[Tux4kids-tuxtype-dev] [Tuxmath-devel] Tuxmath and tuxtype bugs
Jesus Mager
fongog at gmail.com
Thu Dec 31 22:39:39 UTC 2009
Hi!
Thanks for the advice!
>>(3)
> "I don't have too big a problem with my ability to bring my score as
> high as I want (given enough time) on the Space Cadet and Commando
> arcade games because TuxMath is for kids, but, in factoroids, there
> are approximately 10 waves and then the waves keep cycling through
> because they are empty."
>
> I'll have to look into that one some more - didn't see an obvious
> place to fix that, but maybe the programmer who wrote factoroids
> (Jesus M.) can take a look.
I can't recreate that bug :( Do you remember the lives you got and the
score?? Maybe the level wasn't the problem.
>>(4)
> "In the fractions mode of factoroids, weird things happen when you
> type the value of the numerator and then shoot the asteroid... A
> similar thing happens in factors mode: you are allowed to type the
> value of prime numbers allowing you to get a HUGE score and therefor
> many lives."
>
> I see. The fractions mode is definitely a bug, the factoroids
> handling of prime numbers is maybe just an unintended quirk of our
> scoring system. We may want to reconsider how scores are calculated.
I commited a patch for this bug, I hope it will solve it. If any one
want try it, please feedback.
--
Jesus Mager
[www.h1n1-al.blogspot.com]
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