Bug#515332: supertuxkart: Annoying cell phone sounds during game
Marc Coll
marcoll at ya.com
Sun Feb 15 17:43:11 UTC 2009
Package: supertuxkart
Version: 0.5+dfsg1-1
Severity: important
I know this sounds weird, but after upgrading the package I found that, when I
start playing, I hear an annoying sound, like the one you hear sometimes when a
cell phone is too close to a speaker. Since my cell phone was far away from my
speakers, and the sound stopped inmedately after quitting the game, I can only
assume it's a bug.
-- System Information:
Debian Release: 5.0
APT prefers testing
APT policy: (990, 'testing'), (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.24-1-amd64 (SMP w/1 CPU core)
Locale: LANG=ca_ES.UTF-8, LC_CTYPE=ca_ES.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages supertuxkart depends on:
ii freeglut3 2.4.0-6.1 OpenGL Utility Toolkit
ii libalut0 1.1.0-2 OpenAL Utility Toolkit
ii libc6 2.7-18 GNU C Library: Shared libraries
ii libgcc1 1:4.3.2-1.1 GCC support library
ii libgl1-mesa-glx [libgl1] 7.0.3-7 A free implementation of the OpenG
ii libglu1-mesa [libglu1] 7.0.3-7 The OpenGL utility library (GLU)
ii libopenal1 1:1.4.272-2 Software implementation of the Ope
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii libstdc++6 4.3.2-1.1 The GNU Standard C++ Library v3
ii libvorbisfile3 1.2.0.dfsg-3.1 The Vorbis General Audio Compressi
ii plib1.8.4c2 1.8.4-10 Portability Libraries: Run-time pa
ii supertuxkart-data 0.5+dfsg1-1 data for the supertuxkart kart rac
supertuxkart recommends no packages.
supertuxkart suggests no packages.
-- no debconf information
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