Bug#754552: New minetest 0.4.10 released (lots of improvements and bugfixes), please update Debian packages and add minetest-mod-mobf, minetest-mod-mesecons to Suggests or Recommends

Mantas Kriaučiūnas mantas at akl.lt
Sat Jul 12 10:37:46 UTC 2014


Package: minetest
Version: 0.4.9+repack-6

Minetest package is outdated in Debian - new minetest 0.4.10 released on 
July 6, 2014 - this release contains lots of improvements and bugfixes, 
see changelog below.

It would be nice if you use rev c9ba92c4ad (or a2e1b0fc7f) for packaging - 
there were some bugfixes just after 0.4.10 release, see:
https://github.com/minetest/minetest/commits/master

Also please add minetest-mod-mobf and minetest-mod-mesecons to Suggests or 
Recommends - both mods are very important, packaging code is already on debian
git, see git://git.debian.org/git/pkg-games/minetest-mod-mesecons.git
It seems there is only one improvement is needed for minetest-mod-mesecons - 
include textures by default, Dominik George <nik at naturalnet.de> tried to 
include textures, but without sucess :(
minetest-mod-mobf packages works fine (I already uploaded minetest-mod-mobf to
Ubuntu PPA, see https://code.launchpad.net/~baltix/+recipe/minetest-modpack-mobf-debian ), 
it would be nice to see minetest-mod-mobf in Debian, you promised :)
On Tue, Nov 26, 2013 at 04:10:31PM, Martin Quinson wrote:
> PS: I should also push my minetest-modpack-mobf at some point

0.4.9 → 0.4.10 New Features

Big Gameplay Changes
 Added third person view (BlockMen)
 Removed finite liquid and weather (proller) 
	
Smaller Gameplay tweaks 
 Create bones only when the player's inventory is not empty & remove the bones when emptied (arsdragonfly)
 Made pause menu actually pause singleplayer game and use lower maximum FPS in it (celeron55)
 Prevented placing node when player would be inside new node (BlockMen)
 Drop an item instead a stack while sneaking (Lord89James)
 Added support for exiting formspecs by doubleclicking outside (sapier) 

Logistic Changes
 Made build prefer pkg-config for freetype2 detection (hasufell)
 Added function to deregister a profiler from profiler list (sapier)
 Made MutexQueue use jsemaphore for signaling (sapier)
 Added maximum recursion depth to read_json_value (ShadowNinja) 
 Made default User-agent follow RFC 2616 (ShadowNinja)
 Include system info in the HTTP user agent on Windows (sfan5)
 Added proper client initialization (sapier)
 Settings: Add no-exception variants of each get method (kwolekr)
 Huge overhaul of the entire MapgenParams system (kwolekr)
 ServerEnvironment: Remove direct dependency on EmergeManager (kwolekr)
 Replace pause, message, and death menus by formspec ones (sapier)
 Pass arguments by reference, reducing data copies (Selat)
 Cleaned up client init states by bumping protocol version (sapier)
 Added support for named threads on Linux, BSD, and Windows (MSVC-only) (sapier, ShadowNinja)
 Infered ipv6_server from bind_address; fixed client connect to IN(6)ADDR_ANY (kahrl)
 Fixed all warnings reported by clang (sfan5)
 Removed locks that aren't absolutely required from JThread (sapier)
 Use narrow_to_wide in gettext instead of operating system dependent conversion function (sapier)
 Organized builtin into subdirectories (ShadowNinja)
 Switched to "core" namespace internally (ShadowNinja)
 Mapped Irrlicht log level to Minetest's and allowed writing Irrlicht logs to debug file (RelaBadAngel)
 Made print() NUL-safe (ShadowNinja)
 Added formspec toolkit and re-factored main-menu to use it (sapier)
 Reworked dumping functions (ShadowNinja)
 Improved performance by removing some temporary objects (sapier)
 Added an AppData file (David Gumberg)
 United node shaders and improved shader performance (RealBadAngel)
 Made players only stay loaded while they're connected (ShadowNinja)
 Added formspec API versioning (sapier)
 Added support for multipart/form-data to HTTPFetch (ShadowNinja)
 Improved error reporting of LevelDB backend (sfan5)

