Bug#730554: New version - minetest 0.4.8 released; please add minetest-mod-* to Recommends

Mantas Kriaučiūnas mantas at akl.lt
Tue Nov 26 19:26:33 UTC 2013


Hi Martin and others,

Thanks for improving free software :)
I think we need to have latest minetest 0.4.8 packages in Debian ASAP, so
bellow are my suggestions:

On Tue, Nov 26, 2013 at 04:10:31PM +0100, Martin Quinson wrote:
> for the reccord, I did already gave a try at packaging 0.4.8. It seems 
> however that upstream have patched one of their dependencies again (I 
> may be wrong because I just updated the patches and gave it a spin 
> without really investiguating the issue reported yet).
> I strongly think that this is wrong to modify dependencies, so I'll
> try to come up with a solution somehow. If you can help, eg by
> providing a patch for this issue, it'd be really appreciated.

I don't know what is the situation with minetest dependancies, but
there are deb packages of minetest 0.4.8 release, see
https://code.launchpad.net/~minetestdevs/+recipe/minetest-c55-stable
http://bazaar.launchpad.net/~minetestdevs/minetest-c55/packaging/files

Maybe these packages can help you to understand where is the problem?
It seems minetestc55 0.4.8 packages were build by PilzAdam <PIlzAdam at minetest.net>
or Sebastian Rühl https://launchpad.net/~sebastian-ruehl

> If you want to become co-maintainer of minetest, I'd be very happy to 
> welcome you in the "group" (I'm alone so far).

Thanks for the invitation, but currently I can't become co-maintainer - my
family steals whole my time :(
Maybe previous minetest Debian packager Michael Gilbert <mgilbert at debian.org>
or minetest-c55 packagers could help you?

> Many thanks also for pointing me on the packaged mods, I wasn't aware
> of them.  

I think minetest-mod-mesecons is very important - it's packaging code is 
already on debian git, see git://git.debian.org/git/pkg-games/minetest-mod-mesecons.git
It seems there is only one improvement needed - to include textures by default,
Dominik George <nik at naturalnet.de> tried to include textures, but without
success, see 
http://anonscm.debian.org/gitweb/?p=pkg-games/minetest-mod-mesecons.git;a=commitdiff;h=9165ad921a5ad811e7b83499e0fe7e2cd4a4bb88

Btw, I can't import your minetest-modpack-mobf code from debian git - error:
"404 - Reading tree failed" appears, see "Import details" errors at

https://code.launchpad.net/~baltix/minetest-c55/minetest-modpack-mobf
http://launchpadlibrarian.net/157669450/baltix-minetest-c55-minetest-modpack-mobf.log
also at
http://anonscm.debian.org/gitweb/?p=pkg-games/minetest-modpack-mobf.git;a=tree 

> PS: I should also push my minetest-modpack-mobf at some point, I guess.

Yes, it would be nice to see minetest-modpack-mobf packages in Debian 
and Ubuntu,

Thanks again,
Mantas
Public organization "Open Source for Lithuania" - www.akl.lt

