[Tux4kids-discuss] Tuxmath on Windows

LM lmemsm at gmail.com
Thu Jul 16 15:04:19 BST 2020


I just updated all my development libraries on Windows and I'm
rebuilding Tuxmath with the latest versions.  Was checking my build
using SDL and noticed that the fullscreen mode title window and menus
do not center properly on screen.  I thought this might be a recent
bug, so I went back to 2.0.2 and tried the executable available for
Windows on Sourceforge.  Was surprised to note the same screen issue
there.  I'm wondering if this is worth trying to fix because the issue
doesn't occur if built with SDL2 in place of SDL.  I'm also attempting
to get Nalin's espeak additions working successfully on Windows.  So
far, it's working okay for the menus, but not for the game itself.  It
was crashing during the game, but I modified the memory handling and
now it's just slowing to a crawl and freezing during the game.  Will
test my modifications on Linux if I can get a successful fix for
Windows.

I'm hoping to put together some sort of static build of Tuxmath for
Windows at some point.  Was debating between building it statically or
using shared libraries, but I think it'll be easier for the end user
if there aren't dozens of dlls required.  Are there any preferences as
to having it build with SDL 1.2.15 or SDL2?  Tuxmath will work with
either.  I've backported sdl2_ttf and sdl2_image to work with SDL
1.2.15.  Is anyone using the sdl_net features in Tuxmath?  I've never
personally had a use for them, so I've never tried them or tested with
them.  Creating a Windows executable to distribute could take a while
because there are a lot of libraries involved (over 20) and I would
need to make sure all the source code is available for all those
libraries as well as my Tuxmath patches and its source.  If anyone has
any related suggestions or tips, I'd be interested in hearing them.



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