Bug#760983: minetest: Mods don't apply. What is the proper way?

Calinou calinou at openmailbox.org
Wed Sep 24 16:01:14 UTC 2014


Hi,

Check the internals of the mod folder. Stuff like init.lua and textures/ 
must be directly placed in the mod folder, not in a sub-folder of it.

If the mod folder contains a file named modpack.txt, then the mod will 
be considered a mod pack: in this case, the mods inside can be placed in 
a sub-directory and the name of the mod pack folder doesn't matter.

All Minetest versions since 0.4.0 are “compiled” with mod support and 
there is no way to disable it. Be sure, when you create a new world, to 
check whether the mods you want to use are enabled.

See <http://wiki.minetest.net/Installing_Mods> for more information and 
an example structure.



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