Bug#760983: minetest: Mods don't apply. What is the proper way?
Calinou
calinou at openmailbox.org
Wed Sep 24 16:01:14 UTC 2014
Hi,
Check the internals of the mod folder. Stuff like init.lua and textures/
must be directly placed in the mod folder, not in a sub-folder of it.
If the mod folder contains a file named modpack.txt, then the mod will
be considered a mod pack: in this case, the mods inside can be placed in
a sub-directory and the name of the mod pack folder doesn't matter.
All Minetest versions since 0.4.0 are “compiled” with mod support and
there is no way to disable it. Be sure, when you create a new world, to
check whether the mods you want to use are enabled.
See <http://wiki.minetest.net/Installing_Mods> for more information and
an example structure.
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