features
> to it as well?
>
> Thanking You,
> Akshay Agarwal
>
>
> On Sat, Mar 12, 2016 at 8:59 AM, Cheezmeister <cheezmeister at gmail.com
> <mailto:cheezmeister at gmail.com>> wrote:
>
> Hi Akshay,
>
> This is a thoughtful and well-written proposal. Nicely done.
>
> I don't have any specific feedback except that phaser+cordova
> could be quite power-hungry; we would want to make sure the
> framerate is acceptable on older devices.
>
> -B
>
>
> On 3/10/16 11:08 AM, akshay agarwal wrote:
>> Hello,
>>
>> I would like to work on the idea of Tux Mind Math and Tux
>> Internet as I have conveyed earlier.
>>
>> This is my draft proposal
>> <https://drive.google.com/open?id=0BxAs33Lm1mJwWTlfODlUd0xFdm8> and
>> it would be very nice to get more inputs and feedback on this.
>> https://drive.google.com/open?id=0BxAs33Lm1mJwWTlfODlUd0xFdm8
>>
>> I have also included screenshots of the UI and gameplay in the
>> proposal.
>>
>> Thanking You,
>> Akshay Agarwal
>>
>>
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>
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