Bug#540518: wesnoth: hangs on exit
Ernest Adrogué
eadrogue at gmx.net
Sun Aug 16 16:13:31 UTC 2009
Hello Mark,
15/08/09 @ 18:19 (+0200), thus spake Mark de Wever:
> One of the other Wesnoth developers also seems to have this problem. It
> started for him after a recent KDE update and he thinks the combination
> Phonen and Wesnoth causes this problem. (He uses Kubuntu.)
> Are you also running KDE and if so, did you do a recent update of KDE
> (assuming you already use Wesnoth for a longer time)?
No, I'm no running KDE. I'm using Gnome and I have only three KDE packages
installed: kde-style-klearlook, kdelibs-data and kdelibs4c2a.
In my case it started some months ago, but I can't tell exactly when.
Some more tests that I've done suggest that what triggers the bug is the
pressing of the "End Turn" button. I have removed the ~/.wesnoth1.6
directory, and started wesnoth with LC_ALL=C LANG=C. Inside wesnoth I have
tried to load games, start a campaign, change preferences, view the
credits, etc. In all cases when I have not ended a turn, it has exited
without a problem. In most cases when I have ended a turn it has hung
upon exit. Not always, though. I'd say about 19 out of 20 times.
If there's anything else I can do to investigate this let me know.
Cheers.
Ernest
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