Bug#444948: Level select UI
Trent W. Buck
trentbuck at gmail.com
Tue Oct 2 07:11:16 UTC 2007
Package: torus-trooper
Version: 0.22.dfsg1-1
Severity: wishlist
Suppose I have reached levels 10, 5 and 3 in Normal, Hard and Extreme
difficulties respectively. If my cursor starts out on Normal 10 and I
press right (selecting Hard), then change my mind and press left again
(selecting Normal), the cursor is now over Normal 5, not Normal 10.
Already several times I have done this and started playing in an
effort to reach a new top level, only to discover that I'd started
playing at (say) level 5 instead of the top level for that difficulty.
I propose that a special case be made in the difficulty switch code --
if the cursor is currently selecting the top level (e.g. Normal /
top(Normal)), then switching difficulty should switch to the top level
of the new difficulty -- e.g. Hard / top(Hard) instead of Hard /
max(top(Normal),top(Hard)).
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (990, 'unstable')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.22-2-amd64 (SMP w/1 CPU core)
Locale: LANG=en_AU.utf8, LC_CTYPE=en_AU.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages torus-trooper depends on:
ii libbulletml0d1 0.0.6-2 C++ library to handle BulletML eas
ii libc6 2.6.1-5 GNU C Library: Shared libraries
ii libgcc1 1:4.2.1-5 GCC support library
ii libgl1-mesa-glx [libgl1] 7.0.1-2 A free implementation of the OpenG
ii libglu1-mesa [libglu1] 7.0.1-2 The OpenGL utility library (GLU)
ii libsdl-mixer1.2 1.2.6-3 mixer library for Simple DirectMed
ii libsdl1.2debian 1.2.12-1 Simple DirectMedia Layer
ii libstdc++6 4.2.1-5 The GNU Standard C++ Library v3
ii torus-trooper-data 0.22.dfsg1-1 speeding ship sailing through barr
torus-trooper recommends no packages.
-- no debconf information
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