Bug#628365: scorched3d: FTBFS: Makefile:6269: *** missing separator. Stop.

Lucas Nussbaum lucas at lucas-nussbaum.net
Sat May 28 14:15:27 UTC 2011


Source: scorched3d
Version: 43.2a.dfsg-2
Severity: serious
Tags: wheezy sid
User: debian-qa at lists.debian.org
Usertags: qa-ftbfs-20110528 qa-ftbfs
Justification: FTBFS on amd64

Hi,

During a rebuild of all packages in sid, your package failed to build on
amd64.

Relevant part:
>  /usr/bin/fakeroot debian/rules clean
> dh_testdir
> dh_testroot
> rm -f build-stamp 
> [ ! -f Makefile ] || /usr/bin/make distclean
> rm -f src/client/scorchedc/Makefile.am \
> 		src/launcher/scorched/Makefile.am \
> 		src/server/scorcheds/Makefile.am
> rm -f data/fonts/test.ttf
> rm -f config.log config.status
> rm -rf data/avatars debian/avatars-svg/*.png
> dh_clean 
>  dpkg-source -b scorched3d-43.2a.dfsg
> dpkg-source: info: using source format `3.0 (quilt)'
> dpkg-source: info: building scorched3d using existing ./scorched3d_43.2a.dfsg.orig.tar.gz
> dpkg-source: info: building scorched3d in scorched3d_43.2a.dfsg-2.debian.tar.gz
> dpkg-source: info: building scorched3d in scorched3d_43.2a.dfsg-2.dsc
>  debian/rules build
> dh_testdir
> # Upstream ships non-DFSG icons, so we replace them
> mkdir -p data/avatars
> cp -r debian/avatars data
> sh ./autogen.sh --build x86_64-linux-gnu --host=x86_64-linux-gnu --build=x86_64-linux-gnu --prefix=/usr --bindir=\${prefix}/games --datadir=\${prefix}/share/games/scorched3d --with-docdir=/usr/share/doc/scorched3d --mandir=\${prefix}/share/man --infodir=\${prefix}/share/info
> checking build system type... x86_64-pc-linux-gnu
> checking host system type... x86_64-pc-linux-gnu
> checking target system type... x86_64-pc-linux-gnu
> checking for a BSD-compatible install... /usr/bin/install -c
> checking whether build environment is sane... yes
> checking for a thread-safe mkdir -p... /bin/mkdir -p
> checking for gawk... no
> checking for mawk... mawk
> checking whether make sets $(MAKE)... yes
> checking whether make sets $(MAKE)... (cached) yes
> checking for x86_64-linux-gnu-gcc... x86_64-linux-gnu-gcc
> checking whether the C compiler works... yes
> checking for C compiler default output file name... a.out
> checking for suffix of executables... 
> checking whether we are cross compiling... no
> checking for suffix of object files... o
> checking whether we are using the GNU C compiler... yes
> checking whether x86_64-linux-gnu-gcc accepts -g... yes
> checking for x86_64-linux-gnu-gcc option to accept ISO C89... none needed
> checking for style of include used by make... GNU
> checking dependency style of x86_64-linux-gnu-gcc... gcc3
> checking for x86_64-linux-gnu-g++... x86_64-linux-gnu-g++
> checking whether we are using the GNU C++ compiler... yes
> checking whether x86_64-linux-gnu-g++ accepts -g... yes
> checking dependency style of x86_64-linux-gnu-g++... gcc3
> checking for x86_64-linux-gnu-ranlib... no
> checking for ranlib... ranlib
> checking for beer in -lfridge... no
> Warning: No beer found in fridge!
> We highly suggest that you rectify this situation immediately.
> checking for OpenGL support... yes
> checking for x86_64-linux-gnu-pkg-config... no
> checking for pkg-config... /usr/bin/pkg-config
> checking pkg-config is at least version 0.9.0... yes
> checking for OPENAL... yes
> checking for FREEALUT... yes
> checking for wx-config... /usr/bin/wx-config
> 
>   Warning: No config found to match: /usr/bin/wx-config --static --libs
>            in /usr/lib/wx/config
>   If you require this configuration, please install the desired
>   library build.  If this is part of an automated configuration
>   test and no other errors occur, you may safely ignore it.
>   You may use wx-config --list to see all configs available in
>   the default prefix.
> 
> checking for wxWindows version >= 2.4.0... yes (version 2.8.10)
> checking for Ogg... yes
> checking for Vorbis... yes
> checking for freetype-config... /usr/bin/freetype-config
> checking for FreeType -- version >= 7.0.1... yes
> checking for FFTW... yes
> checking for SDL... checking for sdl-config... /usr/bin/sdl-config
> checking for SDL - version >= 1.2.5... yes
> checking for SDL_net lib... yes
> checking for floating point math support... yes
> checking for profiling enabled... no
> checking for vsnprintf... yes
> checking for snprintf... yes
> checking for vasprintf... yes
> checking for asprintf... yes
> checking for iconv... yes
> checking how to run the C preprocessor... x86_64-linux-gnu-gcc -E
> checking for grep that handles long lines and -e... /bin/grep
> checking for egrep... /bin/grep -E
> checking for ANSI C header files... yes
> checking for sys/types.h... yes
> checking for sys/stat.h... yes
> checking for stdlib.h... yes
> checking for string.h... yes
> checking for memory.h... yes
> checking for strings.h... yes
> checking for inttypes.h... yes
> checking for stdint.h... yes
> checking for unistd.h... yes
> checking for unistd.h... (cached) yes
> checking iconv.h usability... yes
> checking iconv.h presence... yes
> checking for iconv.h... yes
> configure: creating ./config.status
> config.status: creating Makefile
> config.status: creating src/Makefile
> config.status: creating src/launcher/Makefile
> config.status: creating src/launcher/scorched/Makefile
> config.status: creating src/client/Makefile
> config.status: creating src/client/scorchedc/Makefile
> config.status: creating src/server/Makefile
> config.status: creating src/server/scorcheds/Makefile
> config.status: executing depfiles commands
> dh_testdir
> /usr/bin/make
> Makefile:6269: *** missing separator.  Stop.
> make[1]: Entering directory `/build/user-scorched3d_43.2a.dfsg-2-amd64-HDzNum/scorched3d-43.2a.dfsg'
> make[1]: Leaving directory `/build/user-scorched3d_43.2a.dfsg-2-amd64-HDzNum/scorched3d-43.2a.dfsg'
> make: *** [build-stamp] Error 2

The full build log is available from:
   http://people.debian.org/~lucas/logs/2011/05/28/scorched3d_43.2a.dfsg-2_lsid64.buildlog

A list of current common problems and possible solutions is available at 
http://wiki.debian.org/qa.debian.org/FTBFS . You're welcome to contribute!

About the archive rebuild: The rebuild was done on about 50 AMD64 nodes
of the Grid'5000 platform, using a clean chroot.  Internet was not
accessible from the build systems.

-- 
| Lucas Nussbaum
| lucas at lucas-nussbaum.net   http://www.lucas-nussbaum.net/ |
| jabber: lucas at nussbaum.fr             GPG: 1024D/023B3F4F |





More information about the Pkg-games-devel mailing list