Bug#472403: warzone2100: [driAllocateTexture:636] unable to allocate texture; slow game
Brian Angeletti
emperorbma at suddenlink.net
Mon Mar 24 06:30:41 UTC 2008
Package: warzone2100
Version: 2.1.0~1.beta2-1
Severity: minor
Video card: Intel i810
Xorg version: 1:7.3+10 (unstable)
xserver-xorg-video-intel (driver for i810) version 2:2.2.1-1
Additional notes: -dbg package is installed for the driver.
The game plays very slowly (with or without terminal) and when it is run in
a terminal, the following message is repeated every few seconds:
[driAllocateTexture:636] unable to allocate texture
The game is still playable from what I have played, but it
moves at such a slow pace that the game is only barely playable.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (700, 'unstable'), (500, 'testing'), (100, 'gutsy')
Architecture: i386 (i686)
Kernel: Linux 2.6.24-1-686 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages warzone2100 depends on:
ii libc6 2.7-9 GNU C Library: Shared libraries
ii libgl1-mesa-glx [libgl1] 7.0.3~rc2-1 A free implementation of
the OpenG
ii libglc0 0.7.1-1 QuesoGLC GLC implementation
ii libglu1-mesa [libglu1] 7.0.3~rc2-1 The OpenGL utility library
(GLU)
ii libogg0 1.1.3-3 Ogg Bitstream Library
ii libopenal0a 1:0.0.8-7 OpenAL is a portable
library for 3
ii libphysfs-1.0-0 1.0.0-5 filesystem abstraction
library for
ii libpng12-0 1.2.15~beta5-3 PNG library - runtime
ii libpopt0 1.10-3 lib for parsing cmdline
parameters
ii libsdl-net1.2 1.2.7-2 network library for Simple
DirectM
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii libvorbis0a 1.2.0.dfsg-3 The Vorbis General Audio
Compressi
ii libvorbisfile3 1.2.0.dfsg-3 The Vorbis General Audio
Compressi
ii libx11-6 2:1.0.3-7 X11 client-side library
ii warzone2100-data 2.1.0~1.beta2-1 data files for warzone2100
warzone2100 recommends no packages.
-- no debconf information
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