Bug#625700: Cannot reproduce bug in sludge-engine

Tobias Hansen tobias.han at gmx.de
Sat May 7 08:23:57 UTC 2011


Am 07.05.2011 05:15, schrieb Jason Woofenden:
> Thank you for the prompt and detailed reply! I'll follow your
> instructions (on testing alure) after I home to my desktop
> (hopefully on Monday.)
>
> I'm away, on my laptop for the weekend.
>
> My laptop is a loongson lemote, a 64-bit little-endian mips
> netbook. Also running debian unstable.
>
> I tried sludge-engine on Out Of Order on my laptop, and got curious
> results. First the mouse pointer was warped to the center of the
> screen, then the screen went black (including the mouse cursor
> disappearing) then it stayed black for a while. I went to VT1 to
> see what was up, and sludge-engine wasn't using enough CPU (if any)
> to show in the top results of the "top" program. I switched back to
> VT7, and sludge-engine had exited, after outputting like so:

Yeah, sludge was never tested on mips. Please run it without 
antialiasing and with debug output (-a0 -d1) and post the output to a 
new bug report.

I have seen all of the following messages, but it doesn't cause anything 
not to work here.

> lemote ~>  sludge-engine out-of-order.slg
> Error loading libdumb.so: libdumb.so: cannot open shared object file: No such file or directory
I also get this on sid i386. It's because gentoo (which the author of 
alure uses) there is only libdumb.so, which shouldn't be needed for 
running programs (that's why it's in the dev package on Debian). But 
there's also libmodplug support in alure. If you get this message, the 
affected files should be played by libmodplug, so there's no problem.
> AL lib: pulseaudio.c:612: Context did not connect: Connection refused
I also get this on sid i386. It means that openal fails to connect to 
pulseaudio. But then it should use alsa or maybe even oss.
> Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion `map->l_init_called' failed!
Get it on sid i386 and testing amd64. It's caused by openal but should 
not be the cause of the missing sound.

So it seems it's a good idea to investigate why openal doesn't use alsa. 
If you run any audio player suspending pulseaudio, do you get sound?

$ pasuspender -- totem

Do you get sound when running sludge-engine with suspending pulseaudio?

$ pasuspender -- sludge_engine gamefile





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