Bug#776059: Bug#762823: quake2: checksum and file name missing

Alexandre Detiste alexandre.detiste at gmail.com
Fri Jan 23 19:15:49 UTC 2015


I may have yet some other version;
here are the differences, not that they matter much:

[Quake II Release Notes
[
[This file contains notes on last minute information pertinent to Quake II.
[
[Quake II Version 3.05 - November 28, 1997

/usr/local/games/quake2/docs/Release Notes.doc
size: 6199
md5sum: c77003ba78c7685d1066eb2f67ebf4bd
sha1: c7e4f3ff80cfe605129ae5e670ef1e7a2c6c121a

/usr/local/games/quake2/docs/quake2_manual/credits.html
size:   18873 bytes
md5:    71a8fc7089eddda402ab11d3443aaae2
sha1:   40974c7cb195dc1c3e43a011a7efef8fdc10a971
sha256: ddddd338256ee5b8cafbdd1e0a023aa96a917e79ff4acca1afd5a16b78329cea

/usr/local/games/quake2/docs/quake2_manual/multiplayer.html
found   : 9826 bytes
md5: 0ef979e71bb0f1decfef7638bfaaca95

/usr/local/games/quake2/docs/quake2_manual/images/start_network_server_screen1.gif
found   : 4058 bytes
md5sum: 0de34a0bd6b888a31417b78cc265bfbe


> Am Freitag, den 23.01.2015, 12:58 +0000 schrieb Simon McVittie: 
> > OK, then we should support this as an alternative in quake2.yaml.
> > Please send size in bytes, sha1 and sha256 to the cloned
> > g-d-p bug.
> 
> $ cksum baseq2/pak0.pak 
> 639175200 194965474 baseq2/pak0.pak
> 
> $ md5sum baseq2/pak0.pak 
> 4f7dafbfb99c30d5455bc63003da8357  baseq2/pak0.pak
> 
> $ sha1sum baseq2/pak0.pak 
> 6be3f40f61ab9534d503316f95ac766cbfe6e77c  baseq2/pak0.pak
> 
> $ sha256sum baseq2/pak0.pak 
> 7fea4fe24b5871787962cd8f1df3bd55b93baf34fea5743e3f90fcc8e5675995
> baseq2/pak0.pak
> 


> > remember those details that's fine - I know a lot of people's
> > copies of 90s games like this have moved from PC to PC for
> > years without going back to the original media :-)



More information about the Pkg-games-devel mailing list