Bug#796559: ITP: refkeen -- Ports of Keen Dreams and the Catacomb Adventure Series games

Alexandre Detiste alexandre.detiste at gmail.com
Mon Aug 24 09:39:06 UTC 2015


(dropping refkeen bug from CC: )

Le lundi 24 août 2015, 08:58:26 Fabian Greffrath a écrit :
> Am Samstag, den 22.08.2015, 22:32 +0200 schrieb Alexandre Detiste:
> > I had a similar problem with OpenXCom that has changed directory
> > layout for upcoming release to provide a separate namespace
> > for the sequel... this time I choosed to only support the future/git 
> > layout as it then should change anymore.
> 
> In my opinion, g-d-p in sid should primarily support games engines in
> sid. Game data packages created with older versions of g-d-p can still
> be identified by their version numbers and appropriate Breaks relations
> could be added to engine packages.

Indeed,

OpenXCom is not yet packaged and upstream 1.0 .deb based
on some old testing now segfault; there's also a regression in
latest release of libyamlcpp dependency.

I won't hurry to package this game; would wait for 1.1 release.

> However, changes in g-d-p to adapt
> to new packaging layouts required by new game engines should be
> thoroughly documented in g-d-p sources to facilitate the creation of
> backports.

Ok, till now that's just a theorical problem that hasn't yet happened in practice;
quite hard to foresee & document all possible problems in advance.

Current G-D-P can be backported to Jessie without any changes,
just a matter of a one-line changelog.

Alexandre
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