Bug#762823: quake2: checksum and file name missing
alberto fuentes
pajaro at gmail.com
Fri Jan 23 17:46:44 UTC 2015
On Fri, Jan 23, 2015 at 1:58 PM, Simon McVittie <smcv at debian.org> wrote:
> If you can briefly describe where you got this particular copy of
> Quake II (e.g. publisher? country? original retail version vs.
> some budget re-issue? etc.) that would also be good, but if you can't
> remember those details that's fine - I know a lot of people's
> copies of 90s games like this have moved from PC to PC for
> years without going back to the original media :-)
There is probably no need to guess. .pk3 can be easily unpackaged and
directories can be diffed (diff of binaries within probably won't tell
much i'm afraid tho)
> We could maybe add the 64-player DM maps and q2ctf4a as well;
> those are a total of 8M compressed, which I think is on the borderline
> between "just put it in quake2-full-data" and "it's worth introducing
> quake2-bonus-data so people don't *have* to download it". Thoughts?
> (If it's separate, we should not enable the auto-download until #775080
> is fixed.)
In my opinion is not worth it to add the burden of another package to
the repository to separate it for a package that is going to be huge
already (compared to average size of a package) and that is meant to
be installed on "modern desktops" with plenty of available space
Thanks for working on this!!
I think there's value on this even if it is hard for the average
person to install (compared with a regular apt-get install)
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