Visual Changes
 Added waypoint HUD element (RealBadAngel)
 Added on-the-fly normal map generation (RealBadAngel)
 Made sun and moon textureable (RealBadAngel)
 Made formspec text-area word-wrap (RealBadAngel)
 Added support for DPI based HUD scaling (sapier)
 Made debug text adjust it's border to the screensize (ShadowNinja)
 Added download rate to non-HTTP media progress bar (sapier)
 Added support for interlaced-polarized, top-bottom, and side-by-side 3D screens (sapier)
 Made pause menu hide before "Shutting down..." message is drawn (sapier)
 Sorted commands and privileges alphabetically in '/help' (kaeza)
 Improved face shading with and without shaders (RealBadAngel)
 Added support for scalable font and GUI elements (sapier)
 Made GUITable mouse wheel scrolling faster (kahrl)

Other Things
 Added the option to bind to a specific address (ShadowNinja)
 Made flag strings clear specified flag with 'no' prefix (kwolekr)
 Added check to avoid usage of broken LuaJIT < 2.0.0-beta-8 (sapier)
 Lots of new and updated translations (many contributors)
 Improved performance of ABMs by only calcuating object counts once (CiaranG)
 Improved win32 file version information (sapier)
 Documented CMake options in README (sfan5)
 Corrected misleading detached inventory error message (CiaranG)
 Added more informative error messages for inventory and item method errors (ShadowNinja)
 Added redis database backend (sfan5)
 Moved the old stuff to doc (BlockMen)
 Removed dependency on marshal and many other async changes (ShadowNinja)
 Made item entity stacks merge on the ground and add TTL to item entities (RealBadAngel)
 Updated buildbot scripts and added 64-bit buildbot (sfan5)
 Added support for directly starting a world by name from command line (sapier)
 Many performance improvements and memory usage reductions (sapier)
 Added support for Android 2.3+ (sapier)

Bug Fixes
 Fixed objects being selected behind a node (Novatux)
 Fixed absence of images when compiled with RUN_IN_PLACE=0 (xyz)
 Added option to link to OpenGL ES (sfan5)
 Fixed CMake list parsing in build (hasufell)
 Fixed cutting of multi-line error messages at half of second line in main menu dialog (celeron55)
 Created new instance of mesh every time it's required (celeron55)
 Escaped error messages in error dialog (PilzAdam)
 Added operating system to user agent (proller)
 Prevented auto-rotated nodes from replacing the nodes they were placed on (ShadowNinja)
 Added protection support to auto-rotated nodes (ShadowNinja)
 Prevented looking up node texts in a endless recursion loop (sapier)
 Set locale properly when built without gettext support (celeron55)
 Fixed Minetest's reliable UDP implementation (sapier)
 Compare values instead of pointers in Inventory::operator== (kahrl)
 Fixed some errors reported by clang static analyzer (xyz)
 Fixed win32 reading semaphore count not working (broke all queues) (sapier)
 Prevented player from jumping into nodes from below (BlockMen)
 Fixed cURL DLL not getting installed when sound was disabled (sfan5)
 Fixed error on mod download failure (ShadowNinja)
 Fixed use of previously deallocated EmergeManager (kwolekr)
 Fixed only half of unreliable queue being handled per step in worst case (sapier)
 Fixed player textures by adding '-' to list of allowed characters in media filenames (sapier)
 Fixed texture pack names corrupting mainmenu (ShadowNinja)
 Fixed crash when a error occurred in a globalstep callback (ShadowNinja)
 Fixed a heap-use-after-free in pause menu (xyz)
 Added checks for invalid user input for important settings (kwolekr)
 Fixed memory leak in database migration (Selat)
 Fixed invalid check for fread error on extracting zip (sapier)
 Fixed a unloaded but active block problem (CiaranG)
 Fixed rendering glitches when far from the center of the map (Novatux)
 Fixed race condition on exit to menu (sapier)
 Fixed generating winresource.o with build dir != source dir (sfan5)
 Fixed special characters in pause and message menu (BlockMen)
 Fixed game pause in singleplayer (BlockMen)
 Fixed "ghost stacks" created when a player clicks an item on the ground (Novatux)
 Fixed double sending of chat messages (sapier)
 Fixed bug in RemoteClient::GetNextBlocks (celeron55)
 Fixed crash when teleporting near unknown node (BlockMen)
 Fixed broken IPv4 serialization on win32 (sapier)
 Fixed invalid liquid lighting (RealBadAngel)
 Fixed wrong node texture rotation for facedirs 5 and 7 (MetaDucky)
 Fixed crash when trying to draw too many items from inventory in HUD (celeron55, RealBadAngel)
 Fixed a text border update bug (ShadowNinja)
 Added a hack to avoid a 2 second startup delay on local games (sapier)
 Fixed player:set_animation() in third person view (BlockMen)
 Fixed numeric underflow on calculating window size adjustment (sapier)
 Fixed heart + bubble bar size on different texture packs (sapier)
 Added a limit to node meta data resolving recursion (ShadowNinja)
 Fixed typo (std::encl) in src/gettext.cpp (JakubVanek)
 Fixed wielded index being greater than inventory size (RealBadAngel)
 Fixed chat overlaying full screen (sapier)
 Fixed build on big endian architectures (mat8913)
 Made lack of IPv6 non-fatal to unit tests (sapier)
 Fixed the Map and Rollback databases not closing (sapier)
 Fixed day/night passing at the wrong speed on some architectures (sapier)
 Handle missing tablecolumns[] (kahrl)
 Fixed wrong status text rectangle (sapier)
 Fixed GenericCAO not grabing member objects, causing them to be deleted early (sapier)
 Fixed support for Max OSX (mdoege)
 Fixed regression in light calculation (sapier)

