Cube for Debian?

Miriam Ruiz little_miry at yahoo.es
Thu Mar 2 14:57:43 UTC 2006


 --- Linas Zvirblis <0x0007 at gmail.com> escribió:

> Michael Labowicz wrote:
> 
> > A quick google search hasn't turned anything up, but I'm just wondering if
> > there were any licensing issues that prevent them from being packaged.
> 
> Yes, there are. The engine itself seems to be free (zlib license with 
> additional clause that forbids relicensing), but...

Is that DFSG free? I guess so.

> 1. The binaries distributed by the author are NOT built from the 
> available source. They have different networking code, so you cannot 
> connect to a server that uses the binaries with a client built from source.

Then I guess the package we made shouldn't be called cube, as that might be
confusing to users. Is the server code also free? If it is, then we should
consider packaging it too.

> 2. Almost every texture, sound file etc. is released under different 
> non-free license.

Then we can forget about them. Could it be a possibility to get free textures
and sounds for repacement in these kind of games?

> As far as I know there have been many attempts to package Cube, but all 
> of them failed. If you decide to try anyway, keep in mind that so far 
> nobody has managed to convince the author to cooperate. He is not really 
> a free software guy...
> 
> Note that this is based on my experience with Cube. I have never looked 
> at Sauerbraten.

Is it a nice engine? Does it have noticeable differences with other engines?
If it is, maybe we should consider packaginf the free stuff (engine) and maybe
make some example with free textures and sounds, are levels too complex to
make?

Maybe that could be a way for getting people involved in development of maps,
textures and games data inside debian, we should start considering creating a
community of game designers or getting them to the free software, as this
seems to be a common problem of many games, and there seems to be lots of
people out there designing levels for quake and so... why not packaging the
tools and trying to get them involved? I think many of them would be happy to
have their levels distributed in Debian.

As an alternative, is all that stuff suitable for being packaged in non-free?
I don't like this alternative very much anyway.

Miry



		
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