Bug#515332: supertuxkart: Annoying cell phone sounds during game

Marc Coll marcoll at ya.com
Sun Feb 15 17:43:11 UTC 2009


Package: supertuxkart
Version: 0.5+dfsg1-1
Severity: important

I know this sounds weird, but after upgrading the package I found that, when I 
start playing, I hear an annoying sound, like the one you hear sometimes when a 
cell phone is too close to a speaker. Since my cell phone was far away from my 
speakers, and the sound stopped inmedately after quitting the game, I can only 
assume it's a bug.


-- System Information:
Debian Release: 5.0
  APT prefers testing
  APT policy: (990, 'testing'), (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.24-1-amd64 (SMP w/1 CPU core)
Locale: LANG=ca_ES.UTF-8, LC_CTYPE=ca_ES.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages supertuxkart depends on:
ii  freeglut3                 2.4.0-6.1      OpenGL Utility Toolkit
ii  libalut0                  1.1.0-2        OpenAL Utility Toolkit
ii  libc6                     2.7-18         GNU C Library: Shared libraries
ii  libgcc1                   1:4.3.2-1.1    GCC support library
ii  libgl1-mesa-glx [libgl1]  7.0.3-7        A free implementation of the OpenG
ii  libglu1-mesa [libglu1]    7.0.3-7        The OpenGL utility library (GLU)
ii  libopenal1                1:1.4.272-2    Software implementation of the Ope
ii  libsdl1.2debian           1.2.13-2       Simple DirectMedia Layer
ii  libstdc++6                4.3.2-1.1      The GNU Standard C++ Library v3
ii  libvorbisfile3            1.2.0.dfsg-3.1 The Vorbis General Audio Compressi
ii  plib1.8.4c2               1.8.4-10       Portability Libraries: Run-time pa
ii  supertuxkart-data         0.5+dfsg1-1    data for the supertuxkart kart rac

supertuxkart recommends no packages.

supertuxkart suggests no packages.

-- no debconf information





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