Bug#563310: wesnoth: Can't quit after starting 0-player game
Dan Greene
dan-greene at wi.rr.com
Fri Jan 1 21:19:55 UTC 2010
Package: wesnoth
Version: 1:1.7.11-1
Severity: normal
To reproduce:
Start a local multiplayer game with the following settings:
Random map
Unlimited turns
For every player (where the choices include things like Local Player or
Computer Player), choose Empty.
Now, try to quit the game. Even sending SIGTERM doesn't work. I have to
SIGKILL wesnoth in this instance.
-- System Information:
Debian Release: squeeze/sid
APT prefers unstable
APT policy: (990, 'unstable'), (500, 'stable'), (200, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.26custom
Locale: LANG=en_US, LC_CTYPE=en_US (charmap=ISO-8859-1)
Shell: /bin/sh linked to /bin/bash
Versions of packages wesnoth depends on:
ii wesnoth-aoi 1:1.7.11-1 "An Orcish Incursion" official cam
ii wesnoth-core 1:1.7.11-1 fantasy turn-based strategy game
ii wesnoth-data 1:1.7.11-1 data files for Wesnoth
ii wesnoth-did 1:1.7.11-1 "Descent Into Darkness" official c
ii wesnoth-dm 1:1.7.11-1 "Delfador's Memoirs" official camp
ii wesnoth-ei 1:1.7.11-1 "The Eastern Invasion" official ca
ii wesnoth-httt 1:1.7.11-1 "Heir to the Throne" official camp
ii wesnoth-l 1:1.7.11-1 "Liberty" official campaign for We
ii wesnoth-low 1:1.7.11-1 "Legend of Wesmere" official campa
ii wesnoth-nr 1:1.7.11-1 "Northern Rebirth" official campai
ii wesnoth-sof 1:1.7.11-1 "The Sceptre of Fire" official cam
ii wesnoth-sotbe 1:1.7.11-1 "Son of the Black-Eye" official ca
ii wesnoth-thot 1:1.7.11-1 "The Hammer of Thursagan" official
ii wesnoth-trow 1:1.7.11-1 "The Rise of Wesnoth" official cam
ii wesnoth-tsg 1:1.7.11-1 "The South Guard" official campaig
ii wesnoth-ttb 1:1.7.11-1 "A Tale of Two Brothers" official
ii wesnoth-utbs 1:1.7.11-1 "Under the Burning Suns" official
Versions of packages wesnoth recommends:
ii wesnoth-music 1:1.7.11-1 music files for Wesnoth
wesnoth suggests no packages.
-- no debconf information
More information about the Pkg-games-devel
mailing list