Bug#563310: wesnoth: Can't quit after starting 0-player game

Mark de Wever koraq at xs4all.nl
Sat Jan 2 13:05:51 UTC 2010


tags 563310 + fixed-upstream
thanks

On Fri, Jan 01, 2010 at 03:19:55PM -0600, Dan Greene wrote:
> Start a local multiplayer game with the following settings:
> Random map
> Unlimited turns
> For every player (where the choices include things like Local Player or
> Computer Player), choose Empty.
> 
> Now, try to quit the game. Even sending SIGTERM doesn't work. I have to
> SIGKILL wesnoth in this instance.

Thanks for your report. I just committed [1] a fix for this bug upstream.

[1] http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=40516

-- 
Regards,
Mark de Wever
(Wesnoth developer)





More information about the Pkg-games-devel mailing list