Bug#563310: wesnoth: Can't quit after starting 0-player game
Mark de Wever
koraq at xs4all.nl
Sat Jan 2 13:05:51 UTC 2010
tags 563310 + fixed-upstream
thanks
On Fri, Jan 01, 2010 at 03:19:55PM -0600, Dan Greene wrote:
> Start a local multiplayer game with the following settings:
> Random map
> Unlimited turns
> For every player (where the choices include things like Local Player or
> Computer Player), choose Empty.
>
> Now, try to quit the game. Even sending SIGTERM doesn't work. I have to
> SIGKILL wesnoth in this instance.
Thanks for your report. I just committed [1] a fix for this bug upstream.
[1] http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=40516
--
Regards,
Mark de Wever
(Wesnoth developer)
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