Bug#540518: wesnoth: hangs on exit

Mark de Wever koraq at xs4all.nl
Sat Aug 15 16:19:03 UTC 2009


Hi Ernest,

On Sat, Aug 08, 2009 at 05:05:21PM +0200, Ernest Adrogué wrote:
> Package: wesnoth
> Version: 1:1.6.2-1
> Severity: normal
> 
> About 70% of the times, wesnoth hangs on exit and has to be killed.
> When it hangs, these are the last log messages:
> 
> 20090808 16:59:12 debug filesystem: Looking for 'button.wav'.
> 20090808 16:59:12 debug filesystem:   checking '/home/ernest/.wesnoth1.6/sounds/'
> 20090808 16:59:12 debug filesystem:   checking '/usr/share/games/wesnoth/sounds/'
> 20090808 16:59:12 debug filesystem:   found at '/usr/share/games/wesnoth/sounds/button.wav'
> 20090808 16:59:12 info general: quitting game...
> 
> Whereas when it exits cleanly:
> 
> 20090808 17:01:55 info general: quitting game...
> 20090808 17:01:55 info audio: Audio device released.
> 20090808 17:01:55 info filesystem: streaming /home/ernest/.wesnoth1.6/preferences for writing.
> 20090808 17:01:55 info display: calling SDL_Quit()
> 20090808 17:01:55 info display: called SDL_Quit()
> 20090808 17:01:55 info general: exiting with code 0
> 
> So, it looks like it can't release the audio device, whatever that means.

One of the other Wesnoth developers also seems to have this problem. It
started for him after a recent KDE update and he thinks the combination
Phonen and Wesnoth causes this problem. (He uses Kubuntu.)
Are you also running KDE and if so, did you do a recent update of KDE
(assuming you already use Wesnoth for a longer time)?

-- 
Regards,
Mark de Wever (Wesnoth developer)





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