Bug#385115: Chromium BSU sounds/music issue
Mark B. Allan
mallanmba at yahoo.com
Sun Jan 6 00:11:07 UTC 2008
Hi Paul -
That's an accurate summary. I started working on the music,
but I never finished... and chances are good that I won't
ever get back to it. That's fine if you want to go ahead
and repackage it, although I do ask that you make it clear
that the distribution has been altered (to comply with the
Artistic License)
I have no idea what search terms I used to find the
sounds... that was a looong time ago and probably something
as simple as 'explosion' :) I actually did create some of
the sounds myself, but I couldn't tell you which ones at
this point.
As a side note, I just went to the partnersinrhyme website
- they do explicitly say that it's ok to distribute the
loops in video games:
http://www.partnersinrhyme.com/pir/free_music_loops.shtml
Don't know if that's enough to comply w/ Debian's policy.
Cheers,
-Mark
--- Paul Wise <pabs at debian.org> wrote:
> Hi Mark,
>
> I (and others) previously contacted you about the sounds
> and music in
> your Chromium BSU game. In summary you stated:
>
> * you are busy
> * Debian should repackage chromium-data with
> alternatives
> * in your opinion the alternative music doesn't fit
> the game
> * you had intended to replace the music with free
> alternatives
> that you created from scratch
> * you were going to write a message on linuxgames
> about chromium
>
> Have you had any time to work on replacing the music with
> something more
> free?
>
> Do you know which webpages you downloaded the sounds from
> - the ones you
> found through findsounds.com? Or maybe the search terms
> you used?
>
> I'll soon upload a version of chromium-data with the
> sounds removed and
> the music replaced with Brian Redfern's alternatives.
>
> --
> bye,
> pabs
>
> http://wiki.debian.org/PaulWise
>
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