Bug#803930: game-data-packager: please add support to create icons from the game data
Fabian Greffrath
fabian at greffrath.com
Thu Sep 14 15:06:08 UTC 2017
Hi there,
On Tue, 03 Nov 2015 11:50:08 +0100 Fabian Greffrath <fabian at debian.org>
wrote:
> as previously discussed in private with Alexandre, it should be
> feasible to create icons from (Doom-compatible) game data by
> temporarily unpacking it with deutex and then converting it into
> an appropriate format with imagemagick.
I just remembered this idea and I still think it would be great if we
could use deutex and imagemagick to extract (and resize) possible icons
from the WAD data that we are going to package.
For most Doom-compatible games/WADs the best candidate should be
graphics/titlepic or graphics/interpic, or maybe a mugshot as has been
suggested for Chex Quest.
Any plans to implement this?
Cheers,
- Fabian
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