wormsofprey needs to be packaged
Linas Žvirblis
0x0007 at gmail.com
Thu Dec 14 22:45:35 CET 2006
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Eddy Petrișor wrote:
> And I mean skins (the worms are identical, AFAICT), not the whole graphics....
Unless there is some game in Worms series that I am not aware of, these
are quite different. I had a hard time locating decent screenshots, but
http://worms.team17.com/ has their worm all over the place. Different.
> Hmm, maybe that free content database might help us WRT sounds. I have looked at the short clips and
> the sounds are very similar to the ones I heard in Quake3 or maybe Unreal Tournament.
And using Wormux sounds is also an option.
> I wouldn't want to cripple the game, but I was wondering if nosound would be an option to start with
> and we could focus on the graphics for the moment.
I guess we have a lot of options, but I am not very comfortable with the
idea that they took the sounds just like that. Does not seem to be a
very trustworthy project.
P.S. I am (still) subscribed, no need to mail me in private.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)
iD8DBQFFgcX4ztOe9mov/y4RAsvAAKCM6cE3UrTfcqpmAcotbA3hyEZh7ACeON13
XLACPTfrnTJrQXi6U35IiDw=
=nYjY
-----END PGP SIGNATURE-----
More information about the Pkg-games-devel
mailing list