Game Content Changes (minetest_game)
 Added Desert Cobblestone, -stairs, -slabs (brunob.santos, sfan5)
 Added Desertstonebrickstairs, -slabs (Amaz1)
 Added Sandstonebrickstairs, -slabs (Amaz1)
 Added extended doors mod (PenguinDad, BlockMen)
 Added Glasspanes, Ironbars (BlockMen)
 Added TNT (freeminer version) (BlockMen)
 Reworked farming mod, added API (webdesigner97)
 Upward digging for papyrus and cactus (casimir)
 Additional mirrored recipes for axes (marvok)
 Bookshelves have an inventory (for books) (arsdragonfly)
 Furnace protection (Krock)
 Added /sethome and /home commands (with "home" privilege) (sfan5)
 Added Mese and Diamond hoes (BlockMen)
 Enabled Jungle (sfan5, BlockMen)
 Increased crafting output for stairs (Jonathon Station)
 Made punching bones pick up items (Krock)
 Made items drop if no space for bones (Krock)
 Don't create bones when inventory is empty (arsdragonfly)
 Added Cuboid wieldhand (paramat)
 Many new textures, inventory backgrounds (BlockMen)

Master server (server list)
 Fixed null string escape in server list (proller)
 Made server announcing use multipart/form-data (ShadowNinja)
 Fixed boolean typing and alignment (ShadowNinja)
 Fixed code style, const-correctness, and types (ShadowNinja)
 Moved the master server to separate repository (ShadowNinja)
 Fixed seconds validity check (ShadowNinja)
 Made README more complete (ShadowNinja, sfan5)
 Made the hovered entry highlight in very light gray (sfan5)
 Switched to 'display' instead of 'visibility' to prevent the page from having white space at the bottom (sfan5) 

Modding-related Changes 

See http://dev.minetest.net/Changelog


-- 
Labanaktis/Good luck,
Mantas Kriaučiūnas	 Jabber ID: mantas at akl.lt 	 GPG ID: 43535BD5
Public organization "Open Source for Lithuania" - www.akl.lt
Geriausios biuro programos verslui ir namams - http://openoffice.lt
Prekyba naujais ir atnaujintais kompiuteriais su Linux OS - http://tinklas.eu
Naudok Baltix GNU/Linux sistemą savo kompiuteryje - http://baltix.lt



More information about the Pkg-games-devel mailing list