> On Tue, Nov 26, 2013 at 04:38:56PM +0200, Mantas Kriaučiūnas wrote:
> > Package: minetest
> > Version: 0.4.7+repack-3
> > 
> > Minetest package is outdated in Debian - new minetest 0.4.8 was released on 
> > November 2013.
> > 0.4.8 release contains lots of improvements and bugfixes comparing to older 0.4.7 version, which is currently in Debian.
> > It's very important to have 0.4.8 packaged, because lots of mods doesn't work with 0.4.7
> > Also it would be nice to add to Recommends (or Suggests) fields some mods, which
> > are already packaged in Debian: minetest-mod-moreblocks, minetest-mod-moreores, minetest-mod-pipeworks
> > 
> > 0.4.7 → 0.4.8 New Features
> > Big gameplay changes:
> >     Added drowning (PilzAdam, RealBadAngel, BlockMen)
> >     Added weather support (proller) 
> > 
> > Smaller gameplay tweaks:
> >     Added new sounds (someone who can't decide if he wants to be called mitori or mito551)
> >     Don't predict placing and removing nodes if interact privilege is missing (PilzAdam) 
> > 
> > Logistic changes:
> >     Clean up rendering code a bit (increases FPS by 5 to 10) (Exio)
> >     Added support for IPv6 (matttpt)
> >     Don't write player files all the time if they are not modified (PilzAdam)
> >     Made the main menu Lua based (sapier, kahrl)
> >     Change static ContentFeatures array into a vector (rathgit, kahrl)
> >     Allow multiple singleplayer games at the same time (PilzAdam)
> >     Added texture pack selection to main menu (Novatux)
> >     Don't write files directly but rather write to a temporary file that gets renamed after succesfully written; fixes many causes of corrupted files (PilzAdam)
> >     Adjust the Lua API structure and improve header inclusion to decrease compile time (kahrl)
> >     Database abstraction, LevelDB support (sfan5, wieszak, xyz)
> > 
> > Visual changes:
> >     Added support for bumpmapping (RealBadAngel)
> >     Added diagonal liquid animation (kahrl)
> >     Damage updates and effects are now sent to other players (PilzAdam) 
> > 
> > Other things: 
> >     Play player_damage.ogg when recieving damage and player_falling_damage.ogg on falling damage (PilzAdam)
> >     Added basic unicode support to the console in Linux (Exio)
> >     Added a setting for max loop count per step in liquid update (PilzAdam)
> >     Added math mapgen with fractal based worlds (proller)
> >     Disallow the name 'singleplayer' in a multiplayer server (PilzAdam)
> >     Added max_objects_per_block to minetest.conf to control the maximum number of static objects per block (Novatux)
> >     Removed broken farmesh (kahrl)
> >     Added language setting to minetest.conf which forces Minetest to use specified translation (xyz) 
> > 
> > Bug Fixes
> >     Fixed print(nil) crashing the server (kahrl)
> >     Fixed output of profiler (F6) when using freetype (kahrl)
> >     Fixed bug where wrong item is selected when dropping something in the inventory on another stack (kahrl)
> >     Fixed lighting bug caused by disappearing lava (PilzAdam)
> >     Fixed /unban command crashing the server (kahrl)
> >     Fixed lighting bug with 6d facedir (RealBadAngel)
> >     Fixed and improved view range tuner (celeron55)
> >     Fixed and improved anticheat (celeron55)
> >     Fixed server getting completely choked up on even a little of DoS (celeron55)
> >     Fixed crack overlay for animated textures (kahrl)
> >     Added fallback font for Chinese, Japanese and Korean languages, the translations in those languages can now be displayed (xyz)
> >     Fixed most object duplication bugs (celeron55) 
> > 
> > Modding-related Changes
> >      Added ingame modstore to download mods from mmdb (sapier)
> >      Added minetest.register_decoration() (kwolekr)
> >      Added schematic support; new functions minetest.place_schematic() and minetest.create_schematic() (kwolekr)
> >      Seperated formspecs of furnace and chests to provide override by mods (BlockMen)
> >      Added Lua VoxelManip (kwolekr) http://forum.minetest.net/viewtopic.php?id=6396
> >      Added vector helpers (ShadowNinja)
> >      Added range to item definition (PilzAdam)
> >      Added after_use to item definition (Novatux)
> >      Added liquid_range to node definition (PilzAdam)
> >      Added collide_with_objects to entitiy definition, to disable object <-> object collision (PilzAdam)
> >      Added minetest.facedir_to_dir() and 6d facedir support for minetest.dir_to_facedir() (hdastwb)
> >      Added gettext for image_button (BlockMen)
> >      Added stepheight to entity definition (sapier)
> >      Added support for multiple wherein nodes in <code>minetest.register_ore() (PilzAdam)
> >      Added minetest.register_on_cheat() (celeron55)
> >      Added automatic_face_movement_dir to entity definition (sapier)
> >      Added player:hud_set_hotbar_image() and player:hud_set_hotbar_selected_image() (PilzAdam, BlockMen)
> >      Added percent scaling for HUD images (BlockMen, kahrl)
> >      Added minetest.get_gametime() (Novatux)
> >      Moved tree growing and grass growing ABMs to Lua (Novatux)
> >      Added minetest.register_on_craft() and minetest.register_craft_predict() (Novatux) 
> > 
> > Formspec Additions/Changes:
> >     pwdfield, vertlabel, tabheader, dropdown and checkbox (sapier)
> >     <noclip>;<drawborder>;<pressed texture name> options for image_button (sapier, BlockMen)
> >     textlist and box with color support (sapier, sfan5)
> >     listcolors and bgcolor (BlockMen, kahrl)
> >     <auto_clip> option for background images (BlockMen)
> >     Added support for a callbeck on formspec close (Novatux)

-- 
Labanaktis/Good luck,
Mantas Kriaučiūnas	 Jabber ID: mantas at akl.lt 	 GPG ID: 43535BD5
Public organization "Open Source for Lithuania" - www.akl.lt
Geriausios biuro programos verslui ir namams - http://openoffice.lt
Prekyba naujais ir atnaujintais kompiuteriais su Linux OS - http://tinklas.eu
Naudok Baltix GNU/Linux sistemą savo kompiuteryje - http://baltix.lt



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