Bug#540518: wesnoth: hangs on exit
Mark de Wever
koraq at xs4all.nl
Sat Aug 15 16:19:03 UTC 2009
Hi Ernest,
On Sat, Aug 08, 2009 at 05:05:21PM +0200, Ernest Adrogué wrote:
> Package: wesnoth
> Version: 1:1.6.2-1
> Severity: normal
>
> About 70% of the times, wesnoth hangs on exit and has to be killed.
> When it hangs, these are the last log messages:
>
> 20090808 16:59:12 debug filesystem: Looking for 'button.wav'.
> 20090808 16:59:12 debug filesystem: checking '/home/ernest/.wesnoth1.6/sounds/'
> 20090808 16:59:12 debug filesystem: checking '/usr/share/games/wesnoth/sounds/'
> 20090808 16:59:12 debug filesystem: found at '/usr/share/games/wesnoth/sounds/button.wav'
> 20090808 16:59:12 info general: quitting game...
>
> Whereas when it exits cleanly:
>
> 20090808 17:01:55 info general: quitting game...
> 20090808 17:01:55 info audio: Audio device released.
> 20090808 17:01:55 info filesystem: streaming /home/ernest/.wesnoth1.6/preferences for writing.
> 20090808 17:01:55 info display: calling SDL_Quit()
> 20090808 17:01:55 info display: called SDL_Quit()
> 20090808 17:01:55 info general: exiting with code 0
>
> So, it looks like it can't release the audio device, whatever that means.
One of the other Wesnoth developers also seems to have this problem. It
started for him after a recent KDE update and he thinks the combination
Phonen and Wesnoth causes this problem. (He uses Kubuntu.)
Are you also running KDE and if so, did you do a recent update of KDE
(assuming you already use Wesnoth for a longer time)?
--
Regards,
Mark de Wever (Wesnoth developer